Search found 79 matches

by Jasondunkel
Sun Aug 02, 2020 6:59 pm
Forum: Tanks
Topic: Typ 4 Ho-Ro
Replies: 0
Views: 20

Typ 4 Ho-Ro

The Type 4 "Type 4-15 cm Ho-Ro self-propelled howitzer" was a self-propelled howitzer of the Japanese army.

https://de.wikipedia.org/wiki/Typ_4_Sel ... ette_Ho-Ro

http://www.ww2technik.de/sites/ari/Ho-Ro.htm
by Jasondunkel
Sun Aug 02, 2020 6:46 pm
Forum: Tanks
Topic: Ho-Ni III
Replies: 0
Views: 18

Ho-Ni III

The Type 3 Ho-Ni III was a Japanese fighter tank used by the Imperial Japanese Army from 1943 to 1945. The predecessor is Type 1 Ho-Ni II The HO-HI III had a much better pak and is equal to the German 7,5-cm-KwK 40 L/43 pak. http://www.ww2technik.de/sites/ari/Ho-Ni%20III.htm https://de.wikipedia.org...
by Jasondunkel
Fri Jul 31, 2020 8:08 pm
Forum: Infantry
Topic: Calvary
Replies: 5
Views: 78

Re: Calvary

mountesince the riders only had carabiners, they could only shoot with difficulty while riding. otherwise they were used as pack animals.
so the question is how to install them. for the first world war variant, definitely good
by Jasondunkel
Wed Jul 29, 2020 5:08 pm
Forum: Infantry
Topic: Volkstrum +IMG
Replies: 56
Views: 358

Re: Volkstrum +IMG

Also I feel like they would be sort of useless. 3 turns is a ripoff. The 3/3 variant is about preventing speming. because if this unit is built per round there will be some who only build the "volkssturm" and complete the map with it. so it should be braked. We had similar problems in the past, whe...
by Jasondunkel
Sun Jul 26, 2020 12:09 pm
Forum: Others
Topic: shooting from factories
Replies: 4
Views: 48

shooting from factories

what do you think about it if we can shoot from factories, (barracks, tank factory and shipyard,), so if there is a mg-unit in the shipyard as an example, it can't do anything but stand there at the moment. but that's actually illogical. normally they'd defend the installations. the only problem is ...
by Jasondunkel
Sun Jul 26, 2020 10:13 am
Forum: Infantry
Topic: Volkstrum +IMG
Replies: 56
Views: 358

Re: Volkstrum +IMG

der volkssturm was the last call of children and seniors. the idea to provide them with a cost is right but i think there is a danger of spamming and yes, they were very weak and except for the bazooka they also had bad weapons [/quote] I edited the stats to make spamming it less valuable [/quote] ...
by Jasondunkel
Sat Jul 25, 2020 7:48 pm
Forum: Infantry
Topic: Volkstrum +IMG
Replies: 56
Views: 358

Re: Volkstrum +IMG

I may have spelled this wrong but they were civilian militia used near the end of the war by Germany they would have a panzerfaust ability and the following stats Hp:15 Attack:5 Cost:1 Speed:3 Sight:4 Armor:0 Pierce armor:0 der volkssturm was the last call of children and seniors. the idea to provi...
by Jasondunkel
Thu Jul 23, 2020 12:20 pm
Forum: Units & Structures (See Nations for accepted Unit nations)
Topic: Goliath, tracked mine!
Replies: 35
Views: 3562

Re: Goliath, tracked mine!

Yeetbruh wrote:
Thu Jul 23, 2020 1:57 am
I'm pretty sure the technical name is the gerat 67
almost right. the english keyboard has no "ä"
it is therefore written " Gerät 67" and the following models "Gerät 671" and "Gerät 672".

lol
by Jasondunkel
Fri Jul 17, 2020 4:59 pm
Forum: Planes
Topic: Jet techs - be different among nations
Replies: 4
Views: 110

Re: Jet techs - be different among nations

I dont understand why thw germans can unlock jets at so early stage. I mean didnt they have almost thw same time of introduction for the jet fighters. They have only 1 month of difference in introduction and its research is almost at the same time? the germans started research a year earlier than t...
by Jasondunkel
Fri Jul 17, 2020 4:51 pm
Forum: Infantry
Topic: British Medic and Medical Camp
Replies: 12
Views: 91

Re: British Medic and Medical Camp

Since there isn't any medic for Britain rn, I made one... It's kinda irritating to use other allied soldiers for medic, although medics aren't that needed. https://i.ibb.co/njWYF18/unit-gb-inf-medic.png https://i.ibb.co/mSb6hPk/bld-gb-medical-camp.png https://i.ibb.co/TmbMXgH/bld-gb-medical-camp-oc...
by Jasondunkel
Wed Jul 15, 2020 4:50 pm
Forum: Issues
Topic: German Seaplane is OP
Replies: 8
Views: 129

Re: German Seaplane is OP

So, what if bombers will retain its capability of being produced in TCs, but can the seaplanes be only produced in shipyards? To at least help the spam... And irl, it's kinda impossible for seaplanes to land on ground But still, can its attack power be reduced? Since it's weird for a seaplane easil...
by Jasondunkel
Tue Jul 14, 2020 2:01 pm
Forum: Ships
Topic: German U-Boot class XXI
Replies: 3
Views: 41

Re: German U-Boot class XXI

yes, this milestone of the submarine class should be included. the basic idea has been adopted by all nations for a very long time my idea would be that there are two shots like the japanese i-400. because of the crawl speed it should only be seen in a radius of 3 fields, i would also make the armor...
by Jasondunkel
Mon Jul 13, 2020 4:14 pm
Forum: Ships
Topic: Sovetsky Soyuz class battleship
Replies: 1
Views: 32

Re: Sovetsky Soyuz class battleship

Sovetsky Soyuz class battleship https://youtu.be/uN5DfhaRav4 https://ru.m.wikipedia.org/wiki/%D0%9B%D0%B8%D0%BD%D0%B5%D0%B9%D0%BD%D1%8B%D0%B5_%D0%BA%D0%BE%D1%80%D0%B0%D0%B1%D0%BB%D0%B8_%D0%BF%D1%80%D0%BE%D0%B5%D0%BA%D1%82%D0%B0_23 https://en.m.wikipedia.org/wiki/Sovetsky_Soyuz-class_battleship I di...
by Jasondunkel
Mon Jul 13, 2020 7:25 am
Forum: Others
Topic: Bomber surface damage ( splash )
Replies: 3
Views: 56

Re: Bomber surface damage ( splash )

Puss_in_Boots wrote:
Mon Jul 13, 2020 1:56 am
So reduce all the bonuses?
just the surface damage ( splash)
by Jasondunkel
Sun Jul 12, 2020 5:42 pm
Forum: Others
Topic: fighter-bombers damage against buildings
Replies: 0
Views: 19

fighter-bombers damage against buildings

here i think the damage is currently also too high, the complete destruction with one blow should be reserved for the bombers. like the stuka, the fighter-bombers are quite accurate but a plane should not be able to destroy a complete harbour or factory. My suggestion is that at least two fighter-bo...
by Jasondunkel
Sun Jul 12, 2020 5:35 pm
Forum: Others
Topic: Bomber surface damage ( splash )
Replies: 3
Views: 56

Bomber surface damage ( splash )

i consider the surface damage ( splash )of the bombers to be too great. if i bombard a unit and destroy the two units or buildings to the side and behind with one attack, it as too intensive. the attacked unit should be destroyed. the other things no matter if tank, factory ship or anything else sho...
by Jasondunkel
Sun Jul 12, 2020 4:52 pm
Forum: Planes
Topic: Jet techs - be different among nations
Replies: 4
Views: 110

Re: Jet techs - be different among nations

How will this affect Japan and the Axis and Allies Alliances? as per description there germany can build the jet engine right away, so it can build the me 262 quite quickly. the other countries old later. the russians should and japanese should be treated similar to the usa. the russians in researc...
by Jasondunkel
Sun Jul 12, 2020 3:47 pm
Forum: Others
Topic: Changing Plane Production - Bombers, Hydros
Replies: 2
Views: 55

Re: Changing Plane Production - Bombers, Hydros

BOMBERS Like heavy tanks and battleships are produced in their respective buildings instead of TCs bombers should fit this patern as well. Being the heaviest of planes they cause destructive splash damage whereas fighterbombers do not. SEAPLANES Should only be produced from Aircraft Carriers and Sh...
by Jasondunkel
Sun Jul 12, 2020 3:35 pm
Forum: Issues
Topic: German Seaplane is OP
Replies: 8
Views: 129

Re: German Seaplane is OP

Puss_in_Boots wrote:
Sun Jul 12, 2020 1:15 pm
I have in a different change in mind
which?

otherwise i don't think it's too strong. it only has power for ships and buildings, a few missiles and it's destroyed. so if you don't have the upgrade for the air-to-air missile yet...
get
by Jasondunkel
Sat Jul 11, 2020 6:18 pm
Forum: Vehicles
Topic: Puma armored car
Replies: 15
Views: 476

Re: Puma armored car

Stratego (dev) wrote:
Thu Jul 02, 2020 7:33 am
meged
what does that mean
by Jasondunkel
Sat Jul 11, 2020 5:45 pm
Forum: Planes
Topic: M6A1 seiran
Replies: 4
Views: 58

Re: M6A1 seiran

NurKaiser wrote:
Fri Jul 10, 2020 10:48 am
Why we are able to produce them only in carriers?
i think the reason was that this plane was built for the aircraft carriers and for the new i-400 submarines, and because there were only a few
by Jasondunkel
Sat Jul 11, 2020 4:47 pm
Forum: Infantry
Topic: Gurkhas
Replies: 2
Views: 957

Re: Gurkhas

i think before we bring in new countries or their infantry we should first finish the main countries with all the stuff and make the gameplay so that we are all happy with it.

then you can certainly accommodate such units
by Jasondunkel
Sat Jul 11, 2020 8:51 am
Forum: Tanks
Topic: Sturmpanzer iV
Replies: 0
Views: 27

Sturmpanzer iV

A mobile artillery unit. with false names. nickname "brummbär"
should be significantly better than the wasp and stuIG 33b, both in attack and in defence or armament

https://de.wikipedia.org/wiki/Sturmpanzer_IV
by Jasondunkel
Sat Jul 11, 2020 8:44 am
Forum: Tanks
Topic: StuiG 33B
Replies: 3
Views: 775

StuiG 33B

A moving artillery unit. should be much better than the "bison" and have similar attacking power to the "wasp", but better armor, especially because its silhouette was smaller

here the link
https://de.wikipedia.org/wiki/StuIG_33_B
by Jasondunkel
Sat Jul 11, 2020 8:26 am
Forum: Others
Topic: Artillery needs change - pack/unpack?
Replies: 17
Views: 177

Re: Artillery needs change - pack/unpack?

First of pls no pack and unpack version. It's not needed for there are already trucks. In really life they are indeed setup first but so do mgs. Next is pls consider the range. It should outrange infantry. Reason is that is their real purpose. To attack and not to be attacked first. They don't need...
by Jasondunkel
Fri Jul 10, 2020 3:57 pm
Forum: Ships
Topic: New ability for all ships
Replies: 4
Views: 45

Re: New ability for all ships

we already had that for the aircraft carriers, but was discarded because they were then almost invincible

it would be nice but if the repair in the port would be a little faster
by Jasondunkel
Fri Jul 10, 2020 3:54 pm
Forum: Ships
Topic: Damage affects ships performance.
Replies: 2
Views: 27

Re: Damage affects ships performance.

the idea is certainly a good one, if it works for ships, you could do it for other units as well, but I think it will be difficult to program
by Jasondunkel
Thu Jul 09, 2020 9:23 pm
Forum: Nations
Topic: Romania
Replies: 4
Views: 33

Re: Romania

Yeetbruh wrote:
Thu Jul 09, 2020 6:40 pm
Romania could have the ability to have improved production speed for tanks as it had a lot of oil?
i do not see the connection.
would you like romania as an additional country in the game?
if so, which units? and what does oil have to do with the illegality of production?
by Jasondunkel
Thu Jul 09, 2020 12:52 pm
Forum: Feedback about this forum
Topic: problem of forum. two Jasondunkels
Replies: 5
Views: 333

Re: problem of forum.

NurKaiser wrote:
Wed Jul 08, 2020 12:40 pm
There in forum I see as moderators two Jasondunkels. How is it?
i only exist once. and stratego is still the presenter. and he doesn't know why i am being displayed twice. i help him a little here
by Jasondunkel
Thu Jul 09, 2020 12:48 pm
Forum: Others
Topic: Artillery needs change - pack/unpack?
Replies: 17
Views: 177

Re: Artillery needs change - pack/unpack?

You could give the artiller cannons a first strike when the infantry attacks, but this first strike would only be half of their attack power

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