Search found 190 matches

by Lawrence
Thu Mar 01, 2018 11:19 am
Forum: OFF Topics
Topic: New game?
Replies: 7
Views: 929

Re: New game?

You can replay historical battles better, if you have the tribes apart, not that the aztecs can attack yout viking base with legionaires because they have a tc
by Lawrence
Wed Feb 28, 2018 4:11 pm
Forum: OFF Topics
Topic: New game?
Replies: 7
Views: 929

New game?

Age of History?
Aos has some historical maps, but if you make a complete new game, with races (romans, vikings, medieval men, etc) it would be nice.
I would love to help with this project (if you think it is a nice one)
by Lawrence
Wed Feb 28, 2018 4:06 pm
Forum: App Growth (eg. Promotions)
Topic: More ways to spread Age of Strategy
Replies: 108
Views: 14344

Re: More ways to spread Age of Strategy

I am making a website about Aos and variants:
aosandvariants.eu5.net

With tips an tricks and the differences between the games :D
by Lawrence
Wed Feb 28, 2018 4:04 pm
Forum: IMPLEMENTED - Infantry
Topic: Roman Legionaire - IMPLEMENTED
Replies: 57
Views: 23332

Roman legionair - ANSWERED

I dont know if this is in game already. :)

Skill: change
Can change from a legionair with a hasta (spear) to a legionair with a gladius (sword)
He can also throw a pilum (throwing spear) every 2-3 turns
Great defending power due to his scutum (shield)
Can also move faster than defenders (marching)
by Lawrence
Wed Feb 28, 2018 3:53 pm
Forum: Units & Structures (See Factions for accepted Unit nations)
Topic: AOU Design Leader
Replies: 61
Views: 16999

Re: AOU Design Leader

I want to be Design leader, I am really interested in Sci-Fi and i am an perfectionist v :D :geek:
by Lawrence
Wed Feb 28, 2018 3:50 pm
Forum: Space
Topic: Space Carrier
Replies: 4
Views: 759

Re: Giant Carrier

Midonik wrote:Yeah. (I said "space carrier",not giant,that doesn't make much sense.)
Sorry :?
by Lawrence
Wed Feb 28, 2018 2:05 pm
Forum: Space
Topic: Space Carrier
Replies: 4
Views: 759

Re: Mothership

Like the elf wizard in AoF?
by Lawrence
Wed Feb 28, 2018 1:59 pm
Forum: Others
Topic: AOG Image requests
Replies: 19
Views: 4120

Re: Image requests

I will try making some art :D
mostly bots and buildings
by Lawrence
Wed Feb 28, 2018 1:57 pm
Forum: Planetary
Topic: Engineer
Replies: 2
Views: 517

Re: Engineer

I know a game, (uniwar or something) , where engineers deal almost no damage, and can shoot EMP
by Lawrence
Wed Feb 28, 2018 1:55 pm
Forum: Planetary
Topic: factory
Replies: 2
Views: 800

factory

can produce bots and mechs
by Lawrence
Wed Feb 28, 2018 1:53 pm
Forum: Planetary
Topic: Stationary SAM launcher
Replies: 1
Views: 568

Stationary SAM launcher

A building with rockets that can only shoot air units, with bonus
by Lawrence
Wed Feb 28, 2018 1:52 pm
Forum: Planetary
Topic: Robot Worker
Replies: 2
Views: 669

Re: Robot Worker

Okay, sorry :D
by Lawrence
Wed Feb 28, 2018 1:50 pm
Forum: Planetary
Topic: Engineer
Replies: 2
Views: 517

Engineer

Small blaster and EMP gun
Skill:
Shoot EMP, cooldown 5, stuns all robots for 2 turns (allied & enemy)
by Lawrence
Wed Feb 28, 2018 1:48 pm
Forum: Planetary
Topic: Robot Worker
Replies: 2
Views: 669

Robot Worker

Can work in areas where human cant. lower mending rate
by Lawrence
Wed Feb 28, 2018 1:46 pm
Forum: Space
Topic: Fighter
Replies: 14
Views: 1612

Fighter

Small, fast ships, low hp,
training time: 2
by Lawrence
Wed Feb 28, 2018 1:43 pm
Forum: Space
Topic: Space Carrier
Replies: 4
Views: 759

Space Carrier

Giant flying ship, can train fighters
by Lawrence
Wed Feb 28, 2018 7:26 am
Forum: Orc Technologies
Topic: Eating
Replies: 4
Views: 836

Eating

When an Uruk Hai kills flesh-and-blood unit (in melee combat) he recovers a bit (he eats him) :twisted:
by Lawrence
Wed Feb 21, 2018 4:12 pm
Forum: Humans
Topic: Astronauts
Replies: 0
Views: 797

Astronauts

Your people can survive in space, but they CAN'T move.
Cost: 10
Troop cost: +1 (training) except for bots
by Lawrence
Wed Feb 21, 2018 4:06 pm
Forum: Planetary
Topic: Colony
Replies: 1
Views: 728

Colony

If there are planets without oxygen, or there is a lot of radioactive hazard, there are colonies.
It is a kind of rad, where your men can survive and walk.

Cost 5?

I am not sure about the other stats, please help
by Lawrence
Wed Feb 21, 2018 3:59 pm
Forum: Factions
Topic: Robots
Replies: 7
Views: 1390

Robots

Immune for poison and stuff, but very weak against EMPs. Easy to heal (repair) and to make (factories)

They have been controlled for long enough by the race of men, they want freedom and enslave the humans like they did to them before.

:D
by Lawrence
Mon Jan 22, 2018 9:25 am
Forum: Pixel Art
Topic: Requesting Art
Replies: 9
Views: 2123

Re: Requesting Art

I will look what I can do
by Lawrence
Mon Jan 22, 2018 9:23 am
Forum: Championship
Topic: Tournament of Dragons
Replies: 739
Views: 63199

Re: Tournament of Dragons

Can I quit this tournament? The last few weeks I was offline and I dont want to disturb this tournament, sorry. :/ :cry: :(
by Lawrence
Mon Dec 11, 2017 2:33 pm
Forum: ARCHIVED
Topic: Vote 1/12/2017 15/12/2017
Replies: 17
Views: 2570

Re: Vote 1/12/2017 15/12/2017

1. Imperial Crossbowman
2. Knighthood
3. Human warrior upgrade 2
by Lawrence
Mon Dec 11, 2017 2:33 pm
Forum: ARCHIVED
Topic: Vote 17/11/2017 30/11/2017
Replies: 22
Views: 4236

Re: Vote 17/11/2017 30/11/2017

1. Imperial Crossbowman
2. Knighthood
3. Human warrior upgrade 2
by Lawrence
Thu Dec 07, 2017 3:23 pm
Forum: Map & campaign ideas
Topic: My Random Maps
Replies: 8
Views: 1649

Re: My Random Maps

Unicorns are the best!!!!!!!
;)
by Lawrence
Tue Nov 21, 2017 11:08 am
Forum: Reporting Issues
Topic: Halloween map
Replies: 1
Views: 558

Halloween map

I can get that map in 16 turns, (nott that wall stuff, but with the four kids in the haunted mansion) because I trigger the triggers in the mansion with my unicorn rider in 2 turns, then the kids are at that church, and you only have to kill those orcs.
by Lawrence
Tue Nov 21, 2017 11:02 am
Forum: ARCHIVED
Topic: hamletback rebalance - IMPLEMENTED
Replies: 28
Views: 6135

Re: hamletback rebalance

Or you can upgrade the hamletback for better spikers
by Lawrence
Tue Nov 21, 2017 8:06 am
Forum: Human
Topic: Beacons
Replies: 3
Views: 717

Re: Beacons

Good idea! Now the stats and textures
by Lawrence
Mon Nov 20, 2017 9:11 am
Forum: ARCHIVED
Topic: Tasks - Before publishing CLOSED
Replies: 47
Views: 36027

Re: Tasks - Before publishing

I can help with campaign maps, but what must the player learn?
by Lawrence
Mon Nov 20, 2017 9:05 am
Forum: ARCHIVED
Topic: Vote 17/11/2017 30/11/2017
Replies: 22
Views: 4236

Re: Vote 17/11/2017 30/11/2017

1. Imperial Crossbowman
2. Knighthood
3. Human warrior upgrade 2

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