Spirit tower IMPLEMENTED

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Alexander82
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Spirit tower IMPLEMENTED

Post by Alexander82 »

This tower increas the ties between the undead body and soul

The effect should be that in a certain radius vanishing creatures don't vanish (the vanishing counter don't decrease if you end your turn inside those towers radius)
What do you think about that?

I'd make those towers like dark pillars with cristals on top
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Stratego (dev)
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Re: Spirit tower

Post by Stratego (dev) »

Awesome idea!
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Alexander82
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Re: Spirit tower

Post by Alexander82 »

Here
Last edited by Alexander82 on Sat Aug 20, 2016 6:53 am, edited 1 time in total.
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Hardeep
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Re: Spirit tower

Post by Hardeep »

Nice! :D
A shadow maybe?
There never was much hope... just a fool's hope
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Alexander82
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Re: Spirit tower

Post by Alexander82 »

Do you mean a shadow or more shading?
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Hardeep
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Re: Spirit tower

Post by Hardeep »

Actually..... scrap that, animate the fire and its perfect
There never was much hope... just a fool's hope
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Alexander82
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Re: Spirit tower

Post by Alexander82 »

I've never tried animating. Should i make a gif?
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Alexander82
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Re: Spirit tower

Post by Alexander82 »

Is that ok?
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Alexander82
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Re: Spirit tower

Post by Alexander82 »

Do you like that Daniel?

We might just need some stats
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Alexander82
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Re: Spirit tower

Post by Alexander82 »

What about:
HP: 60
Armor 2
Pierce 4
Speed 0
Sight 8
Action 1
Effect Range 4
Construction bonus 0%
Mend Bonus 50%
Vanishing units in its range do not loose their vanishing if they stay in the tower range until the end of the turn (if this isn't possible you might make units in the tower range gaining +1 vanishing, but it shouldn't stack with several towers)
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Stratego (dev)
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Re: Spirit tower

Post by Stratego (dev) »

Alexander82 wrote:Do you like that Daniel?

We might just need some stats
yes! awesomely nice!
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LordOfAles
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Re: Spirit tower ACCEPTED

Post by LordOfAles »

IMPLEMENTED
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
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Alexander82
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Re: Spirit tower IMPLEMENTED

Post by Alexander82 »

yep
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