Search found 60 matches

by desatixix
Mon Aug 31, 2020 8:18 am
Forum: Balancing discussions
Topic: Balance: too many orcs - ANSWERED
Replies: 10
Views: 348

Balance: too many orcs - ANSWERED

Hello everyone Now many players consider orcs the most powerful race, but for some reason you continue to invent and accept units for them. The last units on the forum were several more variants of Uruk. When will the orcs be weakened, because we are waiting for this(
by desatixix
Sat Aug 29, 2020 2:06 pm
Forum: Subraces and Subfactions
Topic: Scalefolk rework
Replies: 403
Views: 28200

Re: Scalefolk rework

I can't wait to play for them) How soon will they appear? and how many units will there be?
by desatixix
Thu Jul 30, 2020 5:21 pm
Forum: Others
Topic: New battle mode
Replies: 9
Views: 1026

Re: New battle mode

no one can hear us:(
by desatixix
Wed May 20, 2020 2:03 pm
Forum: Balancing discussions
Topic: "1 week balance for AOF 4 races" Project FINISHED
Replies: 133
Views: 3626

Re: "1 week balance for AOF 4 races" Project

not know, wrote about this here or not, but a new elven mage is immortal: under the form of enta him can demolish almost all HP, but he transforms into a mage and restores HP. Therefore, it can live a very long time. Make either memorizing the number of HP when switching forms, or make a cooldown
by desatixix
Tue May 05, 2020 12:14 pm
Forum: Other asset ideas (terrain, sound ...)
Topic: AOF skins
Replies: 40
Views: 3223

Re: AOF skins

I have some ideas for skins. 1 Make skins for TC, two basic ones are already available, these are skins from AOF And AOS.2 Set of skins for elves: Dark elves/ Night elf. Set of skins for people: Desert troops. Set of skins for orcs: Dictators ( armor and weapons are more brutal)
by desatixix
Mon Mar 09, 2020 6:19 pm
Forum: Reporting Issues
Topic: "Some Bugs"
Replies: 43
Views: 2798

Re: "Some Bugs"

I said so
by desatixix
Mon Mar 09, 2020 11:50 am
Forum: Reporting Issues
Topic: "Some Bugs"
Replies: 43
Views: 2798

Re: "Some Bugs"

I meant an archer on a horse in a race of people
by desatixix
Sun Mar 08, 2020 7:50 am
Forum: Reporting Issues
Topic: "Some Bugs"
Replies: 43
Views: 2798

Re: "Some Bugs"

An error occurred in which my equestrian archer, sitting in a transport ship, lost the upper part of his image and could not get out of the boat.
To solve the problem, I killed him) For the rest so far no errors have been observed.
by desatixix
Wed Mar 04, 2020 6:23 pm
Forum: Reporting Issues
Topic: "Some Bugs"
Replies: 43
Views: 2798

Re: "Some Bugs"

yes :!:
by desatixix
Wed Mar 04, 2020 3:39 pm
Forum: Reporting Issues
Topic: "Some Bugs"
Replies: 43
Views: 2798

Re: "Some Bugs"

Still errors in which the bot elf produces a dryad and sun elf, which as far as I know should only be in the editor
by desatixix
Tue Mar 03, 2020 10:46 am
Forum: Multiplayer discussions
Topic: Multiplayer - Unexpected end game message
Replies: 5
Views: 1037

Re: Multiplayer - Unexpected end game message

Yes, I’m sure the whole situation is this: I go into the game that we played normally, the move of my opponent, IMaRaZ, one of his units twitched as if he had gone, and then the inscription, game Over, and closing game area got out. I tried restarting, but nothing changed, and the next day he comple...
by desatixix
Mon Mar 02, 2020 5:59 am
Forum: Multiplayer discussions
Topic: Multiplayer - Unexpected end game message
Replies: 5
Views: 1037

Re: Multiplayer - Unexpected end game message

Today I went into the game, and everything is fine, that is, the error is gone!
by desatixix
Sun Mar 01, 2020 7:17 pm
Forum: Multiplayer discussions
Topic: Multiplayer - Unexpected end game message
Replies: 5
Views: 1037

Multiplayer - Unexpected end game message

I played a multiplayer game, and suddenly an inscription appears, game over, closing the game. Am I losing or is my opponent out? We both had a lot of buildings and units, how can I find out what happened? (I’ve been promoted after this game)
by desatixix
Sun Mar 01, 2020 11:09 am
Forum: Reporting Issues
Topic: "Some Bugs"
Replies: 43
Views: 2798

Re: "Some Bugs"

Can you leave the old ones for the editor?
by desatixix
Sat Feb 29, 2020 5:01 pm
Forum: Reporting Issues
Topic: "Some Bugs"
Replies: 43
Views: 2798

Re: "Some Bugs"

Yes :lol:
by desatixix
Sat Feb 29, 2020 1:54 pm
Forum: Reporting Issues
Topic: "Some Bugs"
Replies: 43
Views: 2798

Re: "Some Bugs"

No, just a giant skeleton with about 30 hp and 12 attacks)
by desatixix
Fri Feb 28, 2020 6:33 pm
Forum: Reporting Issues
Topic: "Some Bugs"
Replies: 43
Views: 2798

Re: "Some Bugs"

I found a mistake in which the giant skeleton is not treated by eating a corpse. one more: the new magician warfell can endlessly use the orange crystal, and later some other
by desatixix
Fri Feb 28, 2020 6:31 pm
Forum: Undead
Topic: The fallen king
Replies: 20
Views: 1335

Re: The fallen king

Can't you see that you are being ignored? Your character will not be added if you do not make a useful contribution to the game
by desatixix
Wed Feb 26, 2020 12:28 pm
Forum: Undead
Topic: The Phantom Update
Replies: 399
Views: 25656

Re: The Phantom Update

Draw, try it yourself :geek:
by desatixix
Sun Feb 23, 2020 9:49 am
Forum: Others
Topic: Archers do not shoot through walls
Replies: 31
Views: 1267

Re: Archers are wrong!

Perhaps the fog of war appears behind the walls and the archers do not see anything? Then they will not need to change their range and damage. But if, for example, the infantry passes behind the wall, and there is an enemy, then when choosing your archer the visibility disappears again? :idea:
by desatixix
Sat Feb 22, 2020 8:08 am
Forum: Others
Topic: Archers do not shoot through walls
Replies: 31
Views: 1267

Re: Archers are wrong!

But then you can make sure that they do not shoot through the walls, and the range decreases through the trees? (With trees other than elves)
by desatixix
Fri Feb 21, 2020 5:04 pm
Forum: Others
Topic: Archers do not shoot through walls
Replies: 31
Views: 1267

Re: Archers are wrong!

The question immediately arises of how difficult it will be to do, because not all obstacles interfere with shooting, for example, he can shoot through small stones or bushes, but through trees, for example, with a chance of miss
by desatixix
Fri Feb 21, 2020 5:01 pm
Forum: Others
Topic: Archers do not shoot through walls
Replies: 31
Views: 1267

Re: Archers are wrong!

Do you think this will be realized soon?
by desatixix
Fri Feb 21, 2020 3:09 pm
Forum: Others
Topic: Archers do not shoot through walls
Replies: 31
Views: 1267

Archers do not shoot through walls

I propose to make sure that archers do not shoot through walls and similar obstacles, as this is unfair.
by desatixix
Tue Feb 18, 2020 9:16 am
Forum: DEVELOPER version changes
Topic: version 1.114
Replies: 8
Views: 617

Re: version 1.114

I have all the updates
by desatixix
Mon Feb 17, 2020 9:58 am
Forum: Others
Topic: Transfer
Replies: 0
Views: 711

Transfer

Dear Stratego! Can I ask you to add at least some of the units from the map editor from AOS to AOF?
by desatixix
Mon Feb 17, 2020 7:31 am
Forum: Subraces and Subfactions
Topic: Holy knights
Replies: 10
Views: 707

Re: Holy knights

Ok, I will try to draw better)
by desatixix
Sun Feb 16, 2020 8:17 am
Forum: Subraces and Subfactions
Topic: Holy knights
Replies: 10
Views: 707

Re: Holy knights

As I understand it, it is not necessary to do a campaign to get units in the editor?
by desatixix
Sat Feb 15, 2020 11:51 am
Forum: Subraces and Subfactions
Topic: Holy knights
Replies: 10
Views: 707

Re: Holy knights

Me too, this is the only :)

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