Search found 10413 matches

by Stratego (dev)
Sun May 17, 2020 4:56 pm
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

Elves little cheaper techs solution: a) armor, shield, bow, sword: 4/5/6 turns cost instead of 4/6/8 b) OR armor, shield, bow, sword: 3/6/9 turns cost instead of 4/6/8 (same total ost but firsts cheaper) new option is not reducing the total but reducing the first tier upgrade. EVERYONE: please check...
by Stratego (dev)
Sun May 17, 2020 4:41 pm
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

good trick! :)
but do we need that part too for the balance? (i mean ambidextria and stuff)
by Stratego (dev)
Sun May 17, 2020 3:27 pm
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

Orc water units are strongest / too easy to build
Solution:
a) option1: alex suggestion
tc:
- merlock warrior
- merblin harpoonist
- merblin gutter
- merblin servant

not at tc
- merlock leader
- merblin crocodile rider
- merlock chain fighter


suggested solution, tell us your thoughts.
by Stratego (dev)
Sun May 17, 2020 12:46 pm
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

Orc units in separate buildings, and not in TC Solution: a) ... b) little more specific alternative byAlex: 1. new troll building 2. from caves: all non giant+savage ones move to their own building 3. reamain in caves: trolls, savage units (which are all giants) and minotaurs 4. from TC: everything...
by Stratego (dev)
Sun May 17, 2020 12:38 pm
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

Ettins being less invincible Solution: a) More costy +1 turns (or +2 ?) b) OR Reducing its range of attack by 1, and weakening the splash effect (?) c) OR making other races being able to handle them: human use slingers, undead use curses and new stuffs we made, elves use a new unit slinger against...
by Stratego (dev)
Sun May 17, 2020 11:47 am
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

production issue to be solved
this is not really balance problem, but simply a mechanic. please open new topic for it and we can discuss. thanks!
by Stratego (dev)
Sun May 17, 2020 11:45 am
Forum: Reporting Issues
Topic: Undead bugs IMPLEMENTED
Replies: 12
Views: 216

Re: Undead bugs IMPLEMENTED

thanks!
anyone else?
if not than my tests will be only (as was earlier - and we saw th result lol )
by Stratego (dev)
Sun May 17, 2020 11:33 am
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

Also there is Orc training in which factory an Alex solution - seems good to me
please others tell me what you think of them.
by Stratego (dev)
Sun May 17, 2020 11:29 am
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

Alexander82 wrote:
Sun May 17, 2020 11:26 am
Stratego (dev) I think we should give a base +2 attack for all races' lancers aside raptor rider. That should make all lancers more useful.
I write it as alternative!
others please tell us if that sounds good for you!
by Stratego (dev)
Sun May 17, 2020 11:03 am
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

Elves little cheaper techs solution: a) armor, shield, bow, sword: 4/5/6 turns cost instead of 4/6/8 b) OR armor, shield, sword: 4/5/6 turns cost instead of 4/6/8 (without bow) here have you considered using the wisp?, if you think using wisp should we change these? or you thought with wisp and no ...
by Stratego (dev)
Sun May 17, 2020 10:27 am
Forum: DEVELOPER version changes
Topic: version 1.120
Replies: 2
Views: 65

Re: version 1.120

Please feedback me confirming my lich/phantom changes work well because i need to publish soon so this ugly bug can be fixed soon - thanks!
by Stratego (dev)
Sun May 17, 2020 10:24 am
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

resistance: Alexander told me it was planned to reduce the current high spell resistance setting to lower ones (high was because of conversion that is not anymore) so i will set these for the balance. so the current i know so far: 1, savage -> 30% 2. imperial -> 50% - i will set if alex confirms i u...
by Stratego (dev)
Sun May 17, 2020 9:49 am
Forum: DEVELOPER version changes
Topic: version 1.120
Replies: 2
Views: 65

Re: version 1.120

changes based on 1 week balancing and some alexander changes (for balance too) and fix of phantoms and lich changes so far: New units/techs: Undead Daemon minor (with trident tech) New campaign map:in Red tribe campaign Change:Elf spiky walls can spawn and grow new walls Change:Curse spell is resear...
by Stratego (dev)
Sun May 17, 2020 9:26 am
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

All factories must have x1 multiplier for construction rate and mend rate. you mean all races? ok i listed Orks alredy (as was mentioned already) and was mentioned elves (" increasing construction rate of wolf den and other towers of elves up to 0% ") so i list them too I check and almost all build...
by Stratego (dev)
Sun May 17, 2020 9:19 am
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

Troll building i am about to make. i am not sure what was the suggestion what units to be there and what buildings of those unis should no longer be current trolls with their CURRENT buildings: - troll axe thrower (TC and caves)  - trol crusher (caves and Volcano) - troll headhunter (TC and caves) -...
by Stratego (dev)
Sun May 17, 2020 9:04 am
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

to avoid musunderstandings: in first post i posted the "problems" and their "alternative solutions" . so ! not all solution alternatives will be made only the ones you / me alexander will see the best. ! only one thing is sure: the "problem" will be solved somehow (if you all say that is really a pr...
by Stratego (dev)
Sun May 17, 2020 7:55 am
Forum: Reporting Issues
Topic: Undead bugs IMPLEMENTED
Replies: 12
Views: 216

Re: Undead bugs IMPLEMENTED

i think i have figure d it out: 1. i remove the "on die turn to this unit" from it. 2. i set the tranfromTo1 = the unit 2. i add a new effect to it that is SUSPENDED and when timedout will call the TRANSFORM_GENERAL effect meaning axecuting the tranfromTo1 SUSPENDED: similatr like poison but does no...
by Stratego (dev)
Sun May 17, 2020 7:12 am
Forum: Reporting Issues
Topic: Undead bugs IMPLEMENTED
Replies: 12
Views: 216

Re: Undead bugs IMPLEMENTED

bummer :) i have concentrated on "vanishing" so at the end to be turn to unit - but yes, if enemy kills it it also triggers... hmm.... not an easy task. i think i can make a delayed transformation then - instead of triggering death setting a timeout for revive... but not sure... oh - a hard problem...
by Stratego (dev)
Sun May 17, 2020 7:09 am
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

Meanwhile: I talked to alexander and he says that - the self growning bush (elf) - btw this one is awesome idea! - and a new troll building - and the wrecking ball - this one is also an awesome one with a self rolling self speed gaining mega killer ball was already planned so i start making them (wr...
by Stratego (dev)
Sun May 17, 2020 7:03 am
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

ork scout: ok, than make suggestion to a melee one.

undead onager: ok than, we can make both if we will have enough assets.
by Stratego (dev)
Sun May 17, 2020 6:08 am
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

Lastly about that catapult - looks good for me. Can you make for it also moving form (like human catapults have)? Corpse fling will be used for no-cooldown aoe poisoning with some damage at cost of corpse nearby. guys i feel this is no longer a siege unit (will not damage buildings/mega buildings m...
by Stratego (dev)
Sun May 17, 2020 5:56 am
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

cheetah rider goblin (especially because alex already maxe cheetah archer) yes i asked him to figure out a replacement melee scout for the raptor rider starter unit, and he made on but he voted on archer idea. what do u think? here is what he drew and planned: cost: 4 speed: 6 hp: 20/25/30 attack: ...
by Stratego (dev)
Sat May 16, 2020 10:28 pm
Forum: Undead
Topic: Phantom images
Replies: 8
Views: 160

Re: Phantom images

testing image refereneing absolute: [img]https://www.androidutils.com/forum/download/file.php?id=13978[/img] https://www.androidutils.com/forum/download/file.php?id=13978 relative 1: [img]download/file.php?id=13978[/img] download/file.php?id=13978 relative 2 : [img]/forum/download/file.php?id=13978[...
by Stratego (dev)
Sat May 16, 2020 10:23 pm
Forum: Maps, campaigns
Topic: TMX: old format RANdom maps (tmx based)
Replies: 20
Views: 164

Re: TMX: old format RANdom maps (tmx based)

no possibility to convert - or about 1 week development :)
by Stratego (dev)
Sat May 16, 2020 10:21 pm
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

Well we were still planning to move both regen spells from troll and orc shaman and leave them behind subs. This ability (if normal healing + troll regen will be given) not so god damn required for orcs thus new caster can be left for better times. Also what can be changed for balancing of orcs - r...
by Stratego (dev)
Sat May 16, 2020 9:37 pm
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

ok!
and for balance is that needed (the new caster) or enough only to change the existing casters (orcshaman, trollshaman) as you suggested.
by Stratego (dev)
Sat May 16, 2020 9:18 pm
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

(first post is updated please check - good news if that is all the ideas than seems not more than 1-2 day task - if we have arts for new things :))
by Stratego (dev)
Sat May 16, 2020 9:04 pm
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

If they will get healer that will heal for fixed amount orcs and goblins while for giants it will use % based healing (maybe 50% one). sorry i am being dumb, not sure i understnad, so you mean: - Healer is locked behind in a subrace building/tech. - it heals to 100% but only its own subrace units -...
by Stratego (dev)
Sat May 16, 2020 8:54 pm
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

wolf den:
"hpMax":30,
"bonusMendingWhenConstructing":1,
"bonusMending":1.0,

so it seems to me there is no any penalty on building it what do u mean be increasing to 0% ?

Go to advanced search