Search found 460 matches

by Detros
Tue Jan 03, 2017 9:42 am
Forum: Maps, campaigns
Topic: Do you want to build a map?
Replies: 26
Views: 20755

Re: Do you want to build a map?

So I made a Random Map can I just send it to the Developer? Activate it as Own map and try to play it at least once to check all is working first, I guess. But sure, you can. As stated both here and in the Map Editor Help file, just remember to add a screenshot of the whole map when sending it to d...
by Detros
Tue Jan 03, 2017 9:11 am
Forum: Implementeds
Topic: "Pierce armor" to "ranged armor" or - stat rename ANSWERED
Replies: 10
Views: 3855

Re: "Pierce armor" to "ranged armor" or - stat rename

I would suggest to change the name of this stat because would be clearer to new player it's function. I remember that when i started playing i was thinking that pierce armor was an "armor piercing" stat, that usually is something that ignores normal armor. What you think about it? Same, I thought i...
by Detros
Tue Jan 03, 2017 4:07 am
Forum: Neutrals (animals, buildings etc)
Topic: Giraffe
Replies: 5
Views: 1929

Re: Giraffe

Do the proportions look better here?
Image
by Detros
Tue Jan 03, 2017 4:03 am
Forum: Others
Topic: Tiles request
Replies: 4
Views: 1746

Re: Tiles request

So something like a cave wall?
Image
Image
Image

Or did you mean a build one?
by Detros
Tue Jan 03, 2017 3:58 am
Forum: Others
Topic: profanity filter
Replies: 33
Views: 10524

Re: MP - overreactive bad words filter

Well, at least the filter showed where is the problem. I would be quite confused if it only stated "you have used bad word, fix it".
Also, at first, before I noted "doc*mentation" I thought it may be checking backwards too and the problem is actually in "much" :D.
by Detros
Tue Jan 03, 2017 3:18 am
Forum: Others
Topic: profanity filter
Replies: 33
Views: 10524

MP - overreactive bad words filter

I am unable to use word "documentation" in MP ingame message. Using "docmentation" instead worked :/
No profanity intended, of course.
by Detros
Mon Jan 02, 2017 11:17 pm
Forum: Implementeds/Answered/Closed
Topic: Upgrade tree IMPLEMENTED
Replies: 3
Views: 1733

Re: Upgrade tree

It does not crash for me and I went to the last page (4th or 5th) which is just half filled.
by Detros
Mon Jan 02, 2017 10:08 pm
Forum: Implementeds/Answered/Closed
Topic: Double version log post IMPLEMENTED
Replies: 3
Views: 1821

Re: Double version log post IMPLEMENTED

In 1.041 I still see that 0.992 changelog twice.
by Detros
Mon Jan 02, 2017 7:59 pm
Forum: Dwarf
Topic: Dwarven Rifleman
Replies: 65
Views: 14930

Re: Dwarven Rifleman

If you want a fast scout unit, don't give it too great attack. Instead of rifleman use rather something like "Hammer thrower" with speed 4. OR Fast rifle dwarven unit could be like a rifleman in a minecart. Or sitting on a chamois. Instead of rifle you can use a shotgun with a splash damage. Or even...
by Detros
Mon Jan 02, 2017 1:53 pm
Forum: Documentation
Topic: Google Play - old screenshots
Replies: 1
Views: 1289

Google Play - old screenshots

Some of the screenshots at Google Play page are showing the state of game some time before the walls have been changed to autoconnect, before trebuchets, TC, Barracks and Guard towers got new images and before the game menu changed to have separate "Docs" section. Also, the last 2 images seem to be ...
by Detros
Mon Jan 02, 2017 1:12 pm
Forum: Documentation
Topic: Help - grammar, typography, clarifications
Replies: 14
Views: 3396

Re: Help - grammar, typography, clarifications

- All given answers from sections 1, 2 and 3 should be used now. - Wording polished at various places, mostly at the beggining section about Garrisoning, Moving and Abilities. - The info about Ornithopther in the unit overview table is updated: it used to say you need 6 turns to build it, that it ha...
by Detros
Mon Jan 02, 2017 11:02 am
Forum: Documentation
Topic: Unit infosheets - Barracks image IMPLEMENTED
Replies: 0
Views: 1064

Unit infosheets - Barracks image IMPLEMENTED

The image of Barracks in unit infosheet is shown only in half of its height. While TC image shown next to it looks normal Barracks image thus looks weirdly elongated.
Just look at details of any infantry unit, say, Spartan Hoplite.
by Detros
Mon Jan 02, 2017 10:58 am
Forum: Documentation
Topic: Help - relations image
Replies: 0
Views: 1019

Help - relations image

In the help there is an image of "who has bonus against whom". One of the shown units is also "buildings group" consisting of Guard Tower, Wall and something in the back. Is this "something" the old design of Barracks or what is that?

EDIT: The image is called "relations.png".
by Detros
Mon Jan 02, 2017 10:51 am
Forum: Old Votes - ARCHIVED
Topic: December Votes!
Replies: 19
Views: 2993

Re: December Votes!

Their votes do not count! COOLGuy said it was the last day to vote on the 31st, and infowars has come out on the 1st! Voting fraud! It has been rigged! Remember last vote Same thing happened Except it was you past the deadline I didn't see you complaining there though I have no idea what you are ta...
by Detros
Mon Jan 02, 2017 1:09 am
Forum: Game
Topic: Slow update of tiles for units
Replies: 1
Views: 1337

Slow update of tiles for units

Quite often, if you move a unit and then immediately select another one, the tiles this other unit can use are not properly updated. If this new unit could have go so far, the destination tile where the previous unit has just moved to is still shown as possible tile to move to. Selecting that tile j...
by Detros
Sun Jan 01, 2017 11:19 pm
Forum: Solved/Answered
Topic: Build page takes forever to load IMPLEMENTED
Replies: 8
Views: 2865

Re: Build page takes forever to load IMPLEMENTED

The loading time seems to be in under-5s range most of the time though with 1.040, IIRC, I was sometimes getting load times of up to 20s. May be somehow dependant on the current map or its state.
by Detros
Sun Jan 01, 2017 10:36 pm
Forum: Game
Topic: in-game menu - Turns taken info
Replies: 3
Views: 1706

Re: in-game menu - Turns taken info

At least, what does that "(0)" behind scores in list of maps of given campaign mean?
by Detros
Sun Jan 01, 2017 9:03 pm
Forum: Documentation
Topic: Multiplayer - There are no more games
Replies: 3
Views: 1925

Re: Multiplayer - There are no more games

Ook, I didn't realize this one is there too. Will do, eventually.
by Detros
Sun Jan 01, 2017 8:28 pm
Forum: Implemented/Answered
Topic: Building time after upgrade (ex catapults) ANSWERED
Replies: 7
Views: 2411

Re: Building time after upgrade (ex catapults)

The upgraded variant can get updated mend bonus to be build in the same amount of turns. So if the old unit is at -30 %, so is build at 7HP/mend by basic Worker, and the new unit has double the HP the old one did, the new unit needs to get double mending speed so +40 % for 14HP/turn. There may be so...
by Detros
Sun Jan 01, 2017 8:23 pm
Forum: Documentation
Topic: Multiplayer - There are no more games
Replies: 3
Views: 1925

Multiplayer - There are no more games

When you try to search for (recent) MP games you have already joined and there are no such : * proper tense-ing: change "There are no more games that you are joined and is not on your phone already" at least to "There are no more game you have joined and which are not on your phone already." or even...
by Detros
Sun Jan 01, 2017 8:15 pm
Forum: Game
Topic: Turn counter seems to be one turn behind
Replies: 0
Views: 1129

Turn counter seems to be one turn behind

When you check the turn counter at the bottom of ingame Menu it says something like "If you win now: 444 (3/20 turns)". But this is actually shown during the turn 4. So if 20 turns is the goal for 3 stars here you need to complete the tasks given when this shows "If you win now: 19/20 turns". During...
by Detros
Sun Jan 01, 2017 8:07 pm
Forum: Implemented/Answered
Topic: Upgrades - gem pluralisation IMPLEMENTED
Replies: 5
Views: 3012

Re: Upgrades - gem pluralisation IMPLEMENTED

Thanks. So now there should be no upgrades made for 1 gem only :D
Works for me.
by Detros
Sat Dec 31, 2016 4:41 pm
Forum: Ships
Topic: Russian Navy
Replies: 5
Views: 1841

Re: Russian Navy

Soobrazitelnyy and Gnevny classes of Russian destroyer seem to me to be too similar.
by Detros
Thu Dec 29, 2016 10:41 am
Forum: Human
Topic: Elder Guardian
Replies: 2
Views: 879

Re: Elder Guardian

So an elite archer that can transform to armored melee fighter who can transform back into archer form?

TC/Archery/Castle --> Elder <--> Guardian
by Detros
Thu Dec 29, 2016 10:38 am
Forum: Map units request
Topic: Theoden and Eomer Requests IMPLEMENTED
Replies: 9
Views: 1808

Re: Theoden and Eomer Requests

I prefer "Eomer new sword" version as you can easily make his armor team-coloured.
Or where did you plan an area for that? With Theoden it will be probably that horse-cloth but with Eomer I am not sure where you intended to put those team colours.
by Detros
Wed Dec 28, 2016 9:40 pm
Forum: Voting
Topic: Units List for the Vote
Replies: 104
Views: 50159

Re: Units List for the Vote

Why is this thread, together with DEV update logs one of the most important here, in OFF topics section, marked as "has no connection with AOS/AOF, SWS and so on"? Also, what is needed for more suggestions to get the recognition of "nearly ready for votes, go look at them and help finalize the idea"...
by Detros
Wed Dec 28, 2016 9:27 pm
Forum: Feedback about this forum
Topic: Editness of posts
Replies: 1
Views: 1905

Editness of posts

Is there any build support to show editness of posts? I am used from some other forums there is a least automatic "This post was last edited on DATE:TIME". Then edited posts are often automatically marked as EDITED or NEW again. Some forums even offer an option while editing a post "Do you want this...
by Detros
Wed Dec 28, 2016 7:29 pm
Forum: Old Votes - ARCHIVED
Topic: December Votes!
Replies: 19
Views: 2993

Re: December Votes!

  • Orange team colour
  • Drummer Boy
  • Roman Auxiliaries
by Detros
Wed Dec 28, 2016 7:19 pm
Forum: Techs
Topic: Trench/ Ditch
Replies: 16
Views: 6437

Re: Trench/ Ditch

Well done! That actually looks pretty decent, but there does have to be some teamcoloring somewhere. Thanks. I have come only with a small sign in the right corner. Maybe it can't be unteamable? anyone can get in one. Though I would also prefer the non-team version. Any worker can make a trench and...
by Detros
Wed Dec 28, 2016 4:40 pm
Forum: Map units request
Topic: Rohan units
Replies: 5
Views: 2117

Re: Rohan units

Could you maybe add the black rim also to the front side of the helmet? It seems to me a bit weird, being the only place without it.

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