undead-bone golem - IMPLEMENTED

Stratego (dev)
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Re: undead-bone golem - IMPLEMENTED

Post by Stratego (dev) » Fri Nov 06, 2015 8:43 am

thanks. will be in next update.

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Typhoon
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Re: undead-bone golem - IMPLEMENTED

Post by Typhoon » Mon Nov 06, 2017 7:54 pm

There should be possibility to mend bone golems
Im not coming. Im impending

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Sunrise Samurai
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Re: undead-bone golem - IMPLEMENTED

Post by Sunrise Samurai » Mon Nov 06, 2017 8:13 pm

Probably, now that necromancers and spirit towers can​ defeat the vanishing. Before, this wasn't a problem because it was dead in a few turns no matter what.
Currently residing at the local ninja academy. I'm still watching though.

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Typhoon
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Re: undead-bone golem - IMPLEMENTED

Post by Typhoon » Mon Nov 06, 2017 9:39 pm

I mean more like healing him with workers
Like ents workers heal ents
Im not coming. Im impending

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Alexander82
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Re: undead-bone golem - IMPLEMENTED

Post by Alexander82 » Mon Nov 06, 2017 9:42 pm

Is it possible to heal golems by other means?
Age of Fantasy design leader

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Typhoon
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Re: undead-bone golem - IMPLEMENTED

Post by Typhoon » Mon Nov 06, 2017 9:48 pm

Checked out yes it's possible
Im not coming. Im impending

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Sunrise Samurai
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Re: undead-bone golem - IMPLEMENTED

Post by Sunrise Samurai » Mon Nov 06, 2017 9:50 pm

Honestly, I've never tried. When I manage to escape after converting a healer, I usually spend every turn healing​ death knights, buffing troops, or summoning wolves/dragons. It's never been at the top of my to do list to heal replaceable units in undead, since getting a healer requires real effort even against ai. Besides, bone golems drop corpses, so letting them die isn't a big loss.

Interesting to know though
Currently residing at the local ninja academy. I'm still watching though.

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