Roman sagittarius - IMPLEMENTED

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Alexander82
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Roman sagittarius - IMPLEMENTED

Post by Alexander82 » Thu Sep 17, 2015 8:55 am

Sagittarii were roman archers.
I was thinking that, for current and futur maps, we might benefit from some new roman units.
Being roman units they would benefit from the legion commander effect.

The model i was thinking to use is this one: Image

I would also like to ear some suggestion for the stats of this unit to make it different from the current archer units.

One of my idea is that they are armored units and we might also put in some special tech to research (like a bonus for sagittarii fighting n a formation).

What do you think?
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TheBluePhoenix
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Re: Roman sagittarius

Post by TheBluePhoenix » Thu Sep 17, 2015 11:53 am

Lets make it like this: it is stronger(more hp and armour) than archer, its attack ,speed range etc will be same but the speciality of this unit will be a formation involving 5+ units . One formation in my mind is a v shape one. All units in it will be benefitted with +1or 2 attack power
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Alexander82
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Re: Roman sagittarius

Post by Alexander82 » Thu Sep 17, 2015 12:09 pm

i don't think we can include a formation shape, just how many other units like this one are in a certain range
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COOLguy
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Re: Roman sagittarius

Post by COOLguy » Thu Sep 17, 2015 12:37 pm

Good idea to have more Roman units. So armored archers would be cool.
From the normal archer stats, if we add 2 pierce and 1 armor and raise the cost to 3, it should be balanced, right?
Thanks!
Josh

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TheBluePhoenix
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Re: Roman sagittarius

Post by TheBluePhoenix » Thu Sep 17, 2015 12:42 pm

I think qe kind of need an elite archer of turn 4 . If possible make this unit attack twice. I am not much into roman history you know
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Alexander82
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Re: Roman sagittarius

Post by Alexander82 » Thu Sep 17, 2015 2:51 pm

COOLguy wrote:Good idea to have more Roman units. So armored archers would be cool.
From the normal archer stats, if we add 2 pierce and 1 armor and raise the cost to 3, it should be balanced, right?
i think that should work

We should also add 100% conversion resistance to make it in line with national units
TheBluePhoenix wrote:I think qe kind of need an elite archer of turn 4 . If possible make this unit attack twice. I am not much into roman history you know
We might also... but we already have the slinger and the future master slinger as a unit with more actions, i fear they could overlap one with the other
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Re: Roman sagittarius

Post by TheBluePhoenix » Thu Sep 17, 2015 3:07 pm

they are kinda weak and need atech. I need a basicunit to have a multiple attack
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Re: Roman sagittarius

Post by TheBluePhoenix » Thu Sep 17, 2015 3:09 pm

But as it is a normal unit i strongly oppose 100% resistance.instead 40% resistance should do just fine
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Alexander82
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Re: Roman sagittarius

Post by Alexander82 » Thu Sep 17, 2015 3:24 pm

sorry, what you mean? It's a national unit, like hungarian hussar and such...
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COOLguy
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Re: Roman sagittarius

Post by COOLguy » Thu Sep 17, 2015 5:26 pm

I think it should have the same resistance as the legionaires.
Thanks!
Josh

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Re: Roman sagittarius

Post by TheBluePhoenix » Thu Sep 17, 2015 6:02 pm

I agree with cool guy. They are kind of normal units. 100% conversion is only for units which take a lot of effort to be produced and conversion of them will lead to devastation without much effort.otherwise no unit should be 100% inconvertible nor is logically and practically speaking
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Re: Roman sagittarius

Post by COOLguy » Thu Sep 17, 2015 6:09 pm

TheBluePhoenix wrote: 100% conversion is only for units which take a lot of effort to be produced and conversion of them will lead to devastation without much effort.
That's actually not quite true. You will notice that elephants and catapults, which are the most expensive, don't have 100% resistance. Generally, resistance is attributed to loyalty for a nation or religion. And used for balancing purposes.
Thanks!
Josh

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Re: Roman sagittarius

Post by TheBluePhoenix » Thu Sep 17, 2015 6:22 pm

That is because the elephant is too strong too be inconvertible and it is an animal. The catapult is not inconvertible for the same reason. Also it is quite difficult to get near both. That justifies everything
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Re: Roman sagittarius

Post by COOLguy » Thu Sep 17, 2015 6:50 pm

No I believe that your reasons above actually support what I said previously. Unless we are actually agreeing and just saying it differently. :)
Thanks!
Josh

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Re: Roman sagittarius

Post by TheBluePhoenix » Thu Sep 17, 2015 7:06 pm

I am pretty sure thats the case :D
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Alexander82
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Re: Roman sagittarius

Post by Alexander82 » Fri Sep 18, 2015 9:33 am

This is a first rework of the basic archer and added a composite bow
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TheBluePhoenix
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Re: Roman sagittarius

Post by TheBluePhoenix » Fri Sep 18, 2015 10:17 am

This does not look by far similar to the image you have chosen as base.that image is pretty awesome .try to make yr image similar to that
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Alexander82
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Re: Roman sagittarius

Post by Alexander82 » Fri Sep 18, 2015 10:35 am

In the meanwhile i was working omn the shading. Btw what do you think should i change to make ot look similar?
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Re: Roman sagittarius

Post by HokanPL » Fri Sep 18, 2015 11:28 am

Good idea, quite good image in my view

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TheBluePhoenix
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Re: Roman sagittarius

Post by TheBluePhoenix » Fri Sep 18, 2015 12:32 pm

his legs are too short in my opinion
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Alexander82
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Re: Roman sagittarius

Post by Alexander82 » Fri Sep 18, 2015 12:47 pm

They are partially coveref by that sort of skirt, that's why they seems shorter
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COOLguy
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Re: Roman sagittarius

Post by COOLguy » Fri Sep 18, 2015 1:07 pm

I think you should loosen his stance to make him look less stiff, just my opinion. I really like the helmet and cape! :)
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Re: Roman sagittarius

Post by Darkknight » Fri Sep 18, 2015 1:31 pm

Why not make this into a archer with a liitle more armor and has more bonuses? For example it will have bonus against most infantry like a normal archer but it will also have bonus against knigts, other archers, other mounted unit. I think 4 turn for this stats will balance it.

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Alexander82
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Re: Roman sagittarius

Post by Alexander82 » Fri Sep 18, 2015 1:42 pm

I understand but i made it based on the archer, i might redraw it from 0 but usually daniel prefer tohave units based on previous one
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Re: Roman sagittarius

Post by Alexander82 » Fri Sep 18, 2015 1:53 pm

i removed the skirt to make his legs looks longer
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Re: Roman sagittarius

Post by Alexander82 » Fri Sep 18, 2015 2:31 pm

This is a new one that i've basically made by 0
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Alexander82
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Re: Roman sagittarius

Post by Alexander82 » Fri Sep 18, 2015 2:38 pm

added some extra details
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ejm29
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Re: Roman sagittarius

Post by ejm29 » Fri Sep 18, 2015 3:25 pm

His bow looks a little small compared to his body, it might look better if it was slightly longer :)

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TheBluePhoenix
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Re: Roman sagittarius

Post by TheBluePhoenix » Fri Sep 18, 2015 3:43 pm

The man is better but he seems kinda crooked in my opinion
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Alexander82
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Re: Roman sagittarius

Post by Alexander82 » Fri Sep 18, 2015 3:44 pm

like that?
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