Search found 1039 matches

by Gral.Sturnn
Thu Aug 08, 2019 3:02 am
Forum: Others
Topic: Fake animation - turn
Replies: 26
Views: 206

Re: Fake animation - turn

We would only need 2 sprutes per unit, just flip the normal one and the addition of an arrow to indicate the direction of the unit
by Gral.Sturnn
Sat Aug 03, 2019 2:57 am
Forum: Others
Topic: Loading screen - artists appearance
Replies: 9
Views: 112

Re: Loading screen - artists appearance

email sent!! its zerotouchsystems right?
by Gral.Sturnn
Sat Aug 03, 2019 1:29 am
Forum: Others
Topic: Loading screen - artists appearance
Replies: 9
Views: 112

Re: Loading screen - artists appearance

Sure, ill work on that, thanks!
by Gral.Sturnn
Thu Aug 01, 2019 8:23 pm
Forum: Others
Topic: Loading screen - artists appearance
Replies: 9
Views: 112

Re: Loading screen - artists appearance

where should I post said image tho?
by Gral.Sturnn
Wed Jul 31, 2019 3:46 pm
Forum: Others
Topic: Loading screen - artists appearance
Replies: 9
Views: 112

Re: Loading screen - artists appearance

YES YES YES YES YES YES Im excited about this!!!!!!!
by Gral.Sturnn
Fri Jun 28, 2019 5:25 pm
Forum: Unit - mounted
Topic: Parthian Cataphracts
Replies: 6
Views: 443

Re: Parthian Cataphracts

Sounds good, but were would you train it?
by Gral.Sturnn
Sat Jun 22, 2019 3:17 pm
Forum: Unit - ranged (like archers)
Topic: Pavise crossbowman IMPLEMENTED
Replies: 50
Views: 2908

Re: Pavise crossbowman ACCEPTED

Looks great stormsaint! Lets wait for daniels approval
by Gral.Sturnn
Wed Jun 19, 2019 4:59 pm
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 43
Views: 528

Re: Units

The reason they arent in multiplauer is beacuse they would be a hell to balance, thus they are only abailable in map making were balance doesent matter
by Gral.Sturnn
Sat Jun 15, 2019 3:34 pm
Forum: Unit - infantry
Topic: Zweihander - IMPLEMENTED
Replies: 92
Views: 11339

Re: Zweihander - ACCEPTED

godOfKings wrote:
Sat Jun 15, 2019 3:28 pm
Zweihander tech
Looks really good i like it
by Gral.Sturnn
Wed Jun 12, 2019 3:12 pm
Forum: Unit - infantry
Topic: Axeman (Not Axe Thrower)
Replies: 35
Views: 1350

Re: Axeman (Not Axe Thrower)

Axes were often cheaper than swords and considerably more available. The Scandinavian bearded" axes or "skeggox" (so named for their trailing lower blade edge which increased cleaving power and could be used to catch the edge of an opponent's shield and pull it down, leaving the shield-bearer vulne...
by Gral.Sturnn
Wed Jun 12, 2019 1:06 am
Forum: Unit - infantry
Topic: Axeman (Not Axe Thrower)
Replies: 35
Views: 1350

Re: Axeman (Not Axe Thrower)

Puss_in_Boots wrote:
Wed Jun 12, 2019 12:07 am
I see now, they were able to cover the knees and neck in some stances.
Yup
by Gral.Sturnn
Tue Jun 11, 2019 11:59 pm
Forum: Unit - infantry
Topic: Axeman (Not Axe Thrower)
Replies: 35
Views: 1350

Re: Axeman (Not Axe Thrower)

In this other website if you scroll enough you will notice images depicting men carriying said shield in different manners, here you can see its size and proportions more closely related to the human body.

http://www.hurstwic.org/history/article ... hields.htm
by Gral.Sturnn
Tue Jun 11, 2019 11:54 pm
Forum: Unit - infantry
Topic: Axeman (Not Axe Thrower)
Replies: 35
Views: 1350

Re: Axeman (Not Axe Thrower)

This illustration was part of a larger series of historically accurate illustrations depicting the process of the anglo saxon invasion and the creation of england even though the argument is totally valid. Heres a surviving example of a "viking" shield even though its no in great shape but there are...
by Gral.Sturnn
Tue Jun 11, 2019 7:45 pm
Forum: Unit - infantry
Topic: Axeman (Not Axe Thrower)
Replies: 35
Views: 1350

Re: Axeman (Not Axe Thrower)

That looks really awesome!!!!!! Lynx you nailed it, bit maybe perhaps make the shield more round and bigger? You know vikings had very beautiful round shields, perhaps you can try
by Gral.Sturnn
Tue Jun 11, 2019 3:39 pm
Forum: Unit - infantry
Topic: dismounted knights ACCEPTED
Replies: 121
Views: 7557

Re: dismounted knights ACCEPTED

Lynx Shafir wrote:
Tue Jun 11, 2019 3:36 pm
1.May lower hp to
So 26 /30/37

2.May I can help with sprites anyway I have to draw some axeman

3.I don't like idea of weapon variants for em.
Sure you can try, help is always grateful
by Gral.Sturnn
Tue Jun 11, 2019 2:49 pm
Forum: Unit - infantry
Topic: dismounted knights ACCEPTED
Replies: 121
Views: 7557

Re: dismounted knights ACCEPTED

new sprites Well if you could help me fixing the flatness daniel mentions id be very gratefull as I have failed into fixing it I m sorry but Ur sprites r hopeless, its too much excess details for only 32 square box, if u want to make it not flat it will have to lose most of its details, even the hi...
by Gral.Sturnn
Tue Jun 11, 2019 1:22 pm
Forum: Unit - infantry
Topic: dismounted knights ACCEPTED
Replies: 121
Views: 7557

Re: dismounted knights ACCEPTED

Hey this might sound crazy considering its not finished but what if we make specialities to make it worth it, like a halberd variant to attack mounted enemies, or a poleaxe version that has bonuses against armor and infantry, how about that?
by Gral.Sturnn
Tue Jun 11, 2019 1:14 pm
Forum: Unit - infantry
Topic: dismounted knights ACCEPTED
Replies: 121
Views: 7557

Re: dismounted knights ACCEPTED

Gral.Sturnn wrote:
Thu Dec 27, 2018 11:52 pm
new sprites
Well @StormSaint373 if you could help me fixing the flatness daniel mentions id be very gratefull as I have failed into fixing it
by Gral.Sturnn
Mon Jun 10, 2019 9:28 pm
Forum: Unit - infantry
Topic: dismounted knights ACCEPTED
Replies: 121
Views: 7557

Re: dismounted knights ACCEPTED

Possible inspirations
by Gral.Sturnn
Mon May 27, 2019 8:26 pm
Forum: Unit - infantry
Topic: Persian Immortal - IMPLEMENTED
Replies: 106
Views: 27383

Re: Persian Immortal - ACCEPTED

Moh556 wrote:
Mon May 27, 2019 7:09 pm
Hey gral how its going??
srry i haven had a lot of time I forgot I was in finals xd
by Gral.Sturnn
Fri May 24, 2019 2:47 am
Forum: Unit - ranged (like archers)
Topic: Pavise crossbowman IMPLEMENTED
Replies: 50
Views: 2908

Re: Pavise crossbowman ACCEPTED

StormSaint373 wrote:
Fri May 24, 2019 2:28 am
Can this be implemented?
I hope so
by Gral.Sturnn
Thu May 23, 2019 9:12 pm
Forum: OFF Topics
Topic: Greetings!
Replies: 11
Views: 656

Re: Greetings!

Good, then i hope you like my posts
by Gral.Sturnn
Thu May 23, 2019 7:37 pm
Forum: Pixel Art
Topic: sprites from heroes of might and magic
Replies: 2
Views: 59

Re: sprites from heroes of might and magic

no idea even though they can serve of inspration
by Gral.Sturnn
Thu May 23, 2019 6:38 pm
Forum: Pixel Art
Topic: sprites from heroes of might and magic
Replies: 2
Views: 59

sprites from heroes of might and magic

not 32x32 but very interesting and can help our development
https://www.spriters-resource.com/pc_co ... andmagic2/
by Gral.Sturnn
Thu May 23, 2019 5:20 pm
Forum: Unit - infantry
Topic: Persian Immortal - IMPLEMENTED
Replies: 106
Views: 27383

Re: Persian Immortal - ACCEPTED

Looks really good ill see what can i do

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