Search found 682 matches

by ejm29
Wed Nov 19, 2014 7:38 pm
Forum: Structures
Topic: Structure: Moat
Replies: 34
Views: 18543

Re: Structure: Moat

Exactly! I know it may seem like a bad idea. But a moat is essentialy a ditch full of water. :) just a thought :D
by ejm29
Wed Nov 19, 2014 6:20 pm
Forum: Structures
Topic: New structure - dam
Replies: 16
Views: 6563

Re: New structure - dam

I love the idea. Its really great! I think you should need a tech to get it though. As it is a pretty powerful building :)
by ejm29
Wed Nov 19, 2014 6:12 pm
Forum: Unit - infantry
Topic: unit: net thrower man - ACCEPTED
Replies: 58
Views: 24106

Re: unit: net thrower man

I think two woud be good. Other wise they will be really hard to use. And a bit useless against any normal speed unit. :)
by ejm29
Wed Nov 19, 2014 6:07 pm
Forum: IMPLEMENTED - Mounted
Topic: unit - Winged Polish hussars - IMPLEMENTED v0.998
Replies: 40
Views: 16956

Re: unit - Winged Polish hussars

Thats a big improvement. Looks great. :D
by ejm29
Tue Nov 18, 2014 7:57 pm
Forum: IMPLEMENTED - Mounted
Topic: unit - Winged Polish hussars - IMPLEMENTED v0.998
Replies: 40
Views: 16956

Re: unit - Winged Polish hussars

Bows, battle axes, lances and hammers where used. (Look under armor and weaponry) :)
by ejm29
Tue Nov 18, 2014 6:24 pm
Forum: IMPLEMENTED - Mounted
Topic: Unit - Templar Knight - IMPLEMENTED
Replies: 37
Views: 8491

Re: Unit - Templar Knight

That looks fantastic. Funny enough I was thinking about a mounted templer earlier. Really looks great. :)
by ejm29
Tue Nov 18, 2014 6:19 pm
Forum: IMPLEMENTED - Mounted
Topic: unit - Winged Polish hussars - IMPLEMENTED v0.998
Replies: 40
Views: 16956

Re: unit - Winged Polish hussars

You might want to edit the bow a little bit, the arrows and quiver look great. But the bow looks a tiny bit like a antler. Probably just me
by ejm29
Tue Nov 18, 2014 5:48 pm
Forum: IMPLEMENTED - Mounted
Topic: unit - Winged Polish hussars - IMPLEMENTED v0.998
Replies: 40
Views: 16956

Re: unit - Winged Polish hussars

If might just be my phone not showing the image clearly, but what is the stick on his back?
by ejm29
Tue Nov 18, 2014 12:28 pm
Forum: Unit - infantry
Topic: unit: net thrower man - ACCEPTED
Replies: 58
Views: 24106

Re: unit: net thrower man

Thats a really great idea. I think he should be able to attack, but have very weak attacks. About the same as the builder. Also there should be some units that are immune to the net. Such as elephants, flying units, and so on. (By the way, nice image cool guy) :)
by ejm29
Mon Nov 17, 2014 10:35 pm
Forum: Others
Topic: unjoin waiting game
Replies: 3
Views: 1205

Re: unjoin waiting game

It would be nice to have the ability to leave a game before it starts. For many reasons, taking to long, a known quitter joins, you enterd the wrong game. The list goes on. As long as somone could take the place you left, its a great idea :D
by ejm29
Mon Nov 17, 2014 6:47 pm
Forum: Unit - infantry
Topic: Sapper (Saboteur)
Replies: 90
Views: 12835

Re: Sapper unit

I like it, but it needs some work to make it less over powered. What where you thinking the stats would be like? I was thinking.. ... 10 turns to make. Low hp. No armor. High pierce armor. Speed 3. Very low attack. As for destroying buildings,perhaps it takes 3 turns to do from the adjusted tile. If...
by ejm29
Mon Nov 17, 2014 6:37 pm
Forum: Structures
Topic: Structure: Moat
Replies: 34
Views: 18543

Re: Structure: Moat

This may be a bad idea, but why don't we just modify the image Daniel did? Make it square. And Make it blocked insted of fuzzy. In short, a blue tile. The same as the middle of the in-game lake it may not by fancy , but it would look like water.
by ejm29
Fri Nov 14, 2014 8:50 pm
Forum: Structures
Topic: Structure: Moat
Replies: 34
Views: 18543

Re: Structure: Moat

Its a very nice image cool guy. But if you repeated it over and over to make a long moat it may look a little strange. As it would be a long line of bridges over the moat Again and again. I love the bridge/end of moat effect though. :)
by ejm29
Fri Nov 14, 2014 7:24 pm
Forum: Structures
Topic: Structure: Moat
Replies: 34
Views: 18543

Re: Structure: Moat

I dont think moats should be able to be attacked by all types of unit. Just workers (as they could fill it in) and catapult (the rocks they shoot could fill it in) :)
by ejm29
Wed Nov 12, 2014 6:05 pm
Forum: Maps, campaigns
Topic: Small RPG!
Replies: 16
Views: 7061

Re: Small RPG!

Hi. Just wanted to say that I really enjoined the map. Very nicely done :)
by ejm29
Wed Nov 12, 2014 6:02 pm
Forum: Others
Topic: new feature: flanking and morale
Replies: 13
Views: 2660

Re: new feature: flanking and morale

Sounds good.
by ejm29
Wed Nov 12, 2014 4:40 pm
Forum: Unit - mounted
Topic: cavalry raider
Replies: 5
Views: 2830

Re: cavalry raider

Of course. :lol:
by ejm29
Wed Nov 12, 2014 2:26 pm
Forum: Unit - mounted
Topic: cavalry raider
Replies: 5
Views: 2830

cavalry raider

Hi. My idea is to have a cavalry unit that has the special ability to raid straight though another unit dealing damage, it is then placed at the square behind the unit it attacked. I have made some quick stats, Cost 6 Hp 8 Attack power 9 Range 1 Armor 1 Pierce armor 0 Speed 6 Sight 5 Action/turn 1/1...
by ejm29
Mon Nov 10, 2014 9:00 am
Forum: IMPLEMENTED - Infantry
Topic: Laborer - IMPLEMENTED
Replies: 16
Views: 9100

Re: Laborer

Thats a great idea, and a very nice image. :)
by ejm29
Thu Nov 06, 2014 12:19 pm
Forum: Other discussions about the game
Topic: Age of Strategy Channel!!!
Replies: 15
Views: 5705

Re: Age of Strategy Channel!!!

Nicely done. :D
by ejm29
Sun Nov 02, 2014 5:03 pm
Forum: IMPLEMENTED - Mounted
Topic: unit - Winged Polish hussars - IMPLEMENTED v0.998
Replies: 40
Views: 16956

Re: unit - Winged Polish hussars

They look great. :o

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