Search found 4564 matches

by Savra
Fri Jul 24, 2020 2:30 am
Forum: Undead
Topic: Fell knight
Replies: 9
Views: 989

Re: Fell knight

It does have the scream ability.
by Savra
Thu Jul 23, 2020 3:30 pm
Forum: Elf
Topic: King ent
Replies: 10
Views: 265

Re: King ent

Looks more like a golem holding a tree then an ent.

Anyways we do have an elder ent suggested:http://ageofstrategy.net/viewtopic.php? ... f4c5f679c7
by Savra
Thu Jul 23, 2020 3:24 pm
Forum: Undead
Topic: Rider on the Nazgul
Replies: 4
Views: 87

Re: Rider on the Nazgul

I assume you're referring to a fell wing? Nazguls are just wraiths.

Anyway I believe I made a topic about this somewhere.
by Savra
Sun Jul 19, 2020 6:23 pm
Forum: Races
Topic: Scalefolk rework
Replies: 379
Views: 24432

Re: Scalefolk rework

Maybe I should finish this list the rest of the way, I hate looking at those empty spots.

Also, maybe the new art styles i've been trying might help me with the techs and the such.
by Savra
Sun Jul 19, 2020 6:21 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Gates for every race
Replies: 76
Views: 7019

Re: Gates for every race

@Stratego (dev) would you like me to email you the code from here or is this fine for now?
by Savra
Sun Jul 19, 2020 6:13 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: TownCenters have own Design based on Races
Replies: 89
Views: 15151

Re: TownCenters have own Design based on Races

Would you like me to make some huts for neutral tc's?
by Savra
Sun Jul 19, 2020 6:10 pm
Forum: AoF Votes and Polls
Topic: UD suggestion
Replies: 21
Views: 387

Re: UD suggestion

Ya, this is extending far last it's welcome. :lol:
by Savra
Sun Jul 19, 2020 5:44 pm
Forum: AoF Votes and Polls
Topic: UD suggestion
Replies: 21
Views: 387

Re: UD suggestion

Will humans be getting additions to their courier btw? Because it seems that in the end everyone else will have more ways of getting money couriers then humans who would have to rely on tc's only. Maybe we could give the human faction an ability to build small towns that could produce money couriers...
by Savra
Sun Jul 19, 2020 5:26 pm
Forum: AoF Votes and Polls
Topic: UD suggestion
Replies: 21
Views: 387

Re: UD suggestion

Idk about the soul but here's both of them.
Image
by Savra
Sun Jul 19, 2020 5:03 pm
Forum: AoF Votes and Polls
Topic: UD suggestion
Replies: 21
Views: 387

Re: UD suggestion

I could make the wandering soul, lynx already made the soul collector though.
by Savra
Sun Jul 19, 2020 2:55 am
Forum: Undead
Topic: The Phantom Update
Replies: 379
Views: 22524

Re: The Phantom Update

Blood knight has pain and hit, but it doesn't work.
by Savra
Sun Jul 19, 2020 2:52 am
Forum: AoF Votes and Polls
Topic: UD suggestion
Replies: 21
Views: 387

Re: UD suggestion

They could still use a money courier unit to help speed up their costly techs, and the costly units like death knights and skeleton ball. Also if you add the taverns that require money courier units to get units undead would still need them. Just make a soul collector that could spawn wandering soul...
by Savra
Sat Jul 18, 2020 4:31 pm
Forum: Undead
Topic: The Phantom Update
Replies: 379
Views: 22524

Re: The Phantom Update

Just checked, ya it does do that. I remember that ability doing something else before though.
by Savra
Sat Jul 18, 2020 4:20 pm
Forum: AoF Votes and Polls
Topic: UD suggestion
Replies: 21
Views: 387

Re: UD suggestion

Wasn't the lich also supposed to get an ability were they could summon a soul collector (money courier) from a corpse? Also undead still need a 1 turn unit, if I remember correctly wasn't the zombie supposed to be turned into that? Their was also another ability I remember the lich had suggested for...
by Savra
Sat Jul 18, 2020 3:58 am
Forum: Others
Topic: Can large maps be added?
Replies: 15
Views: 317

Re: Can large maps be added?

This may be true, but back then we didn't have archers and siege units with large range. Also, we have more faster units, and flyer units for each race that can navigate past all terrain.

It should be fine now.
by Savra
Fri Jul 17, 2020 10:22 pm
Forum: Others
Topic: Can large maps be added?
Replies: 15
Views: 317

Re: Can large maps be added?

Actually I tried that with Miller's island and just used gnolls (they're the only neutral group that has towers that will fire on enemy's) to give mid players a chance, except that it doesn't solve the issue in terms of ranged units. But it's a good start. It would be nice if the gnolls other struct...
by Savra
Fri Jul 17, 2020 10:19 pm
Forum: Undead
Topic: The Phantom Update
Replies: 379
Views: 22524

Re: The Phantom Update

So their abilities have been updated? (The blood knight that is.) I already knew about the reanimation being there in place of healing but I thought the healing on death might be interesting.

Anyways, the speed up thing might be good.
by Savra
Fri Jul 17, 2020 10:14 pm
Forum: Elf
Topic: Glade warden images
Replies: 5
Views: 153

Re: Glade warden images

The design team will be making the stats, if you wanted to see their stats I suggested I have topics for each with the complete stats and abilities.
by Savra
Fri Jul 17, 2020 10:12 pm
Forum: Human
Topic: Keep
Replies: 3
Views: 801

Re: Keep

It's a unit that will no longer be added, their like special forces so to speak.
by Savra
Fri Jul 17, 2020 10:11 pm
Forum: AoF Votes and Polls
Topic: UD suggestion
Replies: 21
Views: 387

Re: UD suggestion

Undead will get phantoms that can give the unshielded mages a bonus to both armours, but I believe undead did have a siege tower like unit that would be buildable by workers known as the flesh tower. It's mobile and I believe occupilable. I actually had planned to make a structure for undeads that w...
by Savra
Fri Jul 17, 2020 5:17 pm
Forum: Undead
Topic: The Phantom Update
Replies: 379
Views: 22524

Re: The Phantom Update

I mean, if a player kills a phantom, and there are phantoms right next to that said phantom when it was killed, the phantoms around get healed, but it's only a one time effect and not a continuous one. Alexander's idea might work too, but I suggested this one because of undeads lack of healers and t...
by Savra
Thu Jul 16, 2020 6:41 pm
Forum: Undead
Topic: The Phantom Update
Replies: 379
Views: 22524

Re: The Phantom Update

In short, on death specified healing. With rng 1.
by Savra
Thu Jul 16, 2020 6:39 pm
Forum: Undead
Topic: The Phantom Update
Replies: 379
Views: 22524

Re: The Phantom Update

Well, the idea was that on research an effect is applied to all phantoms, basically similar sort of to how hamlet falling drops goblins but in this case the unit has to die in order for the effect to take place and it only heals nearby phantoms. So if a player kills a phantom and theirs a like 2 pha...
by Savra
Thu Jul 16, 2020 6:19 pm
Forum: Undead
Topic: The Phantom Update
Replies: 379
Views: 22524

Re: The Phantom Update

I was generally referring to him on the ability, I just wanted to know from you if this kind of ability is programmable.

Anyways @Alexander82 what are your thoughts on this. Though I have a feeling I generally know what the answer is.(🤔)
by Savra
Thu Jul 16, 2020 5:32 pm
Forum: Others
Topic: AoF is deleted from google play?
Replies: 45
Views: 881

Re: AoF is deleted from google play?

I didn't see any other game named "Age of Fantasy," in the play store, and you seem to be the only one who created an age of Fantasy titled game too since when you look it up only Your AOF shows up. So it's gotta be the content somewhere. But my AOF is updating as normal and is showing up in the pla...
by Savra
Thu Jul 16, 2020 5:27 pm
Forum: Undead
Topic: The Phantom Update
Replies: 379
Views: 22524

Re: The Phantom Update

Just thought of a new possible tech that might go well with phantoms, it could require the phantom reanimation tech too. Seeing how phantoms are about survivability over strength in comparison to other elites, would granting them an ability like this: Researched: Phantom garrison, crypt Cost:6 Essen...
by Savra
Thu Jul 16, 2020 5:17 pm
Forum: Reporting Issues
Topic: Some current issues
Replies: 26
Views: 546

Re: Some current issues

Some new issues have arisen with the spells like fire ball, fire breath, poison breath, poison mist, and thunderstorm. The ai can apparently fire these spells off like a machine gun. I just watched a death knight shoot 6 fireballs in the same turn and it only has 1 action. Also it seems the so can b...
by Savra
Thu Jul 16, 2020 3:53 pm
Forum: Others
Topic: Can large maps be added?
Replies: 15
Views: 317

Re: Can large maps be added?

Being that most units can now shoot at 9-12 rng I don't think this would be too much of a problem. It would also help players who end up getting stuck in the middle of the map by giving them a chance to build up some kind of defense before getting mobbed by the players around them. Especially if sai...
by Savra
Thu Jul 16, 2020 3:47 pm
Forum: Others
Topic: AoF is deleted from google play?
Replies: 45
Views: 881

Re: AoF is deleted from google play?

Probably uruks should be renamed as black orcs or smt Actually, the name "uruk" and "olog" I believe are fine because orcs, being the name originated from J.R. Tolkien's books, were used for quite some time and no one got copyright issues with them, and Uruk just means orc anyway so I think that on...

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