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by General Brave
Sun Jan 19, 2020 1:29 am
Forum: Balancing discussions
Topic: Scalefolk rework
Replies: 424
Views: 67383

Re: Scalefolk rework

Definitely interesting, wouldn't mind more face facing units.
by General Brave
Sun Jan 19, 2020 1:04 am
Forum: Subraces and Subfactions
Topic: Feral tribe Gnolls-hostile neutral
Replies: 186
Views: 26939

Re: Feral tribe Gnolls-hostile neutral

Will be reorganized in the stats type that some of these units will be.
by General Brave
Sun Jan 19, 2020 12:45 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Gates for every race
Replies: 76
Views: 14710

Re: Gates for every race

Perhaps I should send these to Daniel.
by General Brave
Sun Jan 19, 2020 12:44 am
Forum: Others
Topic: Only Heroes
Replies: 58
Views: 10960

Re: Only Heroes

Well it seems like I can't figure it out maybe later if Daniel add something to it.
by General Brave
Sun Jan 19, 2020 12:43 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Neutral 'Barracks' - Mercenary - adventurer's guild MERGED
Replies: 137
Views: 34976

Re: Tavern/Adventurer Recruitment Hall

Understandable, make them unique and stand out.
by General Brave
Sun Jan 19, 2020 12:42 am
Forum: Balancing discussions
Topic: Scalefolk rework
Replies: 424
Views: 67383

Re: Scalefolk rework

These would be useful once we organize them into the rightful unit, but we still need the buildings change.
by General Brave
Sat Jan 18, 2020 8:14 pm
Forum: Graphics
Topic: Immortal reskin IMPLEMENTED
Replies: 17
Views: 3764

Re: Immortal reskin

They are pretty good looking.
by General Brave
Sat Jan 18, 2020 8:09 pm
Forum: Others
Topic: Only Heroes
Replies: 58
Views: 10960

Re: Only Heroes

So Savra, I think it wouldn't be a bad time to put your hero in the game. If you want.
by General Brave
Sat Jan 18, 2020 8:02 pm
Forum: Other asset ideas: terrain, sound, skins
Topic: Dwarf sound samples
Replies: 14
Views: 4386

Re: Dwarf sound samples

We definitely need more sound samples, and definitely for the other races or specific units.
by General Brave
Sat Jan 18, 2020 7:57 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Gates for every race
Replies: 76
Views: 14710

Re: Gates for every race

Are these ready?
by General Brave
Sat Jan 18, 2020 7:56 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Neutral 'Barracks' - Mercenary - adventurer's guild MERGED
Replies: 137
Views: 34976

Re: Tavern/Adventurer Recruitment Hall

Well we already have a image or two, and a couple units to use.
by General Brave
Sat Jan 18, 2020 7:55 pm
Forum: Balancing discussions
Topic: Scalefolk rework
Replies: 424
Views: 67383

Re: Scalefolk rework

I assume the first one is a skirmisher? But what about the others.
by General Brave
Sat Jan 18, 2020 7:54 pm
Forum: Elf
Topic: Glade Skykeeper
Replies: 23
Views: 3538

Re: Glade Skykeeper

I think this is being considered at least something similar.
by General Brave
Sat Jan 18, 2020 7:24 pm
Forum: Archived - Undead Units, Buildings
Topic: Skull cove- Undead docks - IMPLEMENTED
Replies: 97
Views: 14043

Re: Skull cove- Undead docks - IMPLEMENTED

Will correct the right color.
by General Brave
Sat Jan 18, 2020 7:23 pm
Forum: Balancing discussions
Topic: Scalefolk rework
Replies: 424
Views: 67383

Re: Scalefolk rework

Very well, can you make a square barracks? At least I'm referring a building that would resemble Aztec architecture. which I don't know much.
by General Brave
Sat Jan 18, 2020 6:45 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Buidlings' images redesign request
Replies: 214
Views: 32213

Re: Buidlings' images redesign request

I will beginning adding some of these, at least the dwarves ones.
by General Brave
Sat Jan 18, 2020 6:43 pm
Forum: Archive
Topic: Heat isolation IMPLENTED
Replies: 7
Views: 1701

Re: Heat isolation READY

what are you trying to do with this.
by General Brave
Sat Jan 18, 2020 6:42 pm
Forum: OFF Topics
Topic: Game idea gathering for Unity game engine learning
Replies: 17
Views: 4080

Re: Game idea gathering for Unity game engine learning

Yeah something like that Sim like, or perhaps something that would resemble risk the game.
by General Brave
Sat Jan 18, 2020 6:41 pm
Forum: Elf
Topic: Glade grandwarden
Replies: 18
Views: 3119

Re: Glade grandwarden

I do like it but we might hold off for now.
by General Brave
Sat Jan 18, 2020 6:40 pm
Forum: Balancing discussions
Topic: Scalefolk rework
Replies: 424
Views: 67383

Re: Scalefolk rework

Thanks since we have a bit more of a clearer pictures, we need to begin changing the lizardmen and kobold design and their buildings to fit more of a Aztec feel.
by General Brave
Sat Jan 18, 2020 6:38 pm
Forum: Subraces - Undeads
Topic: The Phantom Update
Replies: 400
Views: 52248

Re: The Phantom Update

Can't say much since it seems you are pretty convinced that the undead needs this.
by General Brave
Sun Jan 12, 2020 12:08 am
Forum: OFF Topics
Topic: Game idea gathering for Unity game engine learning
Replies: 17
Views: 4080

Re: Game idea gathering for Unity game engine learning

Sounds great and interesting, maybe like a city or civilization management game or perhaps indeed just a tower defense. Those are some ideas.
by General Brave
Fri Jan 10, 2020 11:07 pm
Forum: Archived - Subraces
Topic: Orcs imba - ANSWERED
Replies: 11
Views: 2419

Re: Orcs imba - ANSWERED

Guess you already have a few.
by General Brave
Fri Jan 10, 2020 10:50 pm
Forum: Subraces - Undeads
Topic: The Phantom Update
Replies: 400
Views: 52248

Re: The Phantom Update

The Juggernaut is impressive, as well as the knight. If use but otherwise the bull can be used for maps or as a basis for something else.
by General Brave
Fri Jan 10, 2020 10:12 pm
Forum: Championship
Topic: Tournament Of Balance (AoF)
Replies: 33
Views: 8074

Re: Tournament Of Balance (AoF)

Well it's getting somewhere.
by General Brave
Fri Jan 10, 2020 10:11 pm
Forum: Championship
Topic: Campaign of Valor! (AoS)
Replies: 214
Views: 36906

Re: Campaign of Valor! (AoS)

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