Search found 14 matches
- Fri Jan 25, 2019 12:20 am
- Forum: Multiplayer discussions
- Topic: Looking for friends to get back in the game
- Replies: 4
- Views: 4114
Looking for friends to get back in the game
Hey, I'm Deptusi, I used to play a lot a while ago, now that I'm back I lost my old account and I'm playing as DeptusiG Before I left the game, there was not a Friends feature, and now all games seem to require it, so I'm looking for some active players to catch up. I'll be setting 4 games, all of w...
- Sun Mar 22, 2015 2:18 pm
- Forum: Dev asks for Help
- Topic: WANTED: Finish the Unfinished campaigns of "Master" Deptusi
- Replies: 34
- Views: 13827
Re: WANTED: Finish the Unfinished campaigns of "Master" Dept
Hello guys Sorry for not being able to complete this stories, and I'm very thankful for those who are willing to help, but I have one favor to ask you: please use the triggers according to the story. I don't know if you have it, because Daniel sent me an email asking for help, but I already wrote th...
- Sun Feb 08, 2015 3:03 am
- Forum: Campaign map discussions
- Topic: betrayal of king Maximus
- Replies: 46
- Views: 37945
Re: betrayal of king Maximus
I know this map is very hard, it was very hard even before the updates, but i didnt set the turns for the rewards (nor have i ever gotten the 4 gems), so you can ask the developer to change the rewards.
- Sat Oct 04, 2014 2:43 pm
- Forum: Maps, campaigns
- Topic: Choose your destiny campaign
- Replies: 9
- Views: 5933
Re: Choose your destiny campaign
I think it's a great idea, but you'd have to ask Daniel, as he is the one who knows if it is possible
- Mon Sep 29, 2014 9:53 pm
- Forum: Others
- Topic: Gems from singleplayer maps?
- Replies: 3
- Views: 1929
Re: Gems from singleplayer maps?
You think 3v1 is hard? I play 5v1, and i change their color so that they all look like one player. By the time you have 3 or 4 TCs, the AI has the whole map
- Sun Sep 28, 2014 10:19 pm
- Forum: Maps, campaigns
- Topic: strategic school
- Replies: 7
- Views: 5703
Re: strategic school
Well, what do you proposed?
I have played with a lot of different players in the multiplayer games, and each has their own style, with their favorite units, usually i just adapt to each enemy i encounter. The AI is different though, because is a computer, and it can be predicted
I have played with a lot of different players in the multiplayer games, and each has their own style, with their favorite units, usually i just adapt to each enemy i encounter. The AI is different though, because is a computer, and it can be predicted
- Sun Sep 28, 2014 10:17 pm
- Forum: Others
- Topic: Arrow blocking
- Replies: 6
- Views: 2957
Re: Arrow blocking
It would be awesome to have something like this, but i think it could be hard, since how does the wall know which side to protect? If i shot an arrow from side a, i cant reach side b, but if i shoot it from side b, i shouldn't be able to reach side c either. What im trying to say is that the wall wo...
- Sun Sep 28, 2014 3:53 am
- Forum: Maps, campaigns
- Topic: map Idea - Urban Combat
- Replies: 13
- Views: 9542
Re: map Idea - Urban Combat
Hello, I tried to do my best, is this what you had in mind?
- Sat Sep 27, 2014 4:05 am
- Forum: DEVELOPER version changes
- Topic: version 0.11 - CLOSED version
- Replies: 10
- Views: 4401
Re: version 0.11
Hey Dev, can you send it to me tto?Daniel (the dev) wrote:now i sent you the hml.
thanks.
- Sat Sep 27, 2014 3:59 am
- Forum: Others
- Topic: Gems from singleplayer maps?
- Replies: 3
- Views: 1929
Re: Gems from singleplayer maps?
I dont think thats a good idea, it would be too easy to set up a single player random game to win (Just set all the AI as your allies, but one enemy to win the game). Also, i have never lost a singleplayer random map, not even against five enemies, the AI is not that hard to beat And if you dont lik...
- Tue Sep 23, 2014 3:08 am
- Forum: Maps, campaigns
- Topic: Map Request
- Replies: 7
- Views: 5956
Map Request
Hello everyone, my name is Deptusi, I've been playing this game for quite some time, and I never get tired of it. I am responsible for a few random maps, story-lines and AOS fan maps. It has become fairly easy for me to create maps, I've even made versions of continents and world maps (me and Daniel...
- Thu Sep 18, 2014 4:03 am
- Forum: Maps, campaigns
- Topic: World map balance
- Replies: 4
- Views: 4525
Re: World map balance
Hey everyone, i'm the author of this map and i share your feelings, it's really hard, i'll see what i can do about it
- Mon Apr 28, 2014 11:10 am
- Forum: New upgrades (unit, structure, technology, effect)
- Topic: Pre-Forum idea n asset collection
- Replies: 93
- Views: 96741
Re: Current collection of ideas
Wow, there are a lot of units coming our way, I'm glad to say that a few of them were my ideas the ropes can be damaging for the maps, but if we limit them to the number of TCs you have then is not a real problem.
How can I help you with the units Dev?
How can I help you with the units Dev?
- Mon Apr 28, 2014 10:22 am
- Forum: Campaign map discussions
- Topic: betrayal of king Maximus
- Replies: 46
- Views: 37945
Re: betrayal of king Maximus
Hello, I'm the map designer. I'm sorry to tell you that if this map was hard, then you are going to have a bad time with the last two. To win this map you have to recruit misonaries and turn the elephants, when done recruit workers and build a few towers to protect yourself from the omniphoters. Fro...