- unit_it_fighter_macchi_205.png (1.05 KiB) Viewed 74 times
Search found 3211 matches
- Sun Apr 21, 2024 7:41 pm
- Forum: Italian Planes (last cleanup: 20240130)
- Topic: Macchi C.205 Veltro
- Replies: 1
- Views: 122
Re: Macchi C.205 Veltro
Here's one!
- Sun Apr 21, 2024 7:07 pm
- Forum: Techs
- Topic: New Tecnology "Artillery" IMPLEMENTED
- Replies: 9
- Views: 1391
Re: New Tecnology "Artillery" IMPLEMENTED
Not to be rude, but yeah that post sounded pretty robotic.
- Sun Apr 07, 2024 4:30 am
- Forum: Modders lounge
- Topic: AI debug options
- Replies: 4
- Views: 876
Re: AI debug options
Many thanks!
- Sat Apr 06, 2024 7:14 am
- Forum: Modders lounge
- Topic: AI debug options
- Replies: 4
- Views: 876
Re: AI debug options
May I have these permission for myself please?
Especially AoD: username = "PussInBoots"
Especially AoD: username = "PussInBoots"
- Fri Apr 05, 2024 5:29 am
- Forum: New upgrades (unit, structure, technology, effect)
- Topic: can you add to game to my chracter ?
- Replies: 2
- Views: 294
Re: can you add to game to my chracter ?
Nothing shows.
Have you added the file to the post via attachment method?
Have you added the file to the post via attachment method?
- Mon Mar 11, 2024 6:30 am
- Forum: Android->Unity missing ones
- Topic: Favourite unit + map
- Replies: 1
- Views: 510
- Thu Mar 07, 2024 5:18 am
- Forum: Skins for AoF
- Topic: Skin for wight
- Replies: 21
- Views: 438
- Wed Mar 06, 2024 2:35 pm
- Forum: Skins for AoF
- Topic: Skin for wight
- Replies: 21
- Views: 438
- Sun Mar 03, 2024 9:03 am
- Forum: Campaign map discussions
- Topic: Age of Strategy - War of Factions - Map 5
- Replies: 4
- Views: 971
Re: Age of Strategy - War of Factions - Map 5
1 year late (sorry) but this map is still winnable under the turn requirements https://i.ibb.co/fp21k14/Screenshot-2024-03-03-03-53-23-626.jpg A lot more trickier than before thanks to having the enemy start with loyalty. You can still use priests and the king of Facebook to bring many enemies down ...
- Sun Mar 03, 2024 7:44 am
- Forum: Campaign map discussions
- Topic: Need help or hint of to win the war of faction mission: sneaking our offense IMPLEMENTED
- Replies: 3
- Views: 634
Re: Need help or hint of to win the war of faction mission: sneaking our offense
I've emailed Stratego a revised version of the map. Now all it takes is moving one assassins next to the castle.
Before when assassins could one shot anything it was used to destroy the castle, not siege.
Before when assassins could one shot anything it was used to destroy the castle, not siege.
- Sun Mar 03, 2024 6:48 am
- Forum: Map & campaign ideas/issues
- Topic: Scenarios and campaign map's for update/fix
- Replies: 4
- Views: 832
Re: Scenarios and campaign map's for update/fix
Map edit has been sent!
- Wed Feb 28, 2024 12:04 pm
- Forum: FAQ
- Topic: Skins on Campaign IMPLEMENTED
- Replies: 7
- Views: 1632
Re: Skins on Campaign
This feature has been added recently
- Wed Feb 28, 2024 11:42 am
- Forum: Feedback about this forum
- Topic: Forum got upgraded to phpbb 3.3 running on PHP 7.4
- Replies: 4
- Views: 1965
Re: Forum got upgraded to phpbb 3.3 running on PHP 7.4
I was using a browser plug-in the whole time that I never even noticed dark mode went away
- Wed Feb 28, 2024 11:28 am
- Forum: Subraces and Subfactions
- Topic: Add few units for the lizard men such as Flying ones IMPLEMENTED
- Replies: 1
- Views: 231
Re: Add few units for the lizard men such as Flying ones
Lizards are base race not sub faction of scale folks.
Also saurians already fill the role of flying infantry.
Also saurians already fill the role of flying infantry.
- Wed Feb 28, 2024 11:06 am
- Forum: Map & campaign ideas/issues
- Topic: Scenarios and campaign map's for update/fix
- Replies: 4
- Views: 832
Re: Scenarios and campaign map's for update/fix
It is missing a trigger to unlock the final gate. Could also do with a turn higher limit. I've not passed the 60 turn limit before even reaching near the end, but it's impossible as of now still.
Hopefully I will have time to fix it at some point.
Hopefully I will have time to fix it at some point.
- Wed Feb 28, 2024 10:54 am
- Forum: Campaign map discussions
- Topic: Need help or hint of to win the war of faction mission: sneaking our offense IMPLEMENTED
- Replies: 3
- Views: 634
Re: Need help or hint of to win the war of faction mission: sneaking our offense
I'll have to check this one. I think I made the goal of the map to reach the castle of the enemy team with an assassin. It's been too long I don't remember.
- Wed Feb 28, 2024 10:26 am
- Forum: Campaign map discussions
- Topic: Power creep outreach map : Impossible to 3 star IMPLEMENTED
- Replies: 5
- Views: 1755
Re: Power creep outreach map : Impossible to 3 star
To resolve this topic: I raised the turn limit for 3 stars a while ago to 8 turns, I was able to get 3 stars in 5 turns everytime before. Luckily it is still winnable just not in as many turns as before so 8 turns should be plenty
Lowest known possible is 7 as of recently
Lowest known possible is 7 as of recently
- Wed Feb 28, 2024 8:24 am
- Forum: Technologies
- Topic: Auto Loading Tech To Support Semi Auto?
- Replies: 4
- Views: 239
Re: Auto Loading Tech To Support Semi Auto?
Fair solution I have no objection
- Mon Feb 19, 2024 9:30 pm
- Forum: Technologies
- Topic: Auto Loading Tech To Support Semi Auto?
- Replies: 4
- Views: 239
Re: Auto Loading Tech To Support Semi Auto?
I think 50% dmg increase would work.
- Mon Feb 19, 2024 9:27 pm
- Forum: Insectoids
- Topic: Metal wings
- Replies: 9
- Views: 195
Re: Metal wings
If the percentage chance of dodges was reduced to single digits I think it would be more bearable
- Mon Feb 19, 2024 7:59 pm
- Forum: Insectoids
- Topic: Metal wings
- Replies: 9
- Views: 195
Re: Metal wings
I don't like dodge, it's an annoying mechanic to deal with. I think it should just give armor to already winged insectoid units (except beezleflies they make up for it in numbers and 2 death stages)
- Mon Feb 19, 2024 7:50 pm
- Forum: FAQ
- Topic: How can I transfer map drafts to another device
- Replies: 3
- Views: 1162
Re: How can I transfer map drafts to another device
Sadly no, it is unknown when such change will be made to map editor draft's device transferability unfortunately.
Maybe they will be saved as account information one day.
Maybe they will be saved as account information one day.
- Mon Feb 19, 2024 7:44 pm
- Forum: US helicopter
- Topic: Helicopter Super Stallion
- Replies: 16
- Views: 1093
Re: Helicopter Super Stallion
It looks much better than before
- Mon Feb 12, 2024 8:11 am
- Forum: US helicopter
- Topic: Helicopter Super Stallion
- Replies: 16
- Views: 1093
Re: Helicopter Super Stallion
If the software you are using supports layers, it might help to draw an elipse/oval where the rotor will spin to help get a consistent path for the blades to follow.
- Tue Feb 06, 2024 11:02 am
- Forum: US Planes
- Topic: V-22 Ospray
- Replies: 19
- Views: 1402
Re: V-22 Ospray
Awesome! I approve.
It's just missing Team color.
That is any color from the range of:
R: 255
G: 0-254
B: 255
It's very common to paint the windows with team color.
It's just missing Team color.
That is any color from the range of:
R: 255
G: 0-254
B: 255
It's very common to paint the windows with team color.
- Tue Feb 06, 2024 7:50 am
- Forum: Subraces - Undeads
- Topic: Gargoyle addition.
- Replies: 45
- Views: 4829
Re: Gargoyle addition.
A major concern with the crystal gargoyle is that it is too colorful. I appreciate your efforts here (and BadNorth's too) hard to believe these changes are 4 years in the making wow. Majority of the members want a crystal golem that appears more like glass than a rainbow. Most consider it jarring an...
- Sun Feb 04, 2024 8:58 am
- Forum: Infantry (last cleanup: 20240130)
- Topic: New Looks for German Infantries OUTDATED_IMAGES
- Replies: 27
- Views: 6467
Re: New Looks for German Infantries +IMG
Agreed these are from AoWW's infancy the spriteworks have evolved sporadically from this
- Sun Feb 04, 2024 8:51 am
- Forum: Map Design
- Topic: Map design - TRIGGERS (eg. if the hero dies)
- Replies: 125
- Views: 44731
Re: Map design - TRIGGERS (eg. if the hero dies)
Is it possible to have a trigger that removes permanent effects from units that start with them? Let's say I want to remove lifelink from Puss In Boots himself or a vampire in my own maps.
If it is already possible I haven't figured out how.
If it is already possible I haven't figured out how.
- Sun Feb 04, 2024 8:43 am
- Forum: Subraces - Humans
- Topic: Angels
- Replies: 52
- Views: 9366
- Sun Feb 04, 2024 8:12 am
- Forum: US Planes
- Topic: V-22 Ospray
- Replies: 19
- Views: 1402
Re: V-22 Ospray
You have very impressive work here Beilham. To give the propellers a more horizontal visage you'll want to shorten the propellers that are pointed away from view (or behind the midpoint of the propeller) and the ones pointed at the camera (in front of the midpoint) The blades should show the most le...