shielder - IMPLEMENTED v0.991

These suggestions are in the game
User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: shielder

Post by COOLguy » Tue Sep 02, 2014 6:35 pm

Daniel: HA! :D

Coulda fooled me! You are good!

And personally I LOVE copy/paste. ;)
Thanks!
Josh

User avatar
patroid
Posts: 1174
Joined: Fri Aug 08, 2014 10:58 am
Location: Germany, Berlin

Re: shielder

Post by patroid » Wed Sep 03, 2014 4:41 am

Hi,
You mean ican't know who
Is writing?? ; D
I made the shielder pink.
Patroid
Attachments
shielder.png
shielder.png (1.19 KiB) Viewed 12493 times

Stratego (dev)
Site Admin
Posts: 9433
Joined: Fri Apr 25, 2014 9:28 pm

Re: shielder

Post by Stratego (dev) » Wed Sep 03, 2014 5:11 am

shield mark: i suggest a simple figure a big dot, a line or something simple, not a so detailed, thin lined one!

User avatar
patroid
Posts: 1174
Joined: Fri Aug 08, 2014 10:58 am
Location: Germany, Berlin

Re: shielder

Post by patroid » Wed Sep 03, 2014 5:38 am

Hi
All right i try my best.

Patroid

User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: shielder

Post by COOLguy » Wed Sep 03, 2014 12:33 pm

:( :cry: That's too bad: I really like this emblem.

You may do Patroid.

And don't worry - if someone else will write, we will sign it. ;)
Thanks!
Josh

User avatar
patroid
Posts: 1174
Joined: Fri Aug 08, 2014 10:58 am
Location: Germany, Berlin

Re: shielder

Post by patroid » Wed Sep 03, 2014 12:35 pm

Hi,
A simple icon - what do you mean.
Write your thaugts.

Patroid
Attachments
dot shielder.png
dot shielder.png (1.08 KiB) Viewed 12485 times

Dgkfadomo777
Posts: 232
Joined: Tue Apr 29, 2014 9:00 pm

Re: shielder

Post by Dgkfadomo777 » Wed Sep 03, 2014 12:52 pm

Its good

User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: shielder

Post by COOLguy » Wed Sep 03, 2014 12:54 pm

Too Japanese :) . Could you add a line under it?

Otherwise people may think its like another Samurai or something. ;)
Thanks!
Josh

User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: shielder

Post by COOLguy » Wed Sep 03, 2014 1:05 pm

Like here's what I mean:
Attachments
NotJapanese_shielder.png
If you like this one...
NotJapanese_shielder.png (1.15 KiB) Viewed 12483 times
Or_Thisin_shielder.png
Or if you like this one.
Or_Thisin_shielder.png (1.13 KiB) Viewed 12483 times
Thanks!
Josh

User avatar
patroid
Posts: 1174
Joined: Fri Aug 08, 2014 10:58 am
Location: Germany, Berlin

Re: shielder

Post by patroid » Wed Sep 03, 2014 1:34 pm

Hi
Maybe youre right but in my opinion nobody
See there a japanse person.

Take the version with the line.

Patroid

User avatar
patroid
Posts: 1174
Joined: Fri Aug 08, 2014 10:58 am
Location: Germany, Berlin

Re: shielder

Post by patroid » Wed Sep 03, 2014 1:36 pm

Hi
But daniel said not to Much detail.
What you made have a lot of detail.

Patroid

PS: i edit the most things on my mobilephone
Thats why i dont no if the colors are exectly the right.
Last edited by patroid on Wed Sep 03, 2014 1:37 pm, edited 1 time in total.

Dgkfadomo777
Posts: 232
Joined: Tue Apr 29, 2014 9:00 pm

Re: shielder

Post by Dgkfadomo777 » Wed Sep 03, 2014 1:37 pm

I don't think it looks japanese

User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: shielder

Post by COOLguy » Wed Sep 03, 2014 1:38 pm

Ok, maybe not, but to me it looked exactly like the Japanese flag: confusing. :)

Thank you!
Thanks!
Josh

User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: shielder

Post by COOLguy » Wed Sep 03, 2014 1:39 pm

And bottom one does not have too much detail.
Thanks!
Josh

User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: shielder

Post by COOLguy » Wed Sep 03, 2014 1:41 pm

This one is not overly detailed either.
Attachments
Here.png
Yes?
Here.png (1.12 KiB) Viewed 12476 times
Thanks!
Josh

User avatar
patroid
Posts: 1174
Joined: Fri Aug 08, 2014 10:58 am
Location: Germany, Berlin

Re: shielder

Post by patroid » Wed Sep 03, 2014 1:44 pm

Hi
Better.
But i think let daniel decide.
He's the developer.
Or Maybe a small vote.

Patroid

User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: shielder

Post by COOLguy » Wed Sep 03, 2014 1:53 pm

Ok.

I have a hard time knowing how much detail is good detail. Maybe my drawings have too much detail.

I don't mean to be overly picky, but I don't like the Japanese flag looking one so much, just because it is confusing for me. :)
Attachments
dot%20shielder.png
dot%20shielder.png (1.08 KiB) Viewed 12474 times
225px-Flag_of_Japan_svg.png
225px-Flag_of_Japan_svg.png (2.62 KiB) Viewed 12474 times
Thanks!
Josh

User avatar
patroid
Posts: 1174
Joined: Fri Aug 08, 2014 10:58 am
Location: Germany, Berlin

Re: shielder

Post by patroid » Wed Sep 03, 2014 2:00 pm

Hi
what you showed is a new flag.
The military flag is a sun.
and the flags of the samurei-clans.
are others.
you only showed the newest version.
here a little bit older (ww1-2)

patroid
Attachments
japan-flagge-02.png
japan-flagge-02.png (5.96 KiB) Viewed 12472 times

User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: shielder

Post by COOLguy » Wed Sep 03, 2014 3:26 pm

Um, yes. :)

But the circle and that's it on a white background looks extremely similar to the modern Japanese flag. I just used 'Samurai' as an example because we possess that unit in the game. I would have pointed out that the original cross on the shield would be too similar to a 'Templar' or 'Crusader'.

By the way, the Japanese military flag is similar to the one adopted by Macedonia, as a side note. :)
Thanks!
Josh

User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: shielder

Post by COOLguy » Sat Sep 06, 2014 6:16 pm

Actually I don't mind which we use. I have voiced my opinion, but in reality, I am fine with whatever Daniel or anyone else decides. :)
Thanks!
Josh

Dgkfadomo777
Posts: 232
Joined: Tue Apr 29, 2014 9:00 pm

Re: shielder

Post by Dgkfadomo777 » Sat Sep 06, 2014 10:35 pm

Any plans on implementing soon,

Stratego (dev)
Site Admin
Posts: 9433
Joined: Fri Apr 25, 2014 9:28 pm

Re: shielder

Post by Stratego (dev) » Sun Sep 14, 2014 6:51 am

ok, it is in the game.

shield: i chose the original one, because it looks better than the new ideas.
stats: i did not set special bonuses yet, only the swordman bonus stats are in, if there are special other bonus that is required please tell me.
stats: i have cut the armor stats since it was too OP now.
stats: movement 2 (heavy shield)

User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: shielder - IMPLEMENTED v0.991

Post by COOLguy » Sun Sep 14, 2014 10:12 pm

Looks good so far.
Really, really thank you. :D
Thanks!
Josh

Stratego (dev)
Site Admin
Posts: 9433
Joined: Fri Apr 25, 2014 9:28 pm

Re: shielder - IMPLEMENTED v0.991

Post by Stratego (dev) » Wed Sep 17, 2014 7:45 pm

Everyone: anyone has any further suggestion on shielder unit stats? if not i will publish it to google play.

User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: shielder - IMPLEMENTED v0.991

Post by COOLguy » Thu Sep 18, 2014 9:36 pm

The stats look fine. Could you add more power and a bonus against battering rams?

And could you use Patroid's dotshield tile?
Thanks!
Josh

Stratego (dev)
Site Admin
Posts: 9433
Joined: Fri Apr 25, 2014 9:28 pm

Re: shielder - IMPLEMENTED v0.991

Post by Stratego (dev) » Fri Sep 19, 2014 3:07 am

battering rams : it has +100% already, how much u suggest?
power: how many?

User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: shielder - IMPLEMENTED v0.991

Post by COOLguy » Fri Sep 19, 2014 6:10 pm

Battering Rams: Ok, Sorry I must have just overlooked it. :)
Power: I was hoping you could up it to around 8 or 9. It seems a little underpowered.

Also is using the other tile ok? I'm fine if you like the one we are currently using, but personally I prefer Patroid's dotshield.
Thanks!
Josh

Post Reply

Return to “IMPLEMENTED - Infantry”