Search found 2124 matches

by godOfKings
Fri Nov 22, 2019 4:28 am
Forum: Others
Topic: AOS Desing Leader elected!
Replies: 19
Views: 3994

Re: AOS Desing Leader elected!

after playing the NEW AOS, i gotta admit even i dont have the ingenuity and balancing skills that endru had shown :)
by godOfKings
Fri Nov 22, 2019 3:19 am
Forum: Units & Structures (See Nations for accepted Unit nations)
Topic: Spying TC-s or buildings
Replies: 3
Views: 30

Re: Spying TC-s or buildings

Midonik wrote:
Thu Nov 21, 2019 8:29 pm
A secret agent?
the commandos had a secret agent who stole cloths from the nazi laundry :lol:
by godOfKings
Fri Nov 22, 2019 3:16 am
Forum: Structures
Topic: Executioner's Chopping Block
Replies: 1
Views: 8

Re: Executioner's Chopping Block

this lowly peasant surely has a lot of powers it seems :lol:
by godOfKings
Thu Nov 21, 2019 2:19 pm
Forum: Unit - water (ships)
Topic: Corvette
Replies: 2
Views: 18

Re: Corvette

Musketeer of the sea
by godOfKings
Thu Nov 21, 2019 2:03 pm
Forum: Unit - infantry
Topic: Maulman
Replies: 13
Views: 42

Re: Maulman

May b a 1 turn CD ability leg break: reduces speed by 1 for 2 turns, not applicable to siege and cavalry Ability deals half of base damage
by godOfKings
Wed Nov 20, 2019 4:08 pm
Forum: Elf
Topic: Crossbowmen Elf
Replies: 9
Views: 131

Re: Crossbowmen Elf

Nope even samurai were proficient in bows and arrows (unless the eastern theme is related to china)
by godOfKings
Wed Nov 20, 2019 1:03 pm
Forum: Main menu
Topic: Upgrade Structure Overhaul
Replies: 2
Views: 13

Re: Upgrade Structure Overhaul

the problem is how they appear on upgrade list depends on their shop id, and every time a new unit is added, id is increased by 1, so for example it could b that roman garrison has id 2019 and legionary id 2020 so roman garrison is in last row of previous column and legionary is first row of next co...
by godOfKings
Wed Nov 20, 2019 12:50 am
Forum: Campaign map discussions
Topic: New Campaign Series - Power Creep
Replies: 26
Views: 684

Re: New Campaign Series - Power Creep

That's wat I did :) may b some slight mistakes here and there which is y it literally took one more turn than the 3 star requirement, bad luck I guess
by godOfKings
Tue Nov 19, 2019 4:59 pm
Forum: Campaign map discussions
Topic: New Campaign Series - Power Creep
Replies: 26
Views: 684

Re: New Campaign Series - Power Creep

It seems only the first 2 maps in power creeps I m stuck with 2 stars, later maps I got 3 stars although they were challenging and I needed a few tries to figure out how to win, some maps with trigger objectives are really great to teach newbies other ways to win without slaughtering everything :D s...
by godOfKings
Tue Nov 19, 2019 3:34 pm
Forum: Feedback about this forum
Topic: Recent Spam
Replies: 19
Views: 3033

Re: Recent Spam

because of cannon placement in the upgrade section, it is very difficult to find cannon before one finds cannon tower, even i faced this problem, playing for months with a redundant cannon tower cuz i couldnt figure out how to get gun powder tech, so i expect new players may actually find problem to...
by godOfKings
Fri Nov 15, 2019 5:02 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Buidlings' images redesign request
Replies: 111
Views: 1969

Re: Buidlings' images redesign request

The front left corner is not clear
by godOfKings
Fri Nov 15, 2019 6:48 am
Forum: New game types in the game (like capture the flag)
Topic: A new game mode
Replies: 2
Views: 106

Re: A new game mode

i believe i suggested a similar game mode in aos a long time ago (wen coolguy was still active) its basically similar to civ 5 game play
by godOfKings
Tue Nov 12, 2019 12:31 pm
Forum: Campaign map discussions
Topic: New Campaign Series - Power Creep
Replies: 26
Views: 684

Re: New Campaign Series - Power Creep

he is so bad, give us some break (i wonder how many got 3 stars in the first two maps of rebel king campaign :lol: )
by godOfKings
Tue Nov 12, 2019 9:53 am
Forum: Campaign map discussions
Topic: New Campaign Series - Power Creep
Replies: 26
Views: 684

Re: Side Campaign Serie - Beginner's Manual.

Can't help it, first map ai does NOTHING but shoot... My best was 11 turns
by godOfKings
Mon Nov 11, 2019 1:35 pm
Forum: Unit - infantry
Topic: Re: Poleaxeman
Replies: 24
Views: 279

Re: Poleaxeman

Actually, exactly y r we pursuing this again? As far as I remember there is already a capable 2 turn spearman as well as high HP 4 turn voulgier. Then among 3 turn there is aux spearman, and I remember i was also thinking of jsonising yari ashigaru into 3 turn spearman with an upgrade to naginata sa...
by godOfKings
Mon Nov 11, 2019 1:28 pm
Forum: Unit balancing
Topic: Skirmisher bonuses tune-up
Replies: 6
Views: 46

Re: Skirmisher bonuses tune-up

One more speed is basically like first strike ability considering their low range
by godOfKings
Mon Nov 11, 2019 1:22 pm
Forum: Unit - infantry
Topic: Guardian (tier 3 shielder)
Replies: 24
Views: 655

Re: Guardian (tier 3 shielder)

I kind of agree here, it looks too much like the praetorian, best to keep the shield design same as older tiers to keep consistency, its not like guardian has any relation with towering shields that changing shield design should b a must...
by godOfKings
Sun Nov 10, 2019 3:50 pm
Forum: DEVELOPER version changes
Topic: version 1.107
Replies: 33
Views: 557

Re: version 1.107

well tbh, although i did propose making it that easy ai dont use upgrades, i never proposed player can change ai difficulty that was set up by map maker, only in skirmish maps, and new map makers was supposed to use the advantage that old maps missed instead, and now more troubles are appearing one ...
by godOfKings
Sun Nov 10, 2019 1:19 pm
Forum: Needs, priorities - Which way would you like the roadmap?
Topic: Mapeditor related
Replies: 34
Views: 2394

Re: Mapeditor related

considering the patrolling trigger, i actually found a way to make an enemy move to a location i want it to move, place a neutral building unit in that location (and may b use triggers to make the enemy move wen u want it to move) using this trick, i made it that in next campaign map an enemy scout ...
by godOfKings
Sun Nov 10, 2019 1:12 pm
Forum: Unit - ranged (like archers)
Topic: Sentinel longbowman
Replies: 2
Views: 43

Re: Sentinel longbowman

long bow man would need upgrade when (and if) other infantry gets upgrade like samurai, zweihander, axe thrower etc.
by godOfKings
Sun Nov 10, 2019 9:56 am
Forum: DEVELOPER version changes
Topic: version 1.107
Replies: 33
Views: 557

Re: version 1.107

It will b useful for example if the easy ai is the ally of the player and the player has to save it, like a weak village under siege, that type of setting
by godOfKings
Sat Nov 09, 2019 4:20 pm
Forum: Others
Topic: Crazy Idea, Time machine/Portal Campaign
Replies: 7
Views: 114

Re: Crazy Idea, Time machine/Portal Campaign

might as well go back in time to make ur parents break up before u were born
by godOfKings
Sat Nov 09, 2019 5:38 am
Forum: Elf
Topic: Glade Skykeeper
Replies: 7
Views: 155

Re: Glade Vigilant

wat about cloud breaker name? it sounds so cool and fantastic. vigilant sounds like batman
by godOfKings
Fri Nov 08, 2019 6:04 pm
Forum: Elf
Topic: Glade Skyguard
Replies: 32
Views: 409

Re: Glade Cloudbreaker

well 'thunder' does break or split the clouds so think name is perfect, may a stun ability like storm hammer of dwarven griffon rider in WC3
by godOfKings
Fri Nov 08, 2019 3:30 pm
Forum: Techs
Topic: new tech advance gear/wheel
Replies: 19
Views: 1619

Re: Improved wheels

what about blacksmith researchable? since other chariot techs are in blacksmith? may we should reduce cost of spacious and wheel blade tech to 3
by godOfKings
Fri Nov 08, 2019 3:11 pm
Forum: Unit - infantry
Topic: Re: Poleaxeman
Replies: 24
Views: 279

Re: Poleaxeman

we can copy paste the bill tip on 3rd tier spearman
by godOfKings
Fri Nov 08, 2019 2:27 pm
Forum: New variant ideas
Topic: Legend of Superheroes
Replies: 17
Views: 1957

Re: Legend of Superheroes

Anime characthers? These are more problematic than hollywood ones... YOU DON'T SAY :o bruh u probably never saw gintama, but that anime literally turned copy right laws upside down ( even comparing Will Smith with virus in one of the episodes cuz japanese of fever is wiru and they pronounce will as...
by godOfKings
Fri Nov 08, 2019 9:16 am
Forum: Gameplay & UI
Topic: New Default Unit Set
Replies: 7
Views: 87

Re: New Default Unit Set

alright, dock it is (we dont want to give too much advantage to new players if they dont spend gems after all :P )

as for defensive units we dont really need shielders, knight or skirmisher will work the same anyways

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