Search found 120 matches

by ethanking5
Wed Sep 25, 2019 11:09 am
Forum: Modders lounge
Topic: Modding
Replies: 9
Views: 2483

Modding

I recently entered modding but it won't let me activate my modded version or use mode or make mod packs so I can make my own varient idea can someone explain stratego was helpful but I need everything from beginning step by step anyone good at instructions
by ethanking5
Wed Sep 25, 2019 10:01 am
Forum: Map & campaign ideas/issues
Topic: Murder Map
Replies: 18
Views: 2664

Re: Murder Map

I meant 80% spell resistance and 2 parmor
by ethanking5
Wed Sep 25, 2019 9:18 am
Forum: Map & campaign ideas/issues
Topic: Murder Map
Replies: 18
Views: 2664

Re: Murder Map

Raise attack by 4 and spell resistance and p armor are set to 80%
by ethanking5
Wed Sep 25, 2019 8:56 am
Forum: Map & campaign ideas/issues
Topic: Murder Map
Replies: 18
Views: 2664

Re: Murder Map

Cost 4
Hp35
Attack 20
Speed 3
Sight 4
Range 1
Armor 1
How's this
by ethanking5
Wed Sep 25, 2019 1:23 am
Forum: Map & campaign ideas/issues
Topic: Dandd campaign
Replies: 2
Views: 1344

Dandd campaign

I had idea like the game dungeon and dragon
Each map could be a quest I have it planned and could give instructions but am really bad at making maps. Any good map makers out there
by ethanking5
Wed Sep 25, 2019 1:20 am
Forum: Map & campaign ideas/issues
Topic: Murder Map
Replies: 18
Views: 2664

Re: Murder Map

@Alexander82 Did this guy ever get implemented?
by ethanking5
Tue Sep 24, 2019 8:58 pm
Forum: New variant ideas
Topic: Age of insanity
Replies: 0
Views: 1995

Age of insanity

A game idea I had and have discussed with Daniel but wish to see what forum thinks mixes in with an idea by General Brave called age of unreality this idea brings together the normal modern unit's like police, and mafia but adds military and terrorists and an occult class using demons and monsters g...
by ethanking5
Tue Sep 24, 2019 7:59 pm
Forum: New game types in the game (like capture the flag)
Topic: Alternative unit armor
Replies: 28
Views: 3038

Re: Alternative unit armor

Little bit of polish
by ethanking5
Tue Sep 24, 2019 7:12 pm
Forum: Archive
Topic: Dev version
Replies: 1
Views: 1175

Dev version

When will the next dev version be available for download it is very basic right now
by ethanking5
Tue Sep 24, 2019 6:23 pm
Forum: Archive
Topic: aog game stuff
Replies: 4
Views: 1539

Re: aog game stuff

more stuff free theres alot
https://kenney.nl/assets
by ethanking5
Tue Sep 24, 2019 5:36 pm
Forum: Archive
Topic: aog game stuff
Replies: 4
Views: 1539

Re: aog game stuff

i found this i think it would make good reference
https://mobilegamegraphics.com/product- ... freestuff/
by ethanking5
Tue Sep 24, 2019 5:31 pm
Forum: Archive
Topic: aog game stuff
Replies: 4
Views: 1539

aog game stuff

here i will post any game assets i find that i think can be used as references or freebies
this one is free to use hope it helps
https://craftpix.net/freebies/free-pixe ... cons-pack/
by ethanking5
Tue Sep 24, 2019 5:19 pm
Forum: New game types in the game (like capture the flag)
Topic: Alternative unit armor
Replies: 28
Views: 3038

Re: Alternative unit armor

another idea would be creating an ingame unit editor with a basic group of colors mentioned here
https://www.androidutils.com/forum/view ... 1ef6ba441e
by ethanking5
Tue Sep 24, 2019 5:18 pm
Forum: Gameplay & UI
Topic: unit customization - player draws ANSWERED
Replies: 4
Views: 1889

unit customization - player draws ANSWERED

allows players to change there unit apperence using a built in charactor editor or using the premade alt skins designed for each unit indavidually
for alt skins go here
https://www.androidutils.com/forum/view ... 1ef6ba441e
by ethanking5
Tue Sep 24, 2019 5:12 pm
Forum: New game types in the game (like capture the flag)
Topic: prize animals/trophies
Replies: 2
Views: 1408

Re: prize animals/trophies

im not sure now that i said it for a game type but maybe as a unit where if you manage to slaay it it buffs the slayers stats does that make sense to you @LordOfAles
by ethanking5
Tue Sep 24, 2019 4:21 pm
Forum: Others
Topic: Starwars version: Question - will this continue?
Replies: 31
Views: 5496

Re: Question - will this continue?

so that means it wont continue?
by ethanking5
Tue Sep 24, 2019 4:18 pm
Forum: New game types in the game (like capture the flag)
Topic: prize animals/trophies
Replies: 2
Views: 1408

prize animals/trophies

in this mode when you kill one of these special prize animals then your unit gains a buff in one of its stats these prize animals would need to specially designed some examples would be killing a rhino for 2 extra attack, cheetah for 1 extra speed, or a monkey for 1 extra range. what do you think?
by ethanking5
Tue Sep 24, 2019 4:13 pm
Forum: New game types in the game (like capture the flag)
Topic: Alternative unit armor
Replies: 28
Views: 3038

Re: Alternative unit armor

@Savra @StormSaint373 would you be willing to help on this project?
by ethanking5
Tue Sep 24, 2019 10:30 am
Forum: Others
Topic: Starwars version: Question - will this continue?
Replies: 31
Views: 5496

Re: Question - will this continue?

Did we ever get the license for this game?
by ethanking5
Tue Sep 24, 2019 1:00 am
Forum: New game types in the game (like capture the flag)
Topic: Alternative unit armor
Replies: 28
Views: 3038

Re: Alternative unit armor

I'm thinking a group of skins with alternate armor weapons and ornamental designs but keeping their base stats the same maybe a new shield or an axe instead of a sword or a different mount change the unit slightly without using drastic measures did I explain well enough if not makazuwr32 could proba...
by ethanking5
Tue Sep 24, 2019 12:20 am
Forum: Technologies
Topic: Reinforced imperial plates
Replies: 0
Views: 2423

Reinforced imperial plates

All empire unit's gain 2 armor cost 4 turns
by ethanking5
Mon Sep 23, 2019 11:46 pm
Forum: New game types in the game (like capture the flag)
Topic: Alternative unit armor
Replies: 28
Views: 3038

Re: Alternative unit armor

Maybe but is there a way to do that
by ethanking5
Mon Sep 23, 2019 10:29 pm
Forum: Units & Structures
Topic: Inferno squad
Replies: 11
Views: 2229

Re: Inferno squad

I tried to do sniper @Puss_in_Boots either look ok
by ethanking5
Mon Sep 23, 2019 8:45 pm
Forum: New game types in the game (like capture the flag)
Topic: Alternative unit armor
Replies: 28
Views: 3038

Re: Alternative unit armor

Close enough to what i am looking for. 1. Skin should not be changeable. 2. Weapons and armor can't be changed too drastically in colors as well. 3. I suggest different changes if this will be a thing: Different shield shape; Different helmet; Different shield ornament; Different tunic ornament. I ...
by ethanking5
Mon Sep 23, 2019 8:41 pm
Forum: New game types in the game (like capture the flag)
Topic: Alternative unit armor
Replies: 28
Views: 3038

Re: Alternative unit armor

What is the motive behind these alternative skins? StormSaint373 my notice behind these alternative skins is to give players more variety when using units as they will be able to actually make that unit look different or say someone needs a unit for a specific map but don't like how it looks they c...
by ethanking5
Mon Sep 23, 2019 8:24 pm
Forum: New game types in the game (like capture the flag)
Topic: Alternative unit armor
Replies: 28
Views: 3038

Re: Alternative unit armor

Newer version
by ethanking5
Mon Sep 23, 2019 8:13 pm
Forum: New game types in the game (like capture the flag)
Topic: Alternative unit armor
Replies: 28
Views: 3038

Re: Alternative unit armor

My attention is completely on this project if this falls through I can bring back up the alternative but I want to see this happen
by ethanking5
Mon Sep 23, 2019 7:36 pm
Forum: New game types in the game (like capture the flag)
Topic: Alternative unit armor
Replies: 28
Views: 3038

Re: Alternative unit armor

More like this
by ethanking5
Mon Sep 23, 2019 7:33 pm
Forum: New game types in the game (like capture the flag)
Topic: Damage mode CLOSED
Replies: 8
Views: 1478

Re: Damage mode closed

:lol: I just realized that these two topics are quite similar
http://www.ageofstrategy.net/viewtopic.php?f=19&t=7355

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