Search found 393 matches
- Wed Dec 23, 2015 2:34 pm
- Forum: OFF Topics
- Topic: Christmas map 2015 CONTEST
- Replies: 121
- Views: 19512
Re: Christmas map 2015 CONTEST
*More drums join in*
- Thu Dec 10, 2015 12:27 am
- Forum: OFF Topics
- Topic: Cool Fortresses
- Replies: 6
- Views: 1496
Re: Cool Fortresses
3AI or 3humans.?
- Wed Dec 09, 2015 12:56 am
- Forum: OFF Topics
- Topic: Christmas map 2015 CONTEST
- Replies: 121
- Views: 19512
Re: Christmas map 2015 CONTEST
I sent it again inside the editor as a draft.
- Tue Dec 08, 2015 11:34 am
- Forum: Multiplayer discussions
- Topic: 4 player free for all on Guadalcanal (Full)
- Replies: 88
- Views: 13835
Re: 4 player free for all on Guadalcanal
What is a rush?
- Tue Dec 08, 2015 7:27 am
- Forum: OFF Topics
- Topic: Christmas map 2015 CONTEST
- Replies: 121
- Views: 19512
Re: Christmas map 2015 CONTEST
Ok. Thanks. I sended mine.
- Tue Dec 08, 2015 7:23 am
- Forum: OFF Topics
- Topic: Christmas map 2015 CONTEST
- Replies: 121
- Views: 19512
Re: Christmas map 2015 CONTEST
When we send a map do we send it after activating it or do we send it as a draft?
- Sun Dec 06, 2015 2:38 am
- Forum: Dev asks for Help
- Topic: Translations
- Replies: 167
- Views: 95198
Re: Translations
How do we edit the files?
And what are the strings?
And what are the strings?
- Sat Dec 05, 2015 4:42 pm
- Forum: OFF Topics
- Topic: Christmas map 2015 CONTEST
- Replies: 121
- Views: 19512
Re: Christmas map 2015 CONTEST
My map is almost done but I am having problems with the trigger
I think I need to redo most of my triggers.
I think I need to redo most of my triggers.
- Sat Dec 05, 2015 1:22 am
- Forum: Dev asks for Help
- Topic: Translations
- Replies: 167
- Views: 95198
Re: Translations
Sended email
- Sat Dec 05, 2015 1:13 am
- Forum: Dev asks for Help
- Topic: Translations
- Replies: 167
- Views: 95198
Re: Translations
I would like to translate the 'map design help'. Also some of the buttons on the main screens are not translated (e.g. how to get gems). The writing which shows when button how to get gems is clicked is also not translated. I also want to try translate the help sheet.
- Fri Dec 04, 2015 5:20 pm
- Forum: Dev asks for Help
- Topic: Translations
- Replies: 167
- Views: 95198
Re: Translations
There are some places where the korean translation is not completed. (Like some boxes in the main screen and the description/name of units, info of how to make a map). I am from South Korea and I could help completing the Korean translation If there are no one who is already doing i can do it. Or i...
- Fri Dec 04, 2015 4:44 pm
- Forum: OFF Topics
- Topic: Christmas map 2015 CONTEST
- Replies: 121
- Views: 19512
Re: Christmas map 2015 CONTEST
How do we submit the map?
- Sat Nov 28, 2015 3:04 pm
- Forum: Implemented/Closed
- Topic: FAN Maps Sent to be implemented
- Replies: 180
- Views: 60746
Re: FAN Maps Sent to be implemented
I think he is just asking why this is not in the Dev ask for help area.
- Wed Nov 25, 2015 1:03 am
- Forum: Solved/Answered
- Topic: Bridge - vislibility problem - IMPLEMENTED
- Replies: 5
- Views: 3741
Re: Bridge - vislibility problem
I created a game with 2 players both controlled by me in fog map. First turn:normal. None of blue on bridge
2nd turn: move blue to bridge. Problem starts
2nd turn: move blue to bridge. Problem starts
- Tue Nov 24, 2015 3:06 pm
- Forum: Old Votes - ARCHIVED
- Topic: Vote
- Replies: 350
- Views: 185346
Re: Vote for units
My votes:
1. Yari Ashigaru to be a buildable unit
2. Shielder -> Defender upgrade
3. Siege shield
1. Yari Ashigaru to be a buildable unit
2. Shielder -> Defender upgrade
3. Siege shield
- Sun Nov 22, 2015 11:09 am
- Forum: Campaign map discussions
- Topic: Tha Grim Company -suggestions, issues, and general confusion
- Replies: 16
- Views: 9834
Re: Tha Grim Company -suggestions, issues, and general confu
The maps are not unlocked. You can play the third and second map without winning the first map.
- Tue Nov 17, 2015 3:53 pm
- Forum: Closed ones
- Topic: Centurion OP - IMPLEMENTED
- Replies: 63
- Views: 14139
Re: Centurion OP
I agree with COOLguy. The main advantage of the centurion is supose to be giving effect which gives units around them more power. But i think that some people use them becuase they are very strong and can easily kill pikemen (and its upgrade) not because they make other units stronger. I thinkt that...
- Mon Nov 16, 2015 11:46 am
- Forum: Solved/Answered
- Topic: Turtle ship problem IMPLEMENTED
- Replies: 16
- Views: 5849
Re: Turtle ship problem
The turtle ship could move if the castle is placed on the sea but this cant be done on normal games. I placed the castle on a 2 by 3 island so that all the sides were touching the land but still the turtle ship cannot get out. Sorry for the large image. I dont know how to shrink it.
- Mon Nov 16, 2015 9:34 am
- Forum: Gameplay & UI
- Topic: Ship on a cart
- Replies: 2
- Views: 1569
- Mon Nov 16, 2015 9:29 am
- Forum: Voting
- Topic: Units List for the Vote
- Replies: 104
- Views: 66930
Re: Units List for the Vote
Why is the link for the Greek Fire Siphon and the Cheirosiphone the same? And what is a Cheirosiphone?
- Mon Nov 16, 2015 9:21 am
- Forum: Solved/Answered
- Topic: Turtle ship problem IMPLEMENTED
- Replies: 16
- Views: 5849
Re: Turtle ship problem
I also created a map with a castle next to the water but still the turtle ship cant leave the castle
- Sun Nov 15, 2015 11:28 am
- Forum: Dev asks for Help
- Topic: Translations
- Replies: 167
- Views: 95198
Re: Translations
There are some places where the korean translation is not completed. (Like some boxes in the main screen and the description/name of units, info of how to make a map).
I am from South Korea and I could help completing the Korean translation
I am from South Korea and I could help completing the Korean translation
- Sun Nov 15, 2015 10:48 am
- Forum: Structures
- Topic: Mortar
- Replies: 3
- Views: 1975
Re: Mortar
and I thought a mortar was a siege weapon not a structure.
- Sun Nov 15, 2015 10:45 am
- Forum: Structures
- Topic: Mortar
- Replies: 3
- Views: 1975
Re: Mortar
what is the difference between the mortar and a cannon?
- Sun Nov 15, 2015 10:31 am
- Forum: Voting
- Topic: Units List for the Vote
- Replies: 104
- Views: 66930
Re: Units List for the Vote
http://www.ageofstrategy.net/viewtopic.php?f=76&t=2000TheBluePhoenix wrote:CG WHAT happened to the flame throwers?as far as i know they are ready too
- Sun Nov 15, 2015 10:30 am
- Forum: Voting
- Topic: Units List for the Vote
- Replies: 104
- Views: 66930
Re: Units List for the Vote
These units are also nearly ready: Forest sentry http://www.ageofstrategy.net/viewtopic.php?f=80&t=583 Net thrower http://www.ageofstrategy.net/viewtopic.php?f=76&t=105 Roman sagittarius http://www.ageofstrategy.net/viewtopic.php?f=81&t=1998 Mongolian horseman http://www.ageofstrategy.ne...
- Sat Nov 14, 2015 3:21 pm
- Forum: Unit - melee infantry
- Topic: Eagle warriors
- Replies: 8
- Views: 2444
Re: Eagle warriors
I dont think they can be light if they have 2 pierce armor. Maybe on 1 or none pierce armor and higher health.mister x wrote:they'll be light, fast unit with 0 armor and 2 pierce armor. Eagle warriors will have bonus against monks and cost 2 turns. they can not be converted by monks. Hp about 15
- Sat Nov 14, 2015 3:18 pm
- Forum: IMPLEMENTED - Infantry
- Topic: (Defender) Upgrade for the shielder - IMPLEMENTED
- Replies: 53
- Views: 15181
Re: Upgrade for the shielder - Tower Shield Shielder
The images looks nice but i think it will look better if they had thiner swords. They currently look like they have a high attack because of thier swords
- Fri Nov 13, 2015 3:46 pm
- Forum: IMPLEMENTED - Infantry
- Topic: (Defender) Upgrade for the shielder - IMPLEMENTED
- Replies: 53
- Views: 15181
Re: Upgrade for the shielder - Tower Shield Shielder
Only similar attack and more armorm Slower movement will make it useless. One of the reason why people dont use shielders are because they are slow. Making them slowing will make them useless.Alexander82 wrote:then similar attack, more armor and slower movement?
- Thu Nov 12, 2015 3:30 pm
- Forum: IMPLEMENTED - Infantry
- Topic: Yari Ashigaru - IMPLEMENTED
- Replies: 32
- Views: 15320
Re: Yari Ashigaru - IMPLEMENTED
I just tested it and yari ashigaru DOES get bonus from blacksmith. I did a test with 36 yari ashigaru with 36 man at arms. Result: Man at arms won with 12 very badly damaged units. I also did a test with the yari ashigaru with all the upgrades from black smith and normal man at arms. Result: Yari as...