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by Stratego (dev)
Fri May 22, 2020 10:20 am
Forum: DEVELOPER version changes
Topic: version v0.145
Replies: 1
Views: 44

version v0.145

version v0.144 is published
by Stratego (dev)
Fri May 22, 2020 10:19 am
Forum: DEVELOPER version changes
Topic: version 1.122
Replies: 5
Views: 170

version 1.122

version 1.121 is published
by Stratego (dev)
Fri May 22, 2020 7:24 am
Forum: DEVELOPER version changes
Topic: version 1.123
Replies: 12
Views: 274

Re: version 1.123

thanks!
range indicator does not shift before confirmed movement.
this one is fixed in dev version already please confirm.
Also boarding ship conversion affects hoplites.
which the old conversion or the new buttopn? thanks!
by Stratego (dev)
Thu May 21, 2020 11:59 am
Forum: Undead
Topic: Corpse Flinger
Replies: 70
Views: 3953

Re: Corpse Flinger

lno we can not transfer sacrtifice values to another (referenced) effect. only can affect acual effect.
by Stratego (dev)
Thu May 21, 2020 11:57 am
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

check its json, it was copied from ent warrior so that might be good already.
by Stratego (dev)
Thu May 21, 2020 10:13 am
Forum: DEVELOPER version changes
Topic: version v0.144
Replies: 1
Views: 81

Re: version v0.144

New unit: Japanese Mega Castle

uos already
by Stratego (dev)
Thu May 21, 2020 7:59 am
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

2 cooldown is ok - right?
by Stratego (dev)
Wed May 20, 2020 3:19 pm
Forum: DEVELOPER version changes
Topic: version 1.121
Replies: 4
Views: 183

Re: version 1.121

please give me feedback on these many changes as i need to publish soon! thanks!
by Stratego (dev)
Wed May 20, 2020 3:18 pm
Forum: DEVELOPER version changes
Topic: version 1.123
Replies: 12
Views: 274

Re: version 1.123

please give me feedback on these many changes as i need to publish soon! thanks!
by Stratego (dev)
Wed May 20, 2020 1:19 pm
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

i mean "do u think these are still needed"? or we can try the current balance without these 2 changes
by Stratego (dev)
Wed May 20, 2020 10:09 am
Forum: DEVELOPER version changes
Topic: version 1.121
Replies: 4
Views: 183

Re: version 1.121

+

Change:All lancer units got +2 base power (except orc raptor rider)
by Stratego (dev)
Wed May 20, 2020 9:44 am
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

Everyone:
- Orc buildings hp and build time
- Orc regeneration be smaller in range and power
on this 2 i wrote this:

- As other changes are in , maybe this is not that problem now, we can go without changing it, please everyone comment/confirm

please reply.
by Stratego (dev)
Wed May 20, 2020 9:09 am
Forum: Maps, campaigns
Topic: TMX: old format RANdom maps (tmx based)
Replies: 20
Views: 164

Re: TMX: old format RANdom maps (tmx based)

send me the best 5 at first.
thanks!
by Stratego (dev)
Wed May 20, 2020 9:06 am
Forum: Maps
Topic: Regicide multiplayer scenario map IMPLEMENTED
Replies: 6
Views: 1195

Re: Regicide multiplayer scenario map

ok, i have inactivated that map.
feel free to recreate in a fair way - thanks!
by Stratego (dev)
Wed May 20, 2020 8:58 am
Forum: DEVELOPER version changes
Topic: version 1.121
Replies: 4
Views: 183

Re: version 1.121

ok many new things from balancing section uos 10 New units/techs: Orcs Troll hut Undead Wrecking Ball Siege unit Elf slinger against giants Change: all troll units and techs are gone into troll building (from TC and caves) all non savage, non giant, non minotaur units are removed from caves (also th...
by Stratego (dev)
Wed May 20, 2020 8:44 am
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

several items are implemented.
only 3 left open

all changes uos 20
by Stratego (dev)
Tue May 19, 2020 8:17 pm
Forum: Unit Design
Topic: Unit Design - unit property sheet
Replies: 99
Views: 23996

Re: Unit Design - unit property sheet

new property:

abilityPower = 0; //this value can be used to multiply the value of each spells, use new spell "specs" (CHG_POWER_BY_ABILITY_MULTIPLY, CHG_POWER_BY_ABILITY_ADD) and so on
by Stratego (dev)
Tue May 19, 2020 8:15 pm
Forum: Game Definition .JSON
Topic: Game definition jsons - Effect definition json
Replies: 52
Views: 5549

Re: Game definition jsons - Effect definition json

new flags: AMOUNT_BY_ABILITY, // in case of non prop.changer effects (eg. multiple enchantments to put): use the effect that many times as the abilityPower of caster unit (use positive integer value!) CHG_POWER_BY_ABILITY_MULTIPLY, // in case of property changer effect: multiply the effect (the chan...
by Stratego (dev)
Tue May 19, 2020 5:43 pm
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

what do u mean? if it is true, it is simply bug, an upgrade of unit should not make lose the collected "veteranity" from the unit should keep effects) Alex wants to find a replacement role for it but did not yet thus it still keeps it. but we already agreed for like 1-1.5 year ago about removal fro...
by Stratego (dev)
Tue May 19, 2020 8:52 am
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

Catapult is fine because it is siege unit. It must not be used as anti-unit. maybe he ment as a siege too weak not anti unit. 1 turn cost units are not supposed to be powerful. This unit is fine. he said it is too powerful already asking to nerf not to buff -> he says 1 turn unit can conquer many T...
by Stratego (dev)
Tue May 19, 2020 6:12 am
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

Awesome!

Please everyone comment on it and suggest which to make a new problem from.
eg. elf town watch question.
by Stratego (dev)
Mon May 18, 2020 12:49 pm
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

elv tech cost reduction suggestion changed:
Elves little cheaper techs
solution:
a) armor, shield, bow, sword: 4/5/6 turns cost instead of 4/6/8
b) OR bow techs add range only, archer damageby weapon techs too cost 4/6/8 -> 4/5/6
by Stratego (dev)
Mon May 18, 2020 7:38 am
Forum: DEVELOPER version changes
Topic: version 1.121
Replies: 4
Views: 183

Re: version 1.121

new thing uos already: New units/techs: Orcs Troll hut Undead Wrecking Ball Siege unit Change: all troll units and techs are gone into troll building (from TC and caves) exeptions: - Axe thrower and Headhunter stayed in TC also - Crusher and Slugger stayed in caves too (so in caves, volcano and Trol...
by Stratego (dev)
Sun May 17, 2020 8:55 pm
Forum: Reporting Issues
Topic: Undead bugs IMPLEMENTED
Replies: 12
Views: 216

Re: Undead bugs IMPLEMENTED

yes, the bug is fixed - i also saw it orking so i hope will be fine - thanks!

btw: already published to google play
by Stratego (dev)
Sun May 17, 2020 8:46 pm
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

if a building is not a factory than that is practically a simple "tech" to invent.
by Stratego (dev)
Sun May 17, 2020 8:12 pm
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

yes but that should be planned as current situation can't provide a satisfying solution imho.
i feel it will be perfect the way you suggested with the current setup (to move this and that unit type to this and that building so not all units will be available in one building/TC)
by Stratego (dev)
Sun May 17, 2020 8:05 pm
Forum: Others
Topic: "1 week balance for AOF 4 races" Project
Replies: 133
Views: 2654

Re: "1 week balance for AOF 4 races" Project

my 5 cents: i would not restructure orc building structure now. i dont feel it helps balance, so we can do it after balancing "week" if needed - but after a week i will suggest not to - i like the way it is now - feels right.
by Stratego (dev)
Sun May 17, 2020 7:02 pm
Forum: Maps, campaigns
Topic: TMX: old format RANdom maps (tmx based)
Replies: 20
Views: 164

Re: TMX: old format RANdom maps (tmx based)

you dont have grant to send me these maps? if you have please send me (from the mapeditor)
if not tell me your exact username and i will grant it to it.
by Stratego (dev)
Sun May 17, 2020 6:06 pm
Forum: DEVELOPER version changes
Topic: version 1.121
Replies: 4
Views: 183

version 1.121

version 1.120 is published

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