Search found 13 matches

by lazi
Sun Jul 06, 2014 6:24 am
Forum: Campaign map discussions
Topic: attack by levin
Replies: 2
Views: 2698

Re: attack by levin

As far as I remember the trick is not to give up even when you are losing try and get as many tcs as possible as early on as possible and destroy the middle ship as quickly as possible
by lazi
Wed Jun 25, 2014 7:44 pm
Forum: Unit - infantry
Topic: peasant - IMPLEMENTED
Replies: 161
Views: 28688

Re: peasent

Along with pigs
by lazi
Wed Jun 25, 2014 9:20 am
Forum: Gameplay & UI
Topic: advance an age
Replies: 2
Views: 1324

Re: advance an age

I vote no. Some people said they only like the game because they thought it would be a ripoff of age of empires and were pleasantly surprised when they saw that it wasn't. Please don't make this change. I feel it is an unnecessary feature.
by lazi
Sun May 25, 2014 11:24 am
Forum: Dev asks for Help
Topic: New greatcastle - vote - IMPLEMENTED
Replies: 11
Views: 4826

Re: New greatcastle - vote - IMPLEMENTED

Archers that couldn't reach it before can reach it now
by lazi
Sun May 25, 2014 10:05 am
Forum: Dev asks for Help
Topic: New greatcastle - vote - IMPLEMENTED
Replies: 11
Views: 4826

Re: New greatcastle - vote - IMPLEMENTED

It's too big. It gets shot down far too easily
by lazi
Sat May 24, 2014 8:04 pm
Forum: Dev asks for Help
Topic: New greatcastle - vote - IMPLEMENTED
Replies: 11
Views: 4826

Re: New greatcastle - vote

Try make it more subtle though
by lazi
Sat May 24, 2014 7:45 pm
Forum: Dev asks for Help
Topic: New greatcastle - vote - IMPLEMENTED
Replies: 11
Views: 4826

Re: New greatcastle - vote

2 is cooler but both will look weI'd as everything else is 2d. The bigger little towers are cool though
by lazi
Thu May 15, 2014 5:06 pm
Forum: IMPLEMENTED - Ranged
Topic: unit: fire archers - IMPLEMENTED
Replies: 36
Views: 17178

Re: fire

Both
by lazi
Tue May 13, 2014 3:50 pm
Forum: IMPLEMENTED - Ranged
Topic: unit: fire archers - IMPLEMENTED
Replies: 36
Views: 17178

unit: fire archers - IMPLEMENTED

Like poison but for buildings
by lazi
Tue May 06, 2014 5:35 am
Forum: Dev asks for Help
Topic: Translations
Replies: 124
Views: 34999

Re: Translations

If you want I can do Hebrew. I'm not a native speaker but I think I know it well enough.
by lazi
Sun May 04, 2014 6:34 pm
Forum: Maps, campaigns
Topic: map idea request
Replies: 11
Views: 5861

Re: map

What units and buildings should be in the castle
by lazi
Sun May 04, 2014 2:08 pm
Forum: Maps, campaigns
Topic: map idea request
Replies: 11
Views: 5861

map idea request

Does anyone have any ideas for a new map? I want to make one but have run out of ideas
by lazi
Thu May 01, 2014 6:28 pm
Forum: Implementeds
Topic: funny black screen - IMPLEMENTED
Replies: 6
Views: 3996

funny black screen - IMPLEMENTED

sometimes when im playing any map, and i leave the app and come back, the screen goes blank with a pyramid of about 6 guys in wierd angles that flash and then tells me the app has crashed and takes me to the main menu.

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