Unit - chariot - IMPLEMENTED v0.991
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Re: Unit - chariot
yes!
the coloring is still needed, i just emailed you. you can see in FAQ how the coloring works
the coloring is still needed, i just emailed you. you can see in FAQ how the coloring works
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Re: Unit - chariot
Here is the correct coloring. I hope
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- 64_unit_chariot1.png (1.97 KiB) Viewed 10976 times
Re: Unit - chariot
Ok, that is looking much better. Very good!
One more thing I will note - I do like the way Storgar made it look as if the knight [unit in the game] is now in the chariot, and how he made the archer chariot horse white [like how the horse archer's horse is white in the game].
If we use grimreaper's, will we have him draw another tile for the archer? (Or does such a unit exist?)
One more thing I will note - I do like the way Storgar made it look as if the knight [unit in the game] is now in the chariot, and how he made the archer chariot horse white [like how the horse archer's horse is white in the game].
If we use grimreaper's, will we have him draw another tile for the archer? (Or does such a unit exist?)
Thanks!
Josh
Josh
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Re: Unit - chariot
Thank you for the compliments!! I appreciate it. I could not have done it with out the pointers from Daniel. Thank you very much for that!!
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Re: Unit - chariot
How is this for an archer? Please be honest it helps
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- 64_unit_chariot_archer1.png (1.88 KiB) Viewed 10927 times
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Re: Unit - chariot
i am putting it in t osee how it looks.
(could you please keep the transparency?)
(could you please keep the transparency?)
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Re: Unit - chariot - IMPLEMENTED v0.991
Should I be sending the gif file instead of PDF?
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Re: Unit - chariot - IMPLEMENTED v0.991
PDF? png?
no, png is ok, but if you can keep transparency that would be fine (i sent you back the transparent versions)
no, png is ok, but if you can keep transparency that would be fine (i sent you back the transparent versions)
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Re: Unit - chariot - IMPLEMENTED v0.991
Yes. PNG. oops. Thank you. I will make sure to keep transparency. I apologize.
Re: Unit - chariot - IMPLEMENTED v0.991
Grim you have done a god job there - the improved image and the fact you now have an archer with white horse to keep consistency is all good.
Get them loaded in the game Dan
I know it should not be in here but when you update please change the tie fighter so that it is not available in 'yes 0' option.
Get them loaded in the game Dan
I know it should not be in here but when you update please change the tie fighter so that it is not available in 'yes 0' option.
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Re: Unit - chariot - IMPLEMENTED v0.991
strogar:
- chariots are in.
- tie fighter restriction is also in.
Everyone: anyone has any further suggestion on chariot/chariot archer unit stats? if not i will publish it to google play.
- chariots are in.
- tie fighter restriction is also in.
Everyone: anyone has any further suggestion on chariot/chariot archer unit stats? if not i will publish it to google play.
Re: Unit - chariot - IMPLEMENTED v0.991
Thanks Dan should be great
For the archer chariot how about same armour health and speed as the other chariot. But give the same attack and bonuses as archers and allow them to benefit from archer upgrades.
For the archer chariot how about same armour health and speed as the other chariot. But give the same attack and bonuses as archers and allow them to benefit from archer upgrades.
Re: Unit - chariot - IMPLEMENTED v0.991
Hello just messing around.
I made a few edits on the chariot tile. Tell me what you think.
I think it fits in a little better, as in coloring. (And I made it look like the knight is in the chariot.)
I made a few edits on the chariot tile. Tell me what you think.
I think it fits in a little better, as in coloring. (And I made it look like the knight is in the chariot.)
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- 32/40 Chariot
- epnew chariot.png (2.79 KiB) Viewed 10524 times
Thanks!
Josh
Josh
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Re: Unit - chariot - IMPLEMENTED v0.991
i like it! nice, and i almost put it in, but a few colors are not good for team colors. please fix it!
thanks.
thanks.
Re: Unit - chariot - IMPLEMENTED v0.991
Here. I recolored it correctly now (I hope).
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- epnew chariotfix.png (2.76 KiB) Viewed 10512 times
Thanks!
Josh
Josh
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Re: Unit - chariot - IMPLEMENTED v0.991
there was still bad colors on the bottom of the cart, but i have fixed them, and compiled the new image.
so in next release it will be in.
thanks!
so in next release it will be in.
thanks!