Search found 532 matches

by Typhoon
Tue Aug 08, 2017 5:30 pm
Forum: Archived - Subraces
Topic: Fungi - Elves, Undeads, and Orcs
Replies: 22
Views: 5619

Re: Fungi - Elves, Undeads, and Orcs

Fungi_slinger[1].png
Fungi_slinger[1].png (857 Bytes) Viewed 5557 times
sketch of fungi slinger but I'm not sure if those vines fit
by Typhoon
Tue Aug 08, 2017 3:36 pm
Forum: Archived - Undead Units, Buildings
Topic: Immortal - ARCHIVED
Replies: 21
Views: 5995

Re: Immortal

I like idea of resurrecting till the tile is occupied
by Typhoon
Sun Aug 06, 2017 5:22 pm
Forum: Archived - Subraces
Topic: Fungi - Elves, Undeads, and Orcs
Replies: 22
Views: 5619

Re: Fungi - Elves, Undeads, and Orcs

Fungus_Final[1].png
Fungus_Final[1].png (692 Bytes) Viewed 5575 times
I tried to make Fungi I'll add him weapon later but what do you think?
by Typhoon
Wed Aug 02, 2017 11:18 pm
Forum: Archived - Undead Units, Buildings
Topic: Cthulu ANSWERED
Replies: 9
Views: 3427

Re: Cthulu

I would put him into Mythical race
because let's say he's from H.P. Lovercraft mythology
by Typhoon
Thu Jul 27, 2017 10:10 pm
Forum: Dev asks for Help
Topic: Race dependent unit sounds - IMPLEMENTED
Replies: 8
Views: 5419

Re: Race dependent unit sounds - IMPLEMENTED

Nazgûl have human voice
by Typhoon
Mon Jul 24, 2017 1:53 am
Forum: Archived - Undead Units, Buildings
Topic: Plague Doctor — ARCHIVED
Replies: 32
Views: 12365

Re: Plague Doctor

Try replacing team color (magenta) with green, blue, orange... and look how that would look like
by Typhoon
Sat Jul 22, 2017 10:49 pm
Forum: Archived - Undead Units, Buildings
Topic: Plague Doctor — ARCHIVED
Replies: 32
Views: 12365

Re: Plague Doctor

I like option 3 but it's just my opinion
by Typhoon
Sat Jul 22, 2017 8:56 pm
Forum: Archived - Undead Units, Buildings
Topic: Plague Doctor — ARCHIVED
Replies: 32
Views: 12365

Re: Plague Doctor

I suggest the easiest place Eyes
by Typhoon
Fri Jul 21, 2017 10:31 am
Forum: Archived - Undead Units, Buildings
Topic: Plague Doctor — ARCHIVED
Replies: 32
Views: 12365

Re: Plague Doctor

Plague doctors had canes to check infected
But I had no idea what else
by Typhoon
Wed Jul 12, 2017 1:00 pm
Forum: OFF Topics
Topic: Omg 444 members!
Replies: 9
Views: 5233

Re: Omg 444 members!

Now we have 888 total members
by Typhoon
Sun Jul 09, 2017 5:42 pm
Forum: Archived - Human Units, Buildings
Topic: Holy Knight & Sacred Archer — ARCHIVED
Replies: 5
Views: 3017

Re: Holy Knight & Sacred Archer

Holy_knight[1].png
Holy_knight[1].png (1.01 KiB) Viewed 3004 times
Something like this?
by Typhoon
Sun Jul 09, 2017 5:37 pm
Forum: Archived - Subraces
Topic: Insects — ARCHIVED
Replies: 491
Views: 68760

Re: Insects

Has an ideas. Botfly, a fly whose larvae is a parasite. Can be used in AoS, imagine a giant botfly after you see this https://en.m.wikipedia.org/wiki/Botfly. The botfly will be a "very weak units", to compensate that it will has the ability to inject larvae to its host in the cost of its ...
by Typhoon
Sat Jul 08, 2017 4:38 pm
Forum: Archived - Votes and Polls
Topic: Rebalancing topic - worst units - Elf
Replies: 36
Views: 13977

Re: Rebalancing topic - worst units - Elf

Why can't we train Elf Sentinel in Great Tree?
almost every race can train they elite units in Great buildings
by Typhoon
Sat Jul 08, 2017 3:43 pm
Forum: Archived - Votes and Polls
Topic: Weekly vote 07/07/17 14/07/17
Replies: 7
Views: 3421

Re: Weekly vote 07/07/17 14/07/17

1.Spirit tower
2.Wood shaper
3.Mermaid
by Typhoon
Sat Jul 08, 2017 11:20 am
Forum: Archived - Subraces
Topic: Insects — ARCHIVED
Replies: 491
Views: 68760

Re: Insects

Very nice I like it
by Typhoon
Fri Jul 07, 2017 4:44 pm
Forum: Archived - Undead Units, Buildings
Topic: Plague Doctor — ARCHIVED
Replies: 32
Views: 12365

Re: Plague Doctor

Plague Doctor would be mix of healer and necromancer
cost 4
hp 20
power 6
Range 1 (attack)
Armor 1
Pierce Armor 2
Speed 2
Sight 4
Action/turn 1
Heal rate 5
Spells and Abilities

Heal
Chance 100%
Range 3

Animate dead
chance 100%
Range 3

Poison gas
(just like poison breath)
by Typhoon
Wed Jul 05, 2017 6:15 pm
Forum: Archived - Undead Units, Buildings
Topic: Plague Doctor — ARCHIVED
Replies: 32
Views: 12365

Re: Plague Doctor

Ok here's version with lantern cane and teamcolor
by Typhoon
Tue Jul 04, 2017 7:39 pm
Forum: Archived - Subraces
Topic: Insects — ARCHIVED
Replies: 491
Views: 68760

Re: Insects

Thanks for ideas but I think we will more likely create units that behave like real insects for example Butterflies don't fight so we can use them in game as scouts
by Typhoon
Tue Jul 04, 2017 7:25 pm
Forum: Archived - Undead Units, Buildings
Topic: Plague Doctor — ARCHIVED
Replies: 32
Views: 12365

Plague Doctor — ARCHIVED

Plague Doctor is mix of healer and necromancer

Cost 4
Hp 15
Power 6
Range 1
Speed 3
Armor 1
Pierce Armor 1
Sight 4
Heal rate 6
Spells and Abilities

Heal
Range 3

Animate dead
Range 3

Poison gas (renamed poison breath)
by Typhoon
Wed Jun 28, 2017 1:39 pm
Forum: Archived - Subraces
Topic: Insects — ARCHIVED
Replies: 491
Views: 68760

Re: Insects

Thanks :)
nice to see others are also interested
by Typhoon
Sun Jun 25, 2017 11:12 am
Forum: Archived - Subraces
Topic: Insects — ARCHIVED
Replies: 491
Views: 68760

Re: Insects

About infested TC's
when this will go out
viewtopic.php?f=26&t=3287
Then we could simply make hive rather than infested city

Logo you made is nice :)
by Typhoon
Thu Jun 22, 2017 8:27 am
Forum: Archived - Subraces
Topic: Insects — ARCHIVED
Replies: 491
Views: 68760

Re: Insects

I'm interested in:
Giant Ant
Soldier Ant
Fire Ant
Snow Ant
----------------
Giant beetle
Spitting beetle
Killer beetle
Acid blob
----------------
Killer bee
Yellow jacket
Black wasp
Giant wasp
----------------
assasin bug
by Typhoon
Wed Jun 21, 2017 9:04 pm
Forum: Archived - Subraces
Topic: Insects — ARCHIVED
Replies: 491
Views: 68760

Re: Insects

Yes exactly DoomCarrot
by Typhoon
Wed Jun 21, 2017 10:50 am
Forum: Archived - Subraces
Topic: Insects — ARCHIVED
Replies: 491
Views: 68760

Re: Insects

Oh thanks
I tried it before but is there any easier way to get one image than cutting?
by Typhoon
Mon Jun 19, 2017 8:41 am
Forum: Archived - Subraces
Topic: Insects — ARCHIVED
Replies: 491
Views: 68760

Re: Insects

Because every race that is in game has shield as emblem I think we can use beetle back chitin
by Typhoon
Sun Jun 18, 2017 7:32 pm
Forum: Archived - Subraces
Topic: Insects — ARCHIVED
Replies: 491
Views: 68760

Re: Insects

so here's shaded ant worker
Ant Worker.png
Ant Worker.png (583 Bytes) Viewed 8565 times
by Typhoon
Fri Jun 16, 2017 10:25 pm
Forum: Archived - Subraces
Topic: Insects — ARCHIVED
Replies: 491
Views: 68760

Re: Insects

not_sure[1].png
not_sure[1].png (500 Bytes) Viewed 8579 times
I'm not sure which shading should I use
by Typhoon
Thu Jun 15, 2017 6:31 pm
Forum: Archived - Subraces
Topic: Insects — ARCHIVED
Replies: 491
Views: 68760

Re: Insects

Spider.png
Spider.png (1001 Bytes) Viewed 11103 times
Mosquito 1.png
Mosquito 1.png (1.41 KiB) Viewed 11103 times
Size still isn't right but that the smallest problem
by Typhoon
Thu Jun 15, 2017 6:29 pm
Forum: Archived - Subraces
Topic: Insects — ARCHIVED
Replies: 491
Views: 68760

Re: Insects

I fixed it
Mantis.png
Mantis.png (2.09 KiB) Viewed 11103 times
Centipede.png
Centipede.png (1.49 KiB) Viewed 11103 times
Ant.png
Ant.png (1.31 KiB) Viewed 11103 times
by Typhoon
Wed Jun 14, 2017 4:21 pm
Forum: Archived - Subraces
Topic: Insects — ARCHIVED
Replies: 491
Views: 68760

Re: Insects

I'm sorry for quality but I don't know how paste pictures smaller

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