Search found 91 matches

by IRONBLASTER36
Wed Oct 02, 2019 9:55 pm
Forum: New upgrades (unit, structure, technology, effect)
Topic: Different skin for your favourite unit
Replies: 17
Views: 255

Re: Different skin for your favourite unit

Please dont make the skins buyable, it is already hard to get all units (even though getting the units is more vital than their appereance) Well I was thinking of making other campaigns in AOS reward gem. Many don't have them, since they were too much in Aos. And if you're concerned about AOWW, we ...
by IRONBLASTER36
Wed Oct 02, 2019 8:09 pm
Forum: App Growth (eg. Promotions)
Topic: Waiting for 100 000 installs for AOW!
Replies: 1
Views: 1150

Re: Waiting for 100 000 installs for AOW!

What's the rate per day and week. And what's the total downloads now?
by IRONBLASTER36
Wed Oct 02, 2019 7:50 pm
Forum: DEVELOPER version changes
Topic: version 1.104
Replies: 5
Views: 285

Re: version 1.104

Turkiyem10 wrote:
Wed Oct 02, 2019 7:32 pm
Hungary spearman ottoman empires soldiers spain spearman
Can you please elaborate?
by IRONBLASTER36
Wed Oct 02, 2019 7:46 pm
Forum: Main menu
Topic: Upgrade to menu
Replies: 10
Views: 225

Re: Upgrade to menu

Nice idea, can you give rough drawing? Or anything similar to this idea?
by IRONBLASTER36
Wed Oct 02, 2019 7:43 pm
Forum: New game types in the game (like capture the flag)
Topic: Alternative unit armor
Replies: 28
Views: 334

Re: Alternative unit armor

Well folks we can take them all, in the skins section so keep making them. Well stratego has started working on it. Here's the link
http://www.ageofstrategy.net/viewtopic.php?f=10&t=7414
by IRONBLASTER36
Wed Oct 02, 2019 7:35 pm
Forum: Issues
Topic: Mines detection bug - builder hammer shows
Replies: 6
Views: 120

Re: Mines detection bug

Lol, you can see your own mines, only enemies cannot see it.
Well I can guarantee you that it was your unit, because engineers and riflemen can repair only their or allies unit (hence hammer icon, appears only to your units or allied units). Hope it serves your purpose!
Anyways
Have a great day!
by IRONBLASTER36
Wed Oct 02, 2019 7:30 pm
Forum: Unit - infantry
Topic: Hungary king
Replies: 1
Views: 77

Re: Hungary king

Elaborate?
by IRONBLASTER36
Wed Oct 02, 2019 7:20 pm
Forum: Others
Topic: Question - will this continue?
Replies: 28
Views: 1068

Re: Question - will this continue?

no, dont compare to EA! :) they surely sell these cheaper too - think of star wars pencil, you can not ask for high fee showing starwars image on a pencil. so i am confident if they ever give grant that will not be that much - about $100-$500 or something i dont think would be more. (maybe it would...
by IRONBLASTER36
Wed Oct 02, 2019 7:05 pm
Forum: Others
Topic: Units not appearing in game (my map) and bug in health bar
Replies: 3
Views: 127

Re: Units not appearing in game (my map) and bug in health bar

Well it's in the introduction of SWS but I suggest you not to download that yet, please read this. http://www.ageofstrategy.net/viewtopic.php?f=37&t=6724. Users can also be sued for "pirating". This whole game can come under serious copyright issues. (it does violate few of them, at this moment). I ...
by IRONBLASTER36
Wed Oct 02, 2019 6:56 pm
Forum: Others
Topic: Question - will this continue?
Replies: 28
Views: 1068

Re: Question - will this continue?

well, I'd few words with my dad and one of his lawyer sitting in his office. I showed him the EA games made on it. He checked the budgets and some info about the company. Well he said they may start from a million or more. If you even see the EA games budget on these series, is one of the most expen...
by IRONBLASTER36
Wed Oct 02, 2019 2:49 pm
Forum: Others
Topic: Mapeditor - Object Locking options
Replies: 2
Views: 128

Re: Mapeditor - Object Locking options

Well, you can do that but it'll be a long process. Use trigger: Eff:Disable objs in area. Then in the input field, one vehicle type. Repeat this unitl you cover all vehicle, naval,etc. type of unit. Note: if you want it to be whole map thing, Select the top right corner and bottom left corner of the...
by IRONBLASTER36
Wed Oct 02, 2019 2:32 pm
Forum: Others
Topic: Question - will this continue?
Replies: 28
Views: 1068

Re: Question - will this continue?

Do you know any member on this forum, who is a student of law, lawyer,etc. Can you search their profile, if they have put it up on that I'll PM that user. I'll try drafting one with help of maybe my father (well it's hard to say, I'm on bad terms with him, maybe take some indirect hints from him) I'...
by IRONBLASTER36
Wed Oct 02, 2019 2:23 pm
Forum: New upgrades (unit, structure, technology, effect)
Topic: Different skin for your favourite unit
Replies: 17
Views: 255

Re: Different skin for your favourite unit

you are running too forward, here i only want to figure out the "needs" and define that :) pubg: i know how pubg skinning goes, and yes i thought of a similar thing modifying no stats only appearance - but visible to all players as your unit wears it female: sure that is also an option of reskin. S...
by IRONBLASTER36
Wed Oct 02, 2019 1:31 pm
Forum: Others
Topic: Question - will this continue?
Replies: 28
Views: 1068

Re: Question - will this continue?

Well can you seek for a "cheap" lawyer over there who knows about copyright, that lawyer will draft a proper official request (well I too dunno that legal terms they use). If you find that lawyer, get some information about copyrights and post it over here. A lawyer would be a best person who can ap...
by IRONBLASTER36
Wed Oct 02, 2019 1:19 pm
Forum: New upgrades (unit, structure, technology, effect)
Topic: Different skin for your favourite unit
Replies: 17
Views: 255

Re: Different skin for your favourite unit

modified stats: I dont plan to make any "bought" option to make a powerful units, that will lead to "this is a PAY TO WIN" app. skin for gems: we can have some gems for skins tough, but i thought of 1 gem per skin - or ome very cheap way of getting those. skin "color": you misunderstand: team color...
by IRONBLASTER36
Wed Oct 02, 2019 12:15 pm
Forum: Others
Topic: Question - will this continue?
Replies: 28
Views: 1068

Re: Question - will this continue?

Well I found this on their website. Screenshot_2019-10-02-17-06-14-480.jpeg Refer to the 1st mail. We can send them a mail seeking their permissions but I guess probably they'll ask for money and/or commission of our earning of this game. Well if they do ask for commission we'll need to decide the p...
by IRONBLASTER36
Wed Oct 02, 2019 11:19 am
Forum: New upgrades (unit, structure, technology, effect)
Topic: Different skin for your favourite unit
Replies: 17
Views: 255

Re: Different skin for your favourite unit

I have received quite a bunch of requests about new "skin" of a unit, switchable. as i understand for example: he/she loves the knight and its upgrades, so there is a need to use the same unit with new skins (same stats - different appearance), eg black-knight black-hknight black-cavalier is this t...
by IRONBLASTER36
Wed Oct 02, 2019 10:21 am
Forum: OFF Topics
Topic: A bit of help in pixel art
Replies: 9
Views: 1756

Re: A bit of help in pixel art

first video is recorded. uploading with my connection speed at a good quality will take DAYS. (actually about 8 hours for 15 mins of video) should i do a timelapse thingy instead or do you want a full step by step realtime thing? or should i narrow it down to 5 main techniques and a simple 5 -10 mi...
by IRONBLASTER36
Wed Oct 02, 2019 10:13 am
Forum: Map & campaign designs
Topic: Tutorial: Redesign
Replies: 1
Views: 116

Tutorial: Redesign

We've got lots of complaints on our tutorial maps in AOWW. I talked with dev and I'm on work with a new tutorial. It's about production and infantry. Here I've explained every infantry unit's function and I've also made them use that knowledge (see by playing it, I dunno how to explain it here). I'v...
by IRONBLASTER36
Tue Oct 01, 2019 7:11 pm
Forum: Others
Topic: Units not appearing in game (my map) and bug in health bar
Replies: 3
Views: 127

Units not appearing in game (my map) and bug in health bar

Well yesterday, I downloaded it and to just to see what's in this game, I created my own map. But then I experienced these bugs. I mailed it to dev, he said to forward it to to design leader : Puss_in_Boots. I tried testing, but unit_rep_inf_chameleon which appears in the map-editor doesn't appear i...
by IRONBLASTER36
Tue Oct 01, 2019 6:47 pm
Forum: Infantry
Topic: Tank Crew
Replies: 5
Views: 208

Re: Tank Crew

Well unfortuantely, this makes the game very complex. I talked to dev on mail, he said it would make the game too much complex. Well I've eloborated it bit more on this topic. http://www.ageofstrategy.net/viewtopic.php?f=195&t=7401. Well anyways your idea was good, but even I got the feeling that it...
by IRONBLASTER36
Mon Sep 30, 2019 4:46 pm
Forum: Vehicles
Topic: DUCW, American transport unit. (amphibious and land)
Replies: 12
Views: 251

Re: DUCW, American transport unit. (amphibious and land)

Well here is what I tried to do using pixly, I've just started it, I read about it in other topics. Well here's a rough skeleton outline of the transport. Sorry for my poor design, I've no idea how to use it. Do you have any tutorial video for it? Anyways can you send my engineer photo, I've to desi...
by IRONBLASTER36
Mon Sep 30, 2019 4:19 pm
Forum: Issues
Topic: Attack of America's campiagn
Replies: 4
Views: 89

Re: Attack of America's campiagn

i have asked the mapdesigner to check - i saw there is no turn requirement so i set to 20 and 25 until he fixes Well sorry for that, I forgot to add that. I'm Abhishek we talked through mail on my alias ID- ironblaster36@gmail.com Well here's the requirement you can update 3 stars= 15 turns 2 stars...
by IRONBLASTER36
Mon Sep 30, 2019 9:07 am
Forum: Infantry
Topic: Restructuring of building units and adding more builder units
Replies: 3
Views: 101

Re: Restructuring of building units and adding more builder units

I don't think an unit can have a mend bonus towards an certain type of unit. "Mend bonus" means how much of bonus to mend rate is added when an unit mend the unit with mend bonus, and it's the same for all units. So that would require Stratego's coding. Yep, I know that, he'll need to code that. Bu...
by IRONBLASTER36
Sun Sep 29, 2019 6:13 pm
Forum: Infantry
Topic: Restructuring of building units and adding more builder units
Replies: 3
Views: 101

Restructuring of building units and adding more builder units (cont..)

Well I've also decided to restructure stats and abilities of existing units. 1. Engineer: let hp and other stats be same. Engineer would be specially be a effective on buildings. They have an advantage of creating buildings. Following are the are the new specs: Mend rate= 5 Mend bonus= 600% building...
by IRONBLASTER36
Fri Sep 27, 2019 6:41 pm
Forum: Vehicles
Topic: DUCW, American transport unit. (amphibious and land)
Replies: 12
Views: 251

DUCW, American transport unit. (amphibious and land)

I wanted someone to create an American DUCW units. They were used to transport troops. And it worked on both land and water. About 21k such were built! It would be a great (and important) addition in our game too. I suggest it's specs as follow: 1. Speed(land): 4(we'll need to balance it properly) 2...
by IRONBLASTER36
Fri Sep 27, 2019 5:56 pm
Forum: Infantry
Topic: Restructuring of building units and adding more builder units
Replies: 3
Views: 101

Restructuring of building units and adding more builder units

Hi, this is my first topic. I think about those three soldiers: Light tank crew -cost=2 turn Medium tank crew -cost=4 turn Heavy tank crew -cost=6 turn Super heavy tank crew -cost=8 turn All of them have: Hp=30(USA and Germany), 40 (Russia) Speed=3 Attack power=0 Armor=0 Expl. Armor=0 Those units c...
by IRONBLASTER36
Fri Sep 27, 2019 5:53 pm
Forum: Infantry
Topic: Tank Crew
Replies: 5
Views: 208

New building units recreate and tank crew modified

Hi, this is my first topic. I think about those three soldiers: Light tank crew -cost=2 turn Medium tank crew -cost=4 turn Heavy tank crew -cost=6 turn Super heavy tank crew -cost=8 turn All of them have: Hp=30(USA and Germany), 40 (Russia) Speed=3 Attack power=0 Armor=0 Expl. Armor=0 Those units c...
by IRONBLASTER36
Fri Sep 27, 2019 1:43 pm
Forum: Nations
Topic: The French
Replies: 22
Views: 1540

Re: The French

Well, it's definitely going to be added eventually, not because it would have actually fared any better than the Char B2 tanks, but because they didn't have much variety being eliminated from the war after their 1 month of fightng. True, we have no hurry. Our priorities are British (we've neglected...
by IRONBLASTER36
Fri Sep 27, 2019 12:46 am
Forum: Nations
Topic: The French
Replies: 22
Views: 1540

Re: The French

German only had Pz II-III and few pz IV at that time. Almost every pages that I found say that German wins because of superior tactic and tactical radio. (let's stop this one too) Yes, but panzers were way more powerful with heavy armour and good weaponry. So let's get practical and technical. Star...

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