Search found 190 matches

by Lawrence
Mon Oct 30, 2017 1:18 pm
Forum: Undead
Topic: Executioner
Replies: 16
Views: 1322

Executioner

Kills one of his team, and makes a corpse of them, so you can summon dragons and stuff
nice, because undead don't drop corpses
by Lawrence
Mon Oct 30, 2017 1:16 pm
Forum: Human
Topic: Crossbow archer - ANSWERED
Replies: 4
Views: 843

Re: Crossbow archer

Okay, got it. :cry:
by Lawrence
Mon Oct 30, 2017 10:57 am
Forum: FAQ
Topic: Summoning dragons as Orcs? - ANSWERED
Replies: 17
Views: 5025

Re: Summoning dragons as Orcs? - ANSWERED

The green dragon is the best dragon and AI controlled, I guess to balance the game :D
by Lawrence
Mon Oct 30, 2017 10:52 am
Forum: FAQ
Topic: Lord Of The Rings -Weather Top
Replies: 1
Views: 629

Re: Lord Of The Rings -Weather Top

You should start with the thir and win five battles three stars if you play for the gems :D
I will try that map again!
by Lawrence
Mon Oct 30, 2017 10:48 am
Forum: Map & campaign ideas
Topic: 30x30 maps max size
Replies: 26
Views: 4058

Re: 30x30 maps max size

If you want to make huge battles, it would be nicer if you can play bigger maps
BUT if you do not like that, you would not play them, so i don't see the problem here.
;)
by Lawrence
Mon Oct 30, 2017 10:43 am
Forum: Map & campaign ideas
Topic: Chased
Replies: 1
Views: 1367

Re: Chased

Yeah, that's the hardest thing, but if you put that horse in the other team, will it be fixed?
-They wouldn't attack their own horse,
-I you got next to it, you win
-If you put that horse on an obstacle, he can't move?
Fixed?
;) :|
by Lawrence
Mon Oct 30, 2017 10:39 am
Forum: Map & campaign ideas
Topic: Halloween Map ! in AOF
Replies: 49
Views: 3741

Re: Halloween Map ! in AOF

It should be cool if it is a mansion full of undead and other monsters, and if you have to use a (team of) hero(es). :D And first, the graveyard garden, then one of your team dies, because a zombie caught him Then, a fake carpet hides a hole with spikes, where one of your heroes dies Idea? :D :P :?:
by Lawrence
Mon Oct 30, 2017 10:31 am
Forum: Human
Topic: Engineer
Replies: 5
Views: 800

Re: Engineer

Good idea! :shock:
And maybeye armour too?
by Lawrence
Mon Oct 30, 2017 8:14 am
Forum: Human
Topic: Canibal
Replies: 18
Views: 2467

Re: Canibal

Or you make it (John) and generate them in villages?
by Lawrence
Mon Oct 30, 2017 8:13 am
Forum: Human
Topic: Crossbow archer - ANSWERED
Replies: 4
Views: 843

Crossbow archer - ANSWERED

There is an imperial crossbow archer (Idea, not real yet) but why no NORMAL crossbow archer?
:?: :?: :?:
by Lawrence
Mon Oct 30, 2017 8:08 am
Forum: Human
Topic: Engineer
Replies: 5
Views: 800

Re: Engineer

But if he can build siege engines, like siege towers faster than builders, it is useful for siege.
And with tents you need less place for reinforcements! ;)
by Lawrence
Mon Oct 30, 2017 7:59 am
Forum: Championship
Topic: Season 2?
Replies: 9
Views: 7662

Re: Season 2?

I want to join as Human, but I haven't played a turnament before. :roll:
by Lawrence
Mon Oct 30, 2017 7:58 am
Forum: Championship
Topic: Tournament of Dragons
Replies: 739
Views: 63109

Re: Tournament of Dragons

I am Lawrence, in-game I am King Lawrence and I would like to play with humans! :lol:
by Lawrence
Mon Oct 30, 2017 7:48 am
Forum: Undead
Topic: Headless Horseman - ACCEPTED
Replies: 54
Views: 4755

Re: Headless Horseman

I think a headless horseman is more an elite horseman, and a bat, or a ghost a scout.
by Lawrence
Sat Oct 28, 2017 1:22 pm
Forum: Map & campaign ideas
Topic: Robbers
Replies: 0
Views: 912

Robbers

A campaign where you are robbers, and you have to steal transports, plunder villages or flee from the imperial men. 1. Get that transport! (steal) 2. A new home. (plunder) 3. Only the dead are rich. (flee) 4. Return what's ours! (plunder) I haven't made them yet, because I want help with making it b...
by Lawrence
Sat Oct 28, 2017 1:14 pm
Forum: Map & campaign ideas
Topic: Impossible campaigns
Replies: 4
Views: 2954

Re: Impossible campaigns

I'm near firmly under the belief these campaigns are pretty much unbeatable. If they were others wouldn't play them.... take freedom the first orc campaign, from the second the map starts your already doomed simply do to the enemy heavy orc warriors being able to one hit any of your units and it ta...
by Lawrence
Sat Oct 28, 2017 1:11 pm
Forum: ARCHIVED
Topic: Vote 20/10/2017 03/11/2017
Replies: 36
Views: 5117

Re: Vote 20/10/2017 03/11/2017

1. Elite Light Cavalry
2. Corpse Guardian
3. Wood shaper
by Lawrence
Sat Oct 28, 2017 1:00 pm
Forum: Elf Technologies
Topic: Invisibility
Replies: 0
Views: 827

Invisibility

Small units can't be seen by other troops until they are close (deadly close :D )
Gem upgrade
Doesn't count for buildings
by Lawrence
Sat Oct 28, 2017 12:57 pm
Forum: Elf
Topic: Forest planter
Replies: 0
Views: 768

Forest planter

He can grow forest, so catapults and stuff can't come near, but the forests can be burned (the naturally generated can't)
Idea? I have no idea for stats! :D :idea: :?: :x :lol:
by Lawrence
Sat Oct 28, 2017 12:45 pm
Forum: IMPLEMENTED - ARCHIVED
Topic: Lancer - IMPLEMENTED
Replies: 43
Views: 4247

Re: Lancer

I could try to make a picture of this.
Wait for my desgin please!
:D 8-)
by Lawrence
Sat Oct 28, 2017 12:42 pm
Forum: Human
Topic: Engineer
Replies: 5
Views: 800

Engineer

Better builder, can build:
-Pallisades, wood, cheap walls
-Tents, can garrison units to secure an area
by Lawrence
Sat Oct 28, 2017 12:41 pm
Forum: Human
Topic: Cannon
Replies: 0
Views: 472

Cannon

A new siege unit, no area damage, but also have bonus at mounted units?
by Lawrence
Sat Oct 28, 2017 12:40 pm
Forum: Human
Topic: Assasin inprovements - ANSWERED
Replies: 2
Views: 525

Assasin inprovements - ANSWERED

They don't die when killing somebody, but become visible for five turns?
And more ideas:
-Mounted Assasins
-Saboteurs
by Lawrence
Sat Oct 28, 2017 12:37 pm
Forum: Human
Topic: Unit: Witches and Darkness
Replies: 7
Views: 4082

Re: Unit: Witches and Darkness

Or you make:
-Mages
-Wizards
-AND Sorcerers?
:idea: :?:
by Lawrence
Sat Oct 28, 2017 12:32 pm
Forum: Human
Topic: Barbarian DISCUSSING
Replies: 30
Views: 4347

Re: Barbarian DISCUSSING

Sorry, but it looks like a dwarf.
:? :oops:
by Lawrence
Sat Oct 28, 2017 12:30 pm
Forum: Human
Topic: Cannons
Replies: 0
Views: 419

Cannons

Siege engine:
-like a catapult but:
-no area damage
-doesn't need ballistics
:idea: :?:
by Lawrence
Sat Oct 28, 2017 12:29 pm
Forum: Human
Topic: Burning ships
Replies: 0
Views: 424

Burning ships

You can turn any ship into a burning ship:
-4 more turns to live
-sets fire to bordering units
-no attack
-after 4 turns it explodes (gunpowder)
:idea: :?:
by Lawrence
Sat Oct 28, 2017 12:27 pm
Forum: Human
Topic: War Engineer
Replies: 0
Views: 394

War Engineer

Better builder:
-Can build Pallisades and tents
-Pallisades are weaker and faster to build walls, affected by fire
-Tents can garrison up to 4 units (flesh and blood)
:idea: :?:


[Edit] I have started this subject twice. :D :P :roll: :lol:
by Lawrence
Sat Oct 28, 2017 12:25 pm
Forum: Human
Topic: Assasin-like stuff
Replies: 13
Views: 1368

Assasin-like stuff

Mounted assasin
-Doesn't die when killing somebody, but becomes visible for 5 turns
Saboteur
-Assasin for buildings, also doesn't die when killing
:idea: :?:
by Lawrence
Sat Oct 28, 2017 12:10 pm
Forum: Races
Topic: Races-new way
Replies: 18
Views: 8406

Re: Races-new way

Ness wrote:Wookies, Ewocks and geonosians should be available on battles in their planets or moons.
Like John in AoF?

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