Search found 599 matches

by DreJaDe
Mon Sep 21, 2020 11:06 am
Forum: Unit balancing
Topic: Merc longbow rebalance
Replies: 13
Views: 76

Re: Merc longbow rebalance

Dont know why but merc longbow is not op to me butnrather the skirmisher one. Most my games with merc spammer spam skirmisher merc making the longbow useless also because they deny the condotiere more easily. By the time the longbow is viable the normal one is already upgraded that the merc one seem...
by DreJaDe
Mon Sep 21, 2020 10:26 am
Forum: Unit - infantry
Topic: Royal Guard or something idk
Replies: 122
Views: 1110

Re: Royal Guard or something idk

QuadrupoleStrat wrote:
Mon Sep 21, 2020 10:07 am
Ngl sword version looks rad.
Mayve make the sword bit longer and shinier... hmm maybe make the knight overall shinier. Knights should be shiny...
by DreJaDe
Sat Sep 19, 2020 6:02 am
Forum: Unit balancing
Topic: Making scythed chariot wheels not consuming action
Replies: 2
Views: 23

Re: Making scythed chariot wheels not consuming action

Is it too much to ask for this? They the chariots were moving with scythed wheels so it would make sense adding this. The chariot wheels ability has also very little damage. If this were to be added I think reducing the damage of scythes to 5 would be viable? Well, if that is how you mean then it w...
by DreJaDe
Wed Sep 16, 2020 11:29 am
Forum: Technologies
Topic: Forest cover
Replies: 2
Views: 20

Forest cover

Since the introduction of terrain giving buffs to units, i think its time to also add this type of buff. When land units gets onto the forest tiles they will have an invisibility buff. Not included in this are the Heavy Tanks. To balance also this, i also suggest the limitation of sight. Like -2 sig...
by DreJaDe
Wed Sep 16, 2020 11:24 am
Forum: Others
Topic: Make At Cannons Range 2
Replies: 4
Views: 102

Re: Make At Cannons Range 2

For me the ability is the best.
by DreJaDe
Wed Sep 16, 2020 4:31 am
Forum: Balancing discussions
Topic: Orc dragons are too strong.- ANSWERED
Replies: 8
Views: 112

Re: Orc dragons are too strong.- ANSWERED

The priest is available to the human, but what about the elves and the undead. In addition, this is a sacrifice of a priest in order to remove the effect that will be applied to the Wyrm on the next turn again. You will need a lot of archers to kill Wyrm in 1 turn and to prevent this from happening...
by DreJaDe
Tue Sep 15, 2020 10:36 pm
Forum: Others
Topic: Quality of Life suggestions for multiplayer
Replies: 15
Views: 163

Re: Quality of Life suggestions for multiplayer

Agree on the first suggestion
by DreJaDe
Tue Sep 15, 2020 10:08 pm
Forum: Balancing discussions
Topic: Orc dragons are too strong.- ANSWERED
Replies: 8
Views: 112

Re: Orc dragons are too strong.- ANSWERED

Can I send a screenshot of the spam here? Yes, dragons have a recharge, but as I wrote, you can avoid it by making different dragons in a circle. The Orc Dragon Tech tree is worth little more than the Human Drake tree when you count. Yes, orc dragons have vulnerabilities like other dragons, but unl...
by DreJaDe
Tue Sep 15, 2020 11:28 am
Forum: Balancing discussions
Topic: Remove dodges from orc spear throwers.- ANSWERED
Replies: 47
Views: 209

Re: Remove dodges from orc spear throwers.- ANSWERED

And you write as if elves have only archers without glades, ents (thorn elemental for example has 100% damage on counter and 1/50% power range which is awesome to hold off orcs and/or kill 'em), their own melee (cavalry or other variants), or wolves. (Or dodges of elves). Later, when i will be a bi...
by DreJaDe
Sun Sep 13, 2020 10:30 pm
Forum: Units/techs/effects
Topic: Catapult lvl bug IMPLEMENTED
Replies: 2
Views: 45

Catapult lvl bug IMPLEMENTED

Catapult when under construction get a bug that when you upg it to lvl2, the under construction catapult will have full health but won't be able to do anything.
by DreJaDe
Sat Sep 12, 2020 6:58 am
Forum: Unit - infantry
Topic: Rajput warrior
Replies: 17
Views: 140

Re: Rajput warrior

Either way it is fine. I only copied the reference. Make the sleeves the same as the previous one and it'll be the same as reference. (Except for the sword) they look like this. https://i.ibb.co/mFFzJN7/Rajput-4.jpg unit_rajput.png Ow yeah. Theres like that too. What i saw is the curved one. I thou...
by DreJaDe
Sat Sep 12, 2020 5:20 am
Forum: Unit - infantry
Topic: Rajput warrior
Replies: 17
Views: 140

Re: Rajput warrior

QuadrupoleStrat wrote:
Sat Sep 12, 2020 3:38 am
This took a while.

Chakram projectile
chakram projectile.png
Chakram throw
Throw chakram ability.png
Rajput warrior
Made the sword more bent
by DreJaDe
Fri Sep 11, 2020 11:19 am
Forum: artillery
Topic: ribault/organ gun
Replies: 7
Views: 141

Re: ribault/organ gun

Added l4cus's unit
by DreJaDe
Fri Sep 11, 2020 11:09 am
Forum: Map & campaign ideas/issues
Topic: possible to win map: Histories /The Dwarven Invasion
Replies: 52
Views: 1065

Re: possible to win map: Histories /The Dwarven Invasion

Anchar wrote:
Fri Sep 11, 2020 9:39 am
I want to say that I specifically did an experiment on this map, placing a cavalryman and a spearman in the strike zone, the dwarf always shifted towards the cavalryman.
Of course it would.
by DreJaDe
Fri Sep 11, 2020 8:56 am
Forum: artillery
Topic: congreve rockets
Replies: 17
Views: 293

Re: congreve rockets

Gral.Sturnn wrote:
Fri Sep 11, 2020 4:57 am
A 3 by 3 area of effect with high damage with a 5 turn cooldown between attacks?
I think 3x3 is too much of a stretch considering 1 unit here is supposed to be like an army already
by DreJaDe
Fri Sep 11, 2020 8:52 am
Forum: Map & campaign ideas/issues
Topic: possible to win map: Histories /The Dwarven Invasion
Replies: 52
Views: 1065

Re: possible to win map: Histories /The Dwarven Invasion

Anchar wrote:
Fri Sep 11, 2020 7:47 am
I think this is a feature of the AI, he prefers to walk up to the left. I used a similar strategy, but my extreme equestrian was killed by an extreme dwarf.
Its just the abuse of ai attacking the closest for melee.
by DreJaDe
Thu Sep 10, 2020 11:31 pm
Forum: Map & campaign ideas/issues
Topic: possible to win map: Histories /The Dwarven Invasion
Replies: 52
Views: 1065

Re: possible to win map: Histories /The Dwarven Invasion

Alexander82 wrote:
Thu Sep 10, 2020 11:05 pm
Maybe the solution is just to make more obvious the needed strategy.
Well i kinda give hints in the game.

I said the key to win this is the cavalry or smt in the map.

I also leave hints in the chat to the people who asked

People there actually get it and many completed it.
by DreJaDe
Thu Sep 10, 2020 11:28 pm
Forum: artillery
Topic: ribault/organ gun
Replies: 7
Views: 141

Re: ribault/organ gun

Here my try

just edit it as you want or just make one that will loog good.
by DreJaDe
Thu Sep 10, 2020 11:04 pm
Forum: Map & campaign ideas/issues
Topic: possible to win map: Histories /The Dwarven Invasion
Replies: 52
Views: 1065

Re: possible to win map: Histories /The Dwarven Invasion

Stratego (dev) wrote:
Thu Sep 10, 2020 10:54 pm
i could not comlete - how can i? please show me - thanks!
Ok here. Ill give the first map away.

Btw the 3rd map is the easiest one

https://youtu.be/lQ2i8U3S-bY
by DreJaDe
Thu Sep 10, 2020 10:29 pm
Forum: Graphics
Topic: Palisades doesn't line up correctly
Replies: 9
Views: 123

Re: Palisades doesn't line up correctly

Endru1241 wrote:
Thu Sep 10, 2020 9:31 pm
And why it's happening is explained in my post.
In short - we just lack images of palisade different allignments.
If I had the same set of images as for wall - implementation would be super easy.
Wouldnt palisade work if it has a set like the walls in AOW?
by DreJaDe
Thu Sep 10, 2020 9:15 pm
Forum: Map & campaign ideas/issues
Topic: possible to win map: Histories /The Dwarven Invasion
Replies: 52
Views: 1065

Re: possible to win map: Histories /The Dwarven Invasion

Anchar wrote:
Thu Sep 10, 2020 9:02 pm
Therefore, it is easy for you, because you know the algorithm as the one who created it. But a map with 30+ tries, I don't think it's average difficulty.
I guess

Btw this campaign is certified to still be completable
by DreJaDe
Thu Sep 10, 2020 8:34 pm
Forum: Campaign map discussions
Topic: Campaign Difficulty IMPLEMENTED
Replies: 24
Views: 3202

Re: Campaign Difficulty IMPLEMENTED

Oh yeah btw puzzles campaign should be moved to hard. It isn't easy at all. Who even decided to put it there lol. Im stuck at level 3. Power creep campaign is even more easier than this. It will confuse new players because of its difficulty. I put it there because it takes only few turns to finish....
by DreJaDe
Thu Sep 10, 2020 8:17 pm
Forum: Map & campaign ideas/issues
Topic: possible to win map: Histories /The Dwarven Invasion
Replies: 52
Views: 1065

Re: possible to win map: Histories /The Dwarven Invasion

Is it required? Maybe ill create later but ill give the third hint. The 3rd hint involve doing the 2nd turn move but in the southern map. 4th turn is cleaning... LOL, really is this really that hard to finish in 4 turns? And its one of the easiest part for me. Well im the creator after all. BTS when...
by DreJaDe
Thu Sep 10, 2020 11:07 am
Forum: Map & campaign ideas/issues
Topic: possible to win map: Histories /The Dwarven Invasion
Replies: 52
Views: 1065

Re: possible to win map: Histories /The Dwarven Invasion

Heres the 2nd one
For the third turn thats on you sincs this is already so big of a hint.

Image
by DreJaDe
Thu Sep 10, 2020 11:05 am
Forum: Map & campaign ideas/issues
Topic: possible to win map: Histories /The Dwarven Invasion
Replies: 52
Views: 1065

Re: possible to win map: Histories /The Dwarven Invasion

God i just can't believe it. I've tried another 15-20 more times today and i'm never even close, not even a little. I want the gems and all but i have limited time to actually do anything for enjoyment and this map is becoming such a frustration and a time suck I think it's starting to ruin the gam...
by DreJaDe
Thu Sep 10, 2020 10:36 am
Forum: Unit balancing
Topic: Bribe ability for spy
Replies: 10
Views: 127

Re: Bribe ability for spy

phoenixffyrnig wrote:
Thu Sep 10, 2020 8:58 am
Endru mentioned just recently that there might be bribery coming into play at some point with money couriers.
Im more into that but with some tweakings that idk but definitely will need some
by DreJaDe
Thu Sep 10, 2020 7:32 am
Forum: Map & campaign ideas/issues
Topic: possible to win map: Histories /The Dwarven Invasion
Replies: 52
Views: 1065

Re: possible to win map: Histories /The Dwarven Invasion

Btw, my hardest map is the Princess aec part 2 or 3. It really take me so much time to finish it and almost rework some unit but when i computed that the map is possible i just have to work hard and finish it. Thanks for the comments. This is really how I envision the players who played my campaign....
by DreJaDe
Thu Sep 10, 2020 7:29 am
Forum: Map & campaign ideas/issues
Topic: possible to win map: Histories /The Dwarven Invasion
Replies: 52
Views: 1065

Re: possible to win map: Histories /The Dwarven Invasion

Here is my try.

I can only tell you that there is no spell used in this game.

Image
by DreJaDe
Thu Sep 10, 2020 5:50 am
Forum: Unit balancing
Topic: Bribe ability for spy
Replies: 10
Views: 127

Re: Bribe ability for spy

QuadrupoleStrat wrote:
Thu Sep 10, 2020 3:13 am
Bribe as an ability for spy would be great.
30% Conversion chance.
Rng: 1
Consumes the spy.
Affected by conversion boost.
Isnt that kinda OP considering how hes invisible? Trains in just 1 turn?

Even though he only has one health? I could see an army of spy spreading converting each other.
by DreJaDe
Wed Sep 09, 2020 10:31 am
Forum: Unit - ranged (like archers)
Topic: Yumi Ashigaru with Tate
Replies: 5
Views: 89

Re: Yumi Ashigaru with Tate

O yeah I forgot.
I take the ref from 64px

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