Search found 1657 matches

by Belfry777
Mon Dec 02, 2019 1:02 am
Forum: Tanks
Topic: British - Bob Semple +IMG
Replies: 3
Views: 236

Re: British - Bob Semple +IMG

I will work on the Json.
Edit: Here are the stats:
"hpMax":20,
"power":9,
"rangeAttack":1,
"armorPierce":0,
"armorNormal":0,
"sight":4,
"rangeWalk":3
by Belfry777
Mon Dec 02, 2019 12:53 am
Forum: Dev Asks for Help
Topic: Unit docs with Wikipedia images
Replies: 4
Views: 110

Re: Unit docs with Wikipedia images

Yes I like that site as well and they often have good images. I only have 21 left to go!
by Belfry777
Tue Nov 26, 2019 9:39 pm
Forum: Vehicles
Topic: DUCW, American transport unit. (amphibious and land)
Replies: 12
Views: 274

Re: DUCW, American transport unit. (amphibious and land)

Here are two jsons that we should use in making the stats for this cool vehicle M3 half track: Cost: 4 hp: 30 power: 8 sight: 3 speed:5 Capacity: 2 Bonus: 100 infantry Higgins boat: Cost: 4 hp: 35 power: 0 sight: 4 speed:3 Capacity: 2 Bonus: 0 So the DUKW was a special operations vehicle of sorts an...
by Belfry777
Mon Nov 25, 2019 1:04 am
Forum: Dev Asks for Help
Topic: Unit docs with Wikipedia images
Replies: 4
Views: 110

Re: Unit docs with Wikipedia images

I am willing to be of service. And yes I think it looks very nice. But will only "Big units" get this special doc or all of them?
by Belfry777
Mon Nov 25, 2019 1:00 am
Forum: Vehicles
Topic: DUCW, American transport unit. (amphibious and land)
Replies: 12
Views: 274

Re: DUCW, American transport unit. (amphibious and land)

Here is the stats I have put in. "costTurn":4, "hpMax":40, "power":5, "rangeAttack":1, "armorPierce":2, "armorNormal":2, "sight":5, "rangeWalk":3, But has a terrain modifier on the ocean My json also doesn't have an ability. I can add one but I rather not but I don't see any other way to get around ...
by Belfry777
Mon Nov 25, 2019 12:53 am
Forum: Introduction
Topic: AOG assets collects
Replies: 9
Views: 594

Re: AOG assets collects

Hello, yes I believe I sent the .ogg version to Medonk. EDIT: Here are two more songs that might fit. The first one is dark put not black, while the second one is kinda happy version. Unknown World: https://www.free-stock-music.com/fm-freemusic-unknown-world.html My Mysterious Planet: https://www.fr...
by Belfry777
Mon Nov 18, 2019 3:22 am
Forum: Vehicles
Topic: DUCW, American transport unit. (amphibious and land)
Replies: 12
Views: 274

Re: DUCW, American transport unit. (amphibious and land)

Cool this unit will be a good addition to the game. I have the Json made and I am in the process of testing it in-game test version. I just need more fine tune stats or I will make them myself from testing.
by Belfry777
Thu Nov 07, 2019 5:34 pm
Forum: Under the Hood studies
Topic: Belfry - unit json 2(implementing a new unit) PASSED
Replies: 28
Views: 4024

Re: Belfry - unit json 2(implementing a new unit) PASSED

Thanks for all your help boots! Now we can move to another job!
by Belfry777
Thu Nov 07, 2019 1:57 am
Forum: Under the Hood studies
Topic: Belfry - unit json 2(implementing a new unit) PASSED
Replies: 28
Views: 4024

Re: Belfry - unit json 2(implementing a new unit)

Hi! Here the Jsons should be complete. I have checked both with the validator.

<string name="UNIT_JP_BLD_CONCRETE_ARTILLERY">JP Concrete Artillery</string>
<string name="UNIT_TXT_JP_BLD_CONCRETE_ARTILLERY">Concrete artillery are very tough units that deliver moderate fire power.</string>
by Belfry777
Wed Oct 16, 2019 11:38 pm
Forum: Planes
Topic: Air-Air missiles tech IMPLEMENTED
Replies: 10
Views: 159

Re: Air-Air missiles tech

What is the background supposed to be? A box? Whatever the case they are good.
by Belfry777
Thu Oct 10, 2019 12:12 am
Forum: Techs
Topic: New tech-Bribery
Replies: 12
Views: 266

Re: New tech-Bribery

I think just the courier. I mean why have a unit who's only purpose is to give people money? Its just not possible for AOS.
by Belfry777
Thu Oct 10, 2019 12:08 am
Forum: Unit balancing
Topic: SPARTAN ABILITY
Replies: 4
Views: 133

Re: SPARTAN ABILITY

This idea is way to intricate (as our new leader has all ready concluded) and we have a spartan and roman tech. Also the spartan will be soon cost 6 and other ideas such as spear throwing (for the spartan) have been reviewed all ready.
by Belfry777
Mon Oct 07, 2019 12:19 am
Forum: Planes
Topic: Air-Air missiles tech IMPLEMENTED
Replies: 10
Views: 159

Re: Air-Air missiles tech

I know that the P-47 had ground attack missiles used for anti tank purposes.
by Belfry777
Sun Oct 06, 2019 11:58 pm
Forum: Dev Asks for Help
Topic: British going in (?)
Replies: 4
Views: 158

Re: British going in (?)

Unfortunately you are correct. We have too many useless units. But I might be able to help. What do we need done?
by Belfry777
Sun Oct 06, 2019 11:32 pm
Forum: Others
Topic: Tournament in Aoww and discord for multiplayer
Replies: 2
Views: 39

Re: Tournament in Aoww and discord for multiplayer

If you are looking for an aoww server we have one at this link below.
link: https://discord.gg/WYRjvsK
by Belfry777
Thu Oct 03, 2019 3:06 am
Forum: New game types in the game (like capture the flag)
Topic: Empires!
Replies: 1
Views: 69

Empires!

This is an idea I have had for awhile but basically the map is divided evenly among the number of players from the start of the game so their wouldn't be any capturing villages you would just start fighting!!
by Belfry777
Thu Oct 03, 2019 3:02 am
Forum: Other
Topic: XLS spreed sheet
Replies: 0
Views: 211

XLS spreed sheet

Hello I need the sheet and I cannot find it. Would someone please post it here?
by Belfry777
Thu Oct 03, 2019 2:57 am
Forum: Unit balancing
Topic: Spartan cost 6? IMPLEMENTED
Replies: 58
Views: 2448

Spartan Question Revisited! IMPLEMENTED

Spartans are the king of the infantry. Arguably the toughest fighters of all time, their skill and bravery we still study today. Yet in AOS they are underused and not worthwhile so that is why I suggest adding health to the spartan unit or reducing its cost to 6.
by Belfry777
Thu Sep 19, 2019 12:36 am
Forum: Pixel Art
Topic: come get your AVATAR!
Replies: 48
Views: 5128

Re: come get your AVATAR!

Simple right click or hold down on the image and the download image option will appear.
by Belfry777
Thu Aug 29, 2019 9:02 pm
Forum: Unit - water (ships)
Topic: Caravel IMPLEMENTED
Replies: 21
Views: 2215

Re: Caravel ACCEPTED

If it has mend rate that means that it can build things correct? Like a barrack in a new territory?
by Belfry777
Thu Aug 29, 2019 8:58 pm
Forum: New variant ideas
Topic: Age of Jurassic World
Replies: 7
Views: 862

Re: Age of Jurassic World

Lol I would love to that! But I don't think that their are many free individuals that can help with this project at the moment especially since its after the summer.
by Belfry777
Thu Aug 29, 2019 1:40 am
Forum: New variant ideas
Topic: Age of Jurassic World
Replies: 7
Views: 862

Re: Age of Jurassic World

Yeah we also might run into some copywrite issues.
by Belfry777
Thu Aug 29, 2019 1:38 am
Forum: Introduction
Topic: AOG assets collects
Replies: 9
Views: 594

Re: AOG assets collects

Do we have any music in game? If not I have some ideas.
by Belfry777
Thu Aug 29, 2019 1:34 am
Forum: Units & Structures
Topic: Stormtroopers
Replies: 39
Views: 4896

Re: Stormtroopers

Do you guys think that you could change the texture when they are on certain tiles instead of having 4-5 different versions of the same unit?
by Belfry777
Thu Aug 29, 2019 1:29 am
Forum: Unit balancing
Topic: Templar bonuses IMPLEMENTED
Replies: 5
Views: 236

Re: Templar bonuses

Well with the upgrade to Templar knight they are pretty dangerous so I don't think they are really in need of any bonuses against buildings.
by Belfry777
Thu Aug 29, 2019 1:24 am
Forum: Planes
Topic: Seaplanes IMPLEMENTED
Replies: 22
Views: 743

Re: Seaplanes IMPLEMENTED

Okay great! But the problem still remains; these planes are not specific to the ocean enough. The German plane is overpowered. I mean the German plane can destroy just about everything, planes, tanks, ships, buildings, you name it and it can destroy it with ease. Its health is also way to great as w...
by Belfry777
Thu Aug 22, 2019 2:19 am
Forum: Planes
Topic: Seaplanes IMPLEMENTED
Replies: 22
Views: 743

Re: Seaplanes IMPLEMENTED

Hi Guys! We have a little issue with these planes regarding what they are supposed to do. First of all good idea to add these planes in @pussinboots. The PBY and MBR-2 were not used directly as bombers but multi-operational planes. For instance the PBY conducted rescue missions for downed pilots in ...
by Belfry777
Wed Aug 21, 2019 11:40 pm
Forum: Unit - water (ships)
Topic: Rowboat IMPLEMENTED
Replies: 9
Views: 1281

Re: Rowboat IMPLEMENTED

I like the image, thanks for adding it into the game.
by Belfry777
Tue Jun 11, 2019 3:25 am
Forum: Issues
Topic: Tanks and transportation
Replies: 7
Views: 452

Re: Tanks and transportation

Here is a reference image

Image
by Belfry777
Tue Jun 11, 2019 3:22 am
Forum: Technologies
Topic: Era requirements
Replies: 5
Views: 663

Re: Era requirements

We don't have nearly enough techs to do that, however I do think techs should be apart of the upgrading process.

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