Search found 451 matches
- Sun May 10, 2015 5:36 pm
- Forum: Maps, campaigns
- Topic: Mega map campaign
- Replies: 15
- Views: 7383
Mega map campaign
I was thinking if it was possible to create an entire campaign from one massive map. There would be tons of triggers to initiate each chapter, with messages etc and all of your choices would count. For example sending troops up from your capital to help defend somewhere when all of a sudden an Ambus...
- Sun May 10, 2015 3:59 pm
- Forum: OFF Topics
- Topic: Bofa
- Replies: 6
- Views: 2238
Re: Bofa
Bofa Deez Nuts!
HA! Gaaat 'Eeem!
HA!
HA! Gaaat 'Eeem!
HA!
- Sun May 10, 2015 1:48 pm
- Forum: Others
- Topic: Unit Promotions
- Replies: 69
- Views: 23729
Re: Unit promotion/leveling system
How about a new idea... Only swordsmen can get promoted?
They aren't used for much atm...
They aren't used for much atm...
- Sat May 09, 2015 9:38 pm
- Forum: Implemented/Closed
- Topic: Map faults: walls to be arranged - IMPLEMENTED
- Replies: 3
- Views: 2892
Re: Map faults: walls to be arranged
This will be epic
- Sat May 09, 2015 9:28 pm
- Forum: OFF Topics
- Topic: Bofa
- Replies: 6
- Views: 2238
Bofa
Does any one want bofa?
- Sat May 09, 2015 6:23 pm
- Forum: Others
- Topic: Unit Promotions
- Replies: 69
- Views: 23729
Re: Unit promotion/leveling system
Not really, experienced gives only a little bonus - maybe increase to 3 kills though. And to be a veteran, you need 10 kills, which is extremely rare and hard to get, even if you try setting things up. Most units would get on average one kill, right- unless it is more turns, like horses but anyway -...
- Sat May 09, 2015 11:32 am
- Forum: Implemented/Closed ones
- Topic: Navy-all types should be in? CLOSED
- Replies: 19
- Views: 4788
Re: Navy-all types should be in?
It took me five minutes to figure out what you guys were talking about.
I think Bear team sounds cool! I support them!
Bears FTW!
Oh yeah, and something about AOWWs...
I think Bear team sounds cool! I support them!
Bears FTW!
Oh yeah, and something about AOWWs...
- Sat May 09, 2015 10:31 am
- Forum: Implemented/Closed
- Topic: Map faults: walls to be arranged - IMPLEMENTED
- Replies: 3
- Views: 2892
Re: Map faults: walls to be arranged
You could add diagonal walls to fix long-term problems (many random map players would not bother to make their diagonal walls look nice.
I do though as you have found out in our game!
I do though as you have found out in our game!
- Fri May 08, 2015 4:12 pm
- Forum: Multiplayer discussions
- Topic: Island Challenge
- Replies: 7
- Views: 2235
Re: Island Challenge
I can set up another game if you want...
- Thu May 07, 2015 4:56 pm
- Forum: Archived - Human Units, Buildings
- Topic: unit: dragon IMPLEMENTED
- Replies: 78
- Views: 41825
Re: unit: dragon
The last one should be the Orcs dragon.
- Thu May 07, 2015 4:53 pm
- Forum: Others
- Topic: Google Play Game Services - Achievements
- Replies: 56
- Views: 14556
Re: Google Play Game Services - Achievements
Some more.
Baby a triple! Kill three units in one turn with one unit.
High stakes. Bet 10+ gems in a game
Go big or go home. Bet twenty gems on a game.
Baby a triple! Kill three units in one turn with one unit.
High stakes. Bet 10+ gems in a game
Go big or go home. Bet twenty gems on a game.
- Thu May 07, 2015 4:50 pm
- Forum: Others
- Topic: Google Play Game Services - Achievements
- Replies: 56
- Views: 14556
Re: Google Play Game Services - Achievements
There is a topic for this where we got ideas for this. Here are some that can be hidden. This is SPARTA! Build ten spartan hoplite in a game. David and Goliath. Kill an elephant with a scout. Arsonist. Burn down fifteen buildings total. Contributer. Contribute to the forum in some way. Chatterbox. S...
- Tue May 05, 2015 8:55 pm
- Forum: IMPLEMENTED - Redesigns
- Topic: archery-range-redesign - IMPLEMENTED
- Replies: 35
- Views: 9182
Re: archery-range-redesign
Number three for me.
- Tue May 05, 2015 8:52 pm
- Forum: IMPLEMENTED - Redesigns
- Topic: archery-range-redesign - IMPLEMENTED
- Replies: 35
- Views: 9182
Re: archery-range-redesign
Looks cool!
Tip: If you remove the green grass and replace with transparent, it will show what ever is underneath it e.g desert and will make it realistic.
Tip: If you remove the green grass and replace with transparent, it will show what ever is underneath it e.g desert and will make it realistic.
- Tue May 05, 2015 8:46 pm
- Forum: Structures
- Topic: Structure: Moat IMPLEMENTED
- Replies: 34
- Views: 25061
Re: Structure: Moat
Also watch out for half water tiles, where the top bit is water...
- Tue May 05, 2015 8:43 pm
- Forum: Structures
- Topic: Structure: Moat IMPLEMENTED
- Replies: 34
- Views: 25061
Re: Structure: Moat
So it combines with moat's next to it? Yes yes yes.
- Tue May 05, 2015 7:49 pm
- Forum: Campaign map discussions
- Topic: Map stealing
- Replies: 10
- Views: 5507
Re: Map stealing
Any body can use any of my maps for free just so you know
Six dollars postage and packaging though.
They are free
Six dollars postage and packaging though.
They are free
- Tue May 05, 2015 7:28 pm
- Forum: Archived - Subraces
- Topic: Dwarves
- Replies: 312
- Views: 83112
Re: dwarves
Great, let's do this then!
- Tue May 05, 2015 7:27 pm
- Forum: IMPLEMENTED - Redesigns
- Topic: archery-range-redesign - IMPLEMENTED
- Replies: 35
- Views: 9182
Re: archery-range-redesign
Great, but it needs to be built on the lower half of the tiles at the Base, due to half water tiles.
- Mon May 04, 2015 8:36 pm
- Forum: Others
- Topic: Maps marketplace
- Replies: 22
- Views: 6503
Re: Maps marketplace
Yep, although the gem system I am not a fan. This has been mentioned a bit before but not really like this. I THINK IT WOULD BE AWESOME FOR THE 1.0 VERSION!!! You could also add a test mechanism where you test your own maps out. Maybe even a campaign creator, too... Although there could be a lot of ...
- Mon May 04, 2015 8:24 pm
- Forum: OFF Topics
- Topic: May the Fourth be with you.
- Replies: 13
- Views: 7500
May the Fourth be with you.
It had to be done...
- Mon May 04, 2015 8:09 am
- Forum: Archived - Subraces
- Topic: Dwarves
- Replies: 312
- Views: 83112
Re: dwarves
What do you think runes or no runes?
- Mon May 04, 2015 8:08 am
- Forum: Undead Technologies
- Topic: Spell (Undead): Cloak of darkness
- Replies: 0
- Views: 2158
Spell (Undead): Cloak of darkness
Can be used anywhere, 7 turn cooldown.
Wherever it hits is made into the Black fog stuff* for 5 tiles around. Every enemy unit inside cannot see more than 1 tile, lasting 4 turns.
*only for enemy teams.
Wherever it hits is made into the Black fog stuff* for 5 tiles around. Every enemy unit inside cannot see more than 1 tile, lasting 4 turns.
*only for enemy teams.
- Mon May 04, 2015 7:25 am
- Forum: Multiplayer discussions
- Topic: Island Challenge
- Replies: 7
- Views: 2235
Re: Island Challenge
No your too late I will set up a new one for you
- Mon May 04, 2015 7:22 am
- Forum: IMPLEMENTED - Ranged
- Topic: Ranger - IMPLEMENTED
- Replies: 46
- Views: 21909
Re: New unit: Rangers (upgrade)
What about an upgrade for longbow men?
- Sun May 03, 2015 3:00 pm
- Forum: Others
- Topic: Showing towers in the process of building - IMPLMENTED
- Replies: 59
- Views: 11518
Re: Showing towers in the process of building
Cool!!!! I tried it myself and have feedback. The default image for unfinished buildings does not work for tiles that have water on the north side - It looks like it floats on the water... On the same tile, the Green bit that goes up the left side of image 2 3 and 4 looks like it is grass on the wat...
- Sun May 03, 2015 7:02 am
- Forum: Multiplayer discussions
- Topic: Island Challenge
- Replies: 7
- Views: 2235
Re: Island Challenge
Sorry, should work now.
- Sat May 02, 2015 8:36 pm
- Forum: OFF Topics
- Topic: Star wars strategy hills and stuff.
- Replies: 10
- Views: 4926
- Sat May 02, 2015 8:34 pm
- Forum: OFF Topics
- Topic: Star wars strategy hills and stuff.
- Replies: 10
- Views: 4926
- Sat May 02, 2015 8:17 pm
- Forum: OFF Topics
- Topic: Star wars strategy hills and stuff.
- Replies: 10
- Views: 4926
Re: Star wars strategy hills and stuff.
I made a prototype - combined some textures - we can edit it now.
My ideas :
- thicker cliff.
- shadow
My ideas :
- thicker cliff.
- shadow