Search found 190 matches

by Lawrence
Mon Jan 07, 2019 11:51 am
Forum: AI
Topic: Tower spam
Replies: 12
Views: 1561

Tower spam

I think it is really frustrating that AI always builds towers around their tc's, can you rewrite that part please? (I maybe can help with a sheme)
by Lawrence
Mon Jan 07, 2019 11:34 am
Forum: Game
Topic: Turn count error? The turn count is shorter than it should.
Replies: 9
Views: 3533

Re: Turn count error? The turn count is shorter than it should.

I finished the 2nd map in Kingdom Come in 2 turns :D
by Lawrence
Mon Jan 07, 2019 11:33 am
Forum: Game
Topic: Ad rewards glitch? Pending
Replies: 2
Views: 939

Re: Ad rewards glitch? Pending

I dont see why this is wrong :D
by Lawrence
Mon Jan 07, 2019 11:29 am
Forum: Game
Topic: AI castle does not shoot
Replies: 1
Views: 755

Re: AI castle does not shoot

I dont see whats wrong :D
by Lawrence
Mon Jan 07, 2019 11:05 am
Forum: Unit balancing
Topic: Battering Ram IMPLEMENTED
Replies: 14
Views: 5821

Re: Battery Ram

I honestly think that rams in wagons is such a good feature though, because it adds strategy. For instance, you can spend time building a huge marine force by loading a wagon full of rams full of man-at-arms and put in a transport. This requires a lot of patience and it makes the transport an incre...
by Lawrence
Thu Nov 29, 2018 9:26 am
Forum: AoF Votes and Polls
Topic: Zombie Rebalancing - Vote
Replies: 61
Views: 9313

Re: Zombie Rebalancing - Vote

If you kill something, you can already zombifie their corpses with reaper? I dont see the point in this
by Lawrence
Thu Nov 29, 2018 9:23 am
Forum: Orc Technologies
Topic: Swimming
Replies: 12
Views: 1787

Re: Swimming

No merlocks indeed (wonder why I had that :D ), but more to speed up your giants, cave trolls, hamletbacks and ettins (edited)
by Lawrence
Thu Nov 29, 2018 9:22 am
Forum: Dev asks for Help
Topic: Recent Scaledfolk/dwarf images to polish/rework
Replies: 15
Views: 2863

Re: Recent Scaledfolk/dwarf images to polish/rework

Okay, then it is perfect!! :D
by Lawrence
Fri Nov 09, 2018 9:55 am
Forum: Dev asks for Help
Topic: Splash screen image
Replies: 50
Views: 6595

Re: Splash screen image

With what program do you make these things? I am really interested! :o
by Lawrence
Fri Nov 09, 2018 9:53 am
Forum: Dev asks for Help
Topic: Recent Scaledfolk/dwarf images to polish/rework
Replies: 15
Views: 2863

Re: Recent Scaledfolk/dwarf images to polish/rework

Maybe make the white drake a bit more fearsome (eg fire, bones). I like them already :D well done
by Lawrence
Fri Nov 09, 2018 8:08 am
Forum: Orc
Topic: Orc Lich (2nd version)
Replies: 140
Views: 13247

Re: Orc Lich (2nd version)

Or mutate a goblin into an orc? Because goblins are useless :D
by Lawrence
Fri Nov 09, 2018 8:05 am
Forum: IMPLEMENTED - ARCHIVED
Topic: Orc Tech: Throwing - Archived
Replies: 18
Views: 5118

Re: Orc Tech: Throwing DISCUSSING

Maybeye make a new unit, because maser trolls are way too OP (except against fire)
Ettin is only useful in the beginning, because it has no movement over mountains an it is more expensive
Master troll has 3 speed over mountains, great for using the Troll heal buff :D
by Lawrence
Fri Nov 09, 2018 8:01 am
Forum: Orc Technologies
Topic: Swimming
Replies: 12
Views: 1787

Swimming

Boosts all swimming creatures (no boats, no merlock, but orc leader etc) with +1 movement.
3-5 costs at a dock
by Lawrence
Thu Nov 08, 2018 9:40 am
Forum: IMPLEMENTED
Topic: Orc crushers - IMPLEMENTED
Replies: 12
Views: 1298

Orc crushers - IMPLEMENTED

Master crushers cant have some spells (eg life steal and double strike)
I dont know about elite crushers
by Lawrence
Thu Nov 08, 2018 9:38 am
Forum: IMPLEMENTED
Topic: Elephants - SOLVED
Replies: 2
Views: 652

Elephants - SOLVED

Human AI still makes Elephants
by Lawrence
Tue Nov 06, 2018 9:08 am
Forum: OFF Topics
Topic: In game Chat moderators
Replies: 17
Views: 3567

Re: In game Chat moderators

My ingame name is KingLawrence and I want to apply for moderator
by Lawrence
Thu Nov 01, 2018 2:07 pm
Forum: Orc Technologies
Topic: magmatic bullet - lava flow - FINALIZED
Replies: 35
Views: 6932

Re: magmatic bullet - lava flow - FINALIZED

Yeah, those stone shelters are already too OP, not sure about the volcanoes (Okay, fire :? )
by Lawrence
Thu Nov 01, 2018 2:03 pm
Forum: Other asset ideas (terrain, sound ...)
Topic: Aof daily challenges
Replies: 15
Views: 2078

Re: Aof daily challenges

So it keeps me campaigning (verbialized :D )
by Lawrence
Thu Nov 01, 2018 2:02 pm
Forum: Other asset ideas (terrain, sound ...)
Topic: Aof daily challenges
Replies: 15
Views: 2078

Re: Aof daily challenges

Or weekly challenges? 6/week is way too slow for me ;)
by Lawrence
Mon Oct 29, 2018 2:46 pm
Forum: Reptilians
Topic: Jet pack greys IMPLEMENTED
Replies: 7
Views: 1590

Re: Jet pack greys WAITING IMAGE

Or hovering, like they are flying
by Lawrence
Mon Oct 29, 2018 2:42 pm
Forum: Others
Topic: AOG Image requests
Replies: 19
Views: 4177

Re: Image requests

Thank you! Taht makes my life a lot easier! :D
by Lawrence
Mon Jun 18, 2018 11:09 am
Forum: Modders lounge
Topic: How to get started
Replies: 6
Views: 1367

Re: How to get started

Thanks! Now I can make Lawrencia and crush my enemies! :twisted:
by Lawrence
Sun Jun 17, 2018 12:24 pm
Forum: Modders lounge
Topic: How to get started
Replies: 6
Views: 1367

How to get started

Hey modders, I wan to make a modded version too, but how do you do that? :D
by Lawrence
Mon Apr 16, 2018 12:55 pm
Forum: New variant ideas
Topic: Alternative - Dune version based on Dune2
Replies: 32
Views: 4419

Re: Alternative - Dune version based on Dune2

What is aptoid? :D
by Lawrence
Wed Apr 11, 2018 12:53 pm
Forum: New variant ideas
Topic: Alternative - Dune version based on Dune2
Replies: 32
Views: 4419

Re: Alternative - Dune version based on Dune2

Too bad rusted warfare is a paid app, and the demo is rubbish :cry:
by Lawrence
Wed Apr 11, 2018 12:50 pm
Forum: New variant ideas
Topic: Age of History
Replies: 7
Views: 1302

Age of History

I mentioned this one before, but I will keep saying it. :D

Fight as Romans against Vikings and the mayans, as the Greek people against ancient Chinese and stuff.

It ias a bit in AoS, but this is better for replaying historical battles
by Lawrence
Wed Apr 11, 2018 12:44 pm
Forum: Unit - water (ships)
Topic: Carrack IMPLEMENTED
Replies: 55
Views: 4070

Re: Great Ship

At sea battles, there where bigger and smaller ship, this is the biggest ship where the general is
by Lawrence
Wed Apr 04, 2018 7:03 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Castle type buildings
Replies: 25
Views: 9960

Re: Castle type buildings

Or the mansion can ressurect units in a range of five or something? It is really haunted then :D
by Lawrence
Sun Mar 11, 2018 1:21 pm
Forum: Others
Topic: Nice textures
Replies: 1
Views: 587

Nice textures

look at
https://www.stockunlimited.com/vector-i ... 59431.html
and also at similiar vectors.
I found this while surfing for images :D
by Lawrence
Sun Mar 11, 2018 11:24 am
Forum: Reporting Issues
Topic: Weird AI
Replies: 4
Views: 851

Re: Weird AI

Yes, sorry :shock:

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