Search found 154 matches

by DreJaDe
Wed Dec 04, 2019 11:13 pm
Forum: Others
Topic: Question about balance - ANSWERED
Replies: 6
Views: 184

Re: Question about balance

For elves, minotours are nothing but fast tank (easily counterable. Even though there's no elf that has higher stats than it.

If they commit in minotours, that's easily counterable even with the difference in stats.
by DreJaDe
Sat Nov 30, 2019 7:43 pm
Forum: Technologies
Topic: Air-ground missiles
Replies: 11
Views: 102

Re: Air-ground missiles

F4U corsairs aren't even air to ground. They were navy planes used to dogfight Japanese aircraft. A-36 and A-20 Havoc are better examples as they were ground attack aircraft. Although, A-36 was a variant of P-51 Mustang, I believe it was modified for dive bombing. The A-20 can load rockets and bomb...
by DreJaDe
Sat Nov 30, 2019 12:25 pm
Forum: Technologies
Topic: Air-ground missiles
Replies: 11
Views: 102

Re: Air-ground missiles

No I was not the one who wants more planes for US, maybe your misunderstanding something or your mistaking me for someone. anyway... Though since it's already there then why not but here's my thoughts Air to ground doesn't really have meaning. I thought that is why there's Corsair and bombers in gam...
by DreJaDe
Thu Nov 28, 2019 7:24 pm
Forum: Technologies
Topic: Air-ground missiles
Replies: 11
Views: 102

Re: Air-ground missiles

No air to ground missile pls.

This is already an AIR superiority game. I think anymore is enough.
by DreJaDe
Thu Nov 28, 2019 7:21 pm
Forum: Technologies
Topic: methamphetamine pills - Benzedrine, Pervitin
Replies: 8
Views: 103

Re: methamphetamine pills - Benzedrine, Pervitin

The +1 action would be good. I don't like the +1 power since it wouldn't have that much of a use.

Maybe make him have infinite turn for 1 turn but normal movement speed. Guess this is no good but maybe...
by DreJaDe
Wed Nov 20, 2019 7:36 pm
Forum: Elf
Topic: Crossbowmen Elf - ANSWERED
Replies: 9
Views: 241

Re: Crossbowmen Elf

Ohhh, I didn't know that. Ty.

Did it say that in the description. I feel like it doesn't say anything, last time I check it.
by DreJaDe
Wed Nov 20, 2019 12:14 pm
Forum: Issues
Topic: Just for this forum
Replies: 3
Views: 78

Re: Just for this forum

I will send an email to what I mean. I think, my point is not understandable for this.
by DreJaDe
Wed Nov 20, 2019 6:34 am
Forum: Elf
Topic: Druid bear form
Replies: 1
Views: 86

Druid bear form

Inspired by warcraft 3

A tech that would make druids be able to transform into an animal, mostly bear but can be made to be random.

It will have active effects of slow and have a unique stats compared the mobs in-game.
by DreJaDe
Wed Nov 20, 2019 6:30 am
Forum: Elf
Topic: Crossbowmen Elf - ANSWERED
Replies: 9
Views: 241

Crossbowmen Elf - ANSWERED

An elf stole dwarve's tech and fused it with elven tech to create a crossbow that works for eleves. Yey! :D ;) :lol: Active effects: Ignore Armor (works both melee and range armor.) Health:11 Dmg: 5 Range: 5 Turn: 4 (or 3) Armor:0 Bonus damage: works like normal archers Since humans and orcs have an...
by DreJaDe
Wed Nov 20, 2019 6:24 am
Forum: Reporting Issues
Topic: Summoned ENT destroys TC with it's corps IMPLEMENTED
Replies: 11
Views: 264

Re: Summoned ENT destroys TC with it's corps

is this solved already?

I don't use ents anymore but still.
by DreJaDe
Wed Nov 20, 2019 1:23 am
Forum: Reporting Issues
Topic: Various impossible maps - to rebalance
Replies: 10
Views: 240

Re: Various impossible maps - to rebalance

A while ago we started to organise them Unfortunately with the many changes there may be even more :| *sigh* among those I checked Prince of Demacia - campaign is the biggest issue Don't include "new" maps http://www.ageofstrategy.net/viewtopic.php?f=60&t=6171&p=73559&sid=62bbdd3366c02c8b1a6a49206c...
by DreJaDe
Wed Nov 20, 2019 1:18 am
Forum: Campaign map discussions
Topic: New Campaign Series - Power Creep
Replies: 26
Views: 870

Re: New Campaign Series - Power Creep

The key to 3 stars is imho: Collision (1st map) : - use petardier on wall - get shielders to the wall soonest possible - let units survive as long as You can hiding the one targeted most in the mantlet, destroying one section of a wall is a priority - after destroying wall section place units next ...
by DreJaDe
Mon Nov 18, 2019 4:37 am
Forum: Issues
Topic: Just for this forum
Replies: 3
Views: 78

Just for this forum

@Stratego (dev)

Can you make it like the other forums in here where it shows the latest topics at the bottom.

Like in AOF and AOS.
by DreJaDe
Mon Nov 18, 2019 12:20 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Buidlings' images redesign request
Replies: 126
Views: 2444

Re: Buidlings' images redesign request

Awesome

For me it will look more wall like if you remove the triangles on the frontal wall and make it just look like a proper wall.

And the tower looks like it's not yet finished.
by DreJaDe
Sat Nov 16, 2019 11:21 am
Forum: Planes
Topic: F6F Hellcat IMPLEMENTED
Replies: 2
Views: 68

Re: F6F Hellcat

@Strategist?
by DreJaDe
Sat Nov 16, 2019 5:54 am
Forum: Reporting Issues
Topic: Various impossible maps - to rebalance
Replies: 10
Views: 240

Re: Various impossible maps - to rebalance

Dwarfs-orc conflict map 1 is completable though I cant find a way to make it to three star.
by DreJaDe
Wed Nov 13, 2019 6:52 am
Forum: Others
Topic: US airforce become so underpowered
Replies: 18
Views: 210

Re: US airforce become so underpowered

Will the WIldcat have its updates (Upgrades)? this seems to be still underpowered to me compared to the new 5 turn planes of Germany.
by DreJaDe
Wed Nov 13, 2019 1:08 am
Forum: Others
Topic: US airforce become so underpowered
Replies: 18
Views: 210

Re: US airforce become so underpowered

@Stratego (dev)
What is float value?

And what does it do with the dmg?
by DreJaDe
Tue Nov 12, 2019 5:46 pm
Forum: Campaign map discussions
Topic: New Campaign Series - Power Creep
Replies: 26
Views: 870

Re: New Campaign Series - Power Creep

Most of my 3 star calculations were from my final result in testing them without stars, so I had to have accomplished them in the specified turn count. For 1st map, units inside siege mantlet can use action. And the shielders can work down the walls, as the skirmishers focus on longbowman. Also whe...
by DreJaDe
Tue Nov 12, 2019 12:01 pm
Forum: Campaign map discussions
Topic: New Campaign Series - Power Creep
Replies: 26
Views: 870

Re: New Campaign Series - Power Creep

@Endru1241
Maybe he still wants to calculate his best turn to make it hard to get the 3 stars.
by DreJaDe
Tue Nov 12, 2019 11:18 am
Forum: Campaign map discussions
Topic: New Campaign Series - Power Creep
Replies: 26
Views: 870

Re: Side Campaign Serie - Beginner's Manual.

got a prob with this campaign.

3 maps from this campaign have no set turns for the gems so I couldn't get my gems!!!

Pls Fix fast, I need that 12 gems.

Also NC campaign.

-DreJaDe
by DreJaDe
Tue Nov 12, 2019 4:56 am
Forum: Technologies
Topic: Researchable Ability - Morphine
Replies: 13
Views: 185

Re: Researchable Ability - Morphine

I actually plan to do a separate topic about this but since I see this topic I thought they're the some in some point. Invincibility is actually taken into account in my suggestion and that's why they die after the turn and not due to overdose since I don't know if they will really die in abusing it...
by DreJaDe
Mon Nov 11, 2019 11:43 pm
Forum: Technologies
Topic: Researchable Ability - Morphine
Replies: 13
Views: 185

Re: Researchable Ability - Morphine

Maybe this is just me but I think this is useless. This could only be useful for the bazooka or flamethrower unit but not for ordinary soldier or machinegunner. What about this instead. Morphine abuse He would be numb of pain and would be able to ignore damage for a turn and die after it. This can b...
by DreJaDe
Mon Nov 11, 2019 11:03 pm
Forum: Unit - infantry
Topic: arquebusier - ACCEPTED
Replies: 76
Views: 4557

Re: arquebusier - ACCEPTED

Just a suggestion.

You should do the unit as the unit, aiming the gun or assuming a firing form instead of just the unit holding it.
by DreJaDe
Mon Nov 11, 2019 10:06 pm
Forum: Others
Topic: US airforce become so underpowered
Replies: 18
Views: 210

Re: US airforce become so underpowered

I'm okay with zero being 5 turn

Shinden? What about still 5 turn but only unlockable at lvl 3?

As a new aircraft. What about f6f hellcat. This is an upgraded wildcat but I don't really know.

Last is what about the damage of wildcat?
by DreJaDe
Mon Nov 11, 2019 9:41 pm
Forum: Others
Topic: US airforce become so underpowered
Replies: 18
Views: 210

Re: US airforce become so underpowered

Untrue, the wildcats did evolve over the course of the war. From my research zeros are not cheaper Also zero and wilcats have the same speed base from my slight research just that, in a dogfight zero have more maneuverability and firepower. This cause problems for Japan of having not enough pilot in...
by DreJaDe
Mon Nov 11, 2019 6:16 pm
Forum: Others
Topic: US airforce become so underpowered
Replies: 18
Views: 210

Re: US airforce become so underpowered

Stratego (dev) I still don't understand how this works but here's my take. In that file, i don't understand where the cost come from? Zero having good general stats over wildcat besides armor and is okay but why does it only cost 4 turn? And shingen (a prototype) plane, 5 turn? I also noticed that ...
by DreJaDe
Mon Nov 11, 2019 11:09 am
Forum: Others
Topic: US airforce become so underpowered
Replies: 18
Views: 210

US airforce become so underpowered

I played this game last in last month first in last 2 months and a main of US forces, now that the updates are going back, I decided to start playing again In that 1 month game xp i know that US airforce compared to Germans are generally weaker but still almost never lose games. With BFs having more...
by DreJaDe
Sat Nov 09, 2019 3:11 am
Forum: Others
Topic: Elven tech
Replies: 7
Views: 180

Re: Elven tech

I guess that is your view but in a game where they were supposed to attack a defended TC. They wouldn't be able to conquer it if the enemy is atleast equal to them in economy or if the enemy is tier 2 or 3. They have strong range units that can be countered by the miss chances of anti archers, cheap...

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