Veteran Skeleton Swordsman (Veteran pack) CLOSED
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Veteran Skeleton Swordsman DISCUSSING(Veteran pack)
if its possible make them animated
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- Puss_in_Boots
- Posts: 3211
- Joined: Fri Apr 21, 2017 1:23 am
- Location: New Jersey
Re: Veteran Skeleton Swordsman DISCUSSING(Veteran pack)
Oddly enough the images I try to animate become over a thousand pixel sizes. I may need to find an alternative image animating app or send these images to somebody's email, so that they can animate them in order.
OLÉ
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Veteran Skeleton Swordsman DISCUSSING(Veteran pack)
What app are you currently using now?
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- Puss_in_Boots
- Posts: 3211
- Joined: Fri Apr 21, 2017 1:23 am
- Location: New Jersey
Re: Veteran Skeleton Swordsman DISCUSSING(Veteran pack)
I use pocket paint to create images, and Photo Editor to animate (which must be the problem).
OLÉ
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Veteran Skeleton Swordsman DISCUSSING(Veteran pack)
Well,using 2 programs for a project isnt such a great idea
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- Puss_in_Boots
- Posts: 3211
- Joined: Fri Apr 21, 2017 1:23 am
- Location: New Jersey
Re: Veteran Skeleton Swordsman DISCUSSING(Veteran pack)
My 1st program doesn't have an animating function. If your program does I can send each attachment in order.
You are gonna have to pm me. Or if you'd like for me to post them here it might work just as fine.
You are gonna have to pm me. Or if you'd like for me to post them here it might work just as fine.
OLÉ
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Veteran Skeleton Swordsman DISCUSSING(Veteran pack)
Is it animating?
Some web browsers dont support animations
Some web browsers dont support animations
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- Sunrise Samurai
- Posts: 2678
- Joined: Thu Jun 18, 2015 11:21 pm
- Location: Florida, U.S.
Re: Veteran Skeleton Swordsman DISCUSSING(Veteran pack)
No but the swords seem oversized compared to the skeleton
The glorious sun rises again
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Veteran Skeleton Swordsman DISCUSSING(Veteran pack)
First, a decent sized longsword is about the same weight as a good sized hammer. Second, these things move by necromantic force, not strength of muscle and sinew, which they lack entirely. That isn't easy to measure by appearance
Plus they are cool
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- Sunrise Samurai
- Posts: 2678
- Joined: Thu Jun 18, 2015 11:21 pm
- Location: Florida, U.S.
Re: Veteran Skeleton Swordsman DISCUSSING(Veteran pack)
Lol it just looks disproportionate. Not saying it can't lift them.
The glorious sun rises again
Re: Veteran Skeleton Swordsman DISCUSSING(Veteran pack)
I have a few questions about this topic, I didn't.read it and Its look like complicated to be understand, so please answer these:
1. What kind of unit is this?
2. What are the benifits?
3. Other reason why you've made this idea?
1. What kind of unit is this?
2. What are the benifits?
3. Other reason why you've made this idea?
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Veteran Skeleton Swordsman DISCUSSING(Veteran pack)
Its not so complicated at all
1.Its an elite version of skeleton swordsman
2.He is designed to be great against undead and buildings,and good against unflamable objects
3.To be honest,i think undeads lack units
1.Its an elite version of skeleton swordsman
2.He is designed to be great against undead and buildings,and good against unflamable objects
3.To be honest,i think undeads lack units
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Veteran Skeleton Swordsman DISCUSSING(Veteran pack)
Image updated!
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Veteran Skeleton Swordsman (Veteran pack)
Objections?
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
-
- Site Admin
- Posts: 15752
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Veteran Skeleton Swordsman (Veteran pack) FINALIZED
is it some upgraded version of skeletons or sa totally different ones? which is the final descrition? the first post?
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Veteran Skeleton Swordsman (Veteran pack) FINALIZED
These are different ones, and every skeleton in pack has final stats in its first post
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Veteran Skeleton Swordsman (Veteran pack)
New image! BWAA!
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Veteran Skeleton Swordsman (Veteran pack)
Added "Spark Spin" ability, first post
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Veteran Skeleton Swordsman (Veteran pack)
bump
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.