Mameluks - IMPLEMENTED

These suggestions are in the game

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COOLguy
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Re: Mameluks - ACCEPTED

Post by COOLguy » Sun Nov 15, 2015 1:33 am

Oh... :)

Maybe if the neck was the same thickness but shorter? :)

But it looks fine now anyway.
Thanks!
Josh

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TheBluePhoenix
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Re: Mameluks - ACCEPTED

Post by TheBluePhoenix » Sun Nov 15, 2015 2:39 am

I feel that theneck may be alright but the legs are a bit long
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COOLguy
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Re: Mameluks - ACCEPTED

Post by COOLguy » Sun Nov 15, 2015 3:31 am

Was that what was looking odd? I honestly don't know. Maybe. I think the camels should be a little taller than the horses.
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Josh

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Alexander82
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Re: Mameluks - ACCEPTED

Post by Alexander82 » Sun Nov 15, 2015 9:36 am

Daniel requested me to make them longer
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COOLguy
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Re: Mameluks - ACCEPTED

Post by COOLguy » Sun Feb 07, 2016 10:34 pm

I asked Elvenprincess to edit it a little and she changed the leg stance a bit to make it stand more 'natural'. I think that was what made the legs look a little off. What do you think?
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Thanks!
Josh

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TheBluePhoenix
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Re: Mameluks - ACCEPTED

Post by TheBluePhoenix » Mon Feb 08, 2016 4:34 am

It is perfect . No doubt at all.SUPER AWESOME
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all


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COOLguy
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Re: Mameluks - ACCEPTED

Post by COOLguy » Mon Feb 08, 2016 2:06 pm

Thanks!
Thanks!
Josh

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DoomCarrot
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Re: Mameluks - ACCEPTED

Post by DoomCarrot » Thu Feb 11, 2016 4:00 pm

Very very good! :)
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COOLguy
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Re: Mameluks - ACCEPTED

Post by COOLguy » Thu Feb 11, 2016 6:02 pm

Thank you!
Thanks!
Josh

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Hardeep
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Re: Mameluks - ACCEPTED

Post by Hardeep » Mon Feb 22, 2016 11:07 pm

No stats :cry:
These guys should be heavily armoured badasses
There never was much hope... just a fool's hope

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DoomCarrot
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Re: Mameluks - ACCEPTED

Post by DoomCarrot » Mon Feb 22, 2016 11:52 pm

Hardeep wrote:No stats :cry:
These guys should be heavily armoured badasses
Heavy armor is not very practical in a hot desert though, which is in general the type of climate mamelukes dealt with.
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Alexander82
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Re: Mameluks - ACCEPTED

Post by Alexander82 » Tue Apr 26, 2016 12:32 pm

I like the edit, i also think that the shield color should be reworked, it will probably cause bugs (in my first works is a common issue)
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patroid
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Re: Mameluks - ACCEPTED

Post by patroid » Tue Apr 26, 2016 1:39 pm

Hi,
Why is thereva white pixel in the middle of his face,
And the canel and the Shield are awesome but the warrior itself
Needs improvement!

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COOLguy
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Re: Unit - Camels

Post by COOLguy » Sat May 05, 2018 1:15 pm

We have implemented Mamelukes as camels and will implement more specific camel riders also.
Thanks!
Josh

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