Search found 2253 matches

by Puss_in_Boots
Tue Jul 16, 2019 1:16 pm
Forum: Neutrals (animals, buildings etc)
Topic: Camel
Replies: 4
Views: 20

Re: Camel

It's possible that it is copyrighted. Safer to use freesound instead.
by Puss_in_Boots
Tue Jul 16, 2019 4:55 am
Forum: Needs, priorities - Which way would you like the roadmap?
Topic: Collecting ideas
Replies: 1
Views: 84

Re: Collecting ideas

I've got one, that I think would go great for AoWW, AoG variants especially. Unit Modifications Producable in typically one turn it can be used to change only one unit from order of left to right down inside of a building. Found in tech selections tab. It's like self upgrading church, but it changes...
by Puss_in_Boots
Tue Jul 16, 2019 4:17 am
Forum: Others
Topic: Turning up the heat on AOS a little
Replies: 24
Views: 236

Re: Turning up the heat on AOS a little

Don't forget about fitting them into wagons.
by Puss_in_Boots
Tue Jul 16, 2019 4:09 am
Forum: New upgrades (unit, structure, technology, effect)
Topic: New Unit for Age of World Wars
Replies: 1
Views: 14

Re: New Unit for Age of World Wars

Half the list was already suggested, please read the AoWW subforums that already exist and post your ideas there. As for Ju88 comment, the Ju88 does far less damage, but has greater speed than a b17. They are not on the same level and shouldn't be replaced, but coexist with new bombers. We also do u...
by Puss_in_Boots
Tue Jul 16, 2019 4:07 am
Forum: Units/techs/effects
Topic: Ornicopters Without Flight IMPLEMENTED
Replies: 1
Views: 10

Ornicopters Without Flight IMPLEMENTED

Ornicopters cannot fly over walls like I thought they could because they lack the flying effect.
by Puss_in_Boots
Tue Jul 16, 2019 4:03 am
Forum: Neutrals (animals, buildings etc)
Topic: Camel
Replies: 4
Views: 20

Re: Camel

If anyone wants to cut this into one vocal strand, and then convert it to .ogg please go ahead.
https://freesound.org/people/acclivity/sounds/16932/
by Puss_in_Boots
Mon Jul 15, 2019 12:01 am
Forum: Unit - water (ships)
Topic: demolition ship IMPLEMENTED
Replies: 23
Views: 3054

Re: demolition ship

It looks like it explodes, so it's adequate for in game standards.
by Puss_in_Boots
Sat Jul 13, 2019 11:39 pm
Forum: Technologies, Spells & Abilities
Topic: Visualize tech tree
Replies: 4
Views: 119

Re: Visualize tech tree

Good beginner friendly idea.
+1
by Puss_in_Boots
Sat Jul 13, 2019 11:34 pm
Forum: Planetary
Topic: Field medical center WAITING IMAGE
Replies: 6
Views: 232

Re: Field medical center WAITING IMAGE

Way better than ww2 era barracks.
by Puss_in_Boots
Sat Jul 13, 2019 2:49 pm
Forum: Pixel Art
Topic: My (BAD) Pixel Book
Replies: 6
Views: 40

Re: My (BAD) Pixel Book

These images take up little space, but they seem much bigger than normal 32x32 images.
by Puss_in_Boots
Sat Jul 13, 2019 2:39 pm
Forum: Championship
Topic: Tournament of Gryphons
Replies: 93
Views: 1661

Re: Tournament of Gryphons

UD is short for Undeads.
by Puss_in_Boots
Sat Jul 13, 2019 2:35 pm
Forum: Tanks
Topic: Entwicklung Series
Replies: 1
Views: 22

Re: Entwicklung Series

It sounds like we've already got the unit descriptions right here on the first post.
by Puss_in_Boots
Fri Jul 05, 2019 1:19 pm
Forum: OFF Topics
Topic: Member Activity
Replies: 100
Views: 8426

Re: Member Activity

Yeah that vacation I mentioned earlier starts today.
by Puss_in_Boots
Thu Jul 04, 2019 6:35 am
Forum: FAQ
Topic: Triggers
Replies: 1
Views: 303

Re: Triggers

Post on YouTube.
by Puss_in_Boots
Thu Jul 04, 2019 2:33 am
Forum: Tanks
Topic: Bob Semple
Replies: 1
Views: 23

Bob Semple

Somebody asked for one.
Literally just metal sheet and machineguns on a tractor.
Nonupgrade tank only available for Allies.
by Puss_in_Boots
Thu Jul 04, 2019 1:13 am
Forum: Planetary
Topic: Super heavy tank IMPLEMENTED
Replies: 6
Views: 170

Re: Super heavy tank IMPLEMENTED

I'm assuming Stormsaint drew it because it has it's signature opaque shadow cast.
by Puss_in_Boots
Thu Jul 04, 2019 1:06 am
Forum: Planetary
Topic: Citadel WATING IMAGE
Replies: 5
Views: 49

Re: Citadel WATING IMAGE

I think that means the third movie of the prequels trilogy.
by Puss_in_Boots
Wed Jul 03, 2019 4:21 pm
Forum: Planes
Topic: Seaplanes
Replies: 10
Views: 104

Re: Seaplanes

Turns out be-6 is post war, 2nd whoops. Here's mbr-2 instead:

mbr-2
Production: 1935, so early age.
Weight: 2,718 kg
Speed: 275 km/ h
Flight range: 1,500 km
Armament: 2x 7.62 mm mg
Bomb load: 300 kg
by Puss_in_Boots
Wed Jul 03, 2019 3:14 pm
Forum: Tanks
Topic: Fiat M13/10 IMPLEMENTED
Replies: 84
Views: 638

Re: Fiat M13/10 IMPLEMENTED

Quik upscale.
by Puss_in_Boots
Wed Jul 03, 2019 2:25 pm
Forum: Main Menu
Topic: Pollfish
Replies: 1
Views: 57

Re: Pollfish

Don't work for me.
by Puss_in_Boots
Wed Jul 03, 2019 6:42 am
Forum: OFF Topics
Topic: Happy Birthday Shyrik
Replies: 2
Views: 70

Happy Birthday Shyrik

с Днем рожденья Shyrik. Thank you for the pixel art.
by Puss_in_Boots
Tue Jul 02, 2019 10:22 pm
Forum: Planes
Topic: Seaplanes
Replies: 10
Views: 104

Re: Seaplanes

Just realized bv222 was a transport plane, whoops. Here is war version:

BV-238
Weight: 54,700 kg
Max speed: 446 km/h
Flight range: 7,200
Armament: 2x 20mm autocannons, 20x 13mm mg.
Bomb load: approx: 4,000kg
Production: X
first flight: 1944, so late war era?
by Puss_in_Boots
Tue Jul 02, 2019 8:11 pm
Forum: Planes
Topic: Seaplanes
Replies: 10
Views: 104

Re: Seaplanes

PBY Catalina
Weight: 9,485 kg
Max speed: 288km/h
Flight range: 4,095 km
Armament: 4 12.7mm turrets + 1 7.62mm turret
Bomb load: 4,000lb X 1kg/2.2lb = 1,818kg
Production:1940-1943
by Puss_in_Boots
Tue Jul 02, 2019 7:51 pm
Forum: Planes
Topic: Seaplanes
Replies: 10
Views: 104

Re: Seaplanes

Okay I have time until Saturday, once I get this done it's SW, and then the strings for AoG.

I will post real world information soon for you to put through .xls
by Puss_in_Boots
Sun Jun 30, 2019 7:48 pm
Forum: Implemented/Closed ones
Topic: US Paratrooper and C47 IMPLEMENTED
Replies: 56
Views: 2192

Re: US Paratrooper and C47 IMPLEMENTED

Usually it's reccomended to build bombers to cause severe damage to enemy units or prevent build fighters to prevent that. I haven't seen paratroopers used after they were implemented, so as long as I can see one in multiplayer game, I think I'm fine with cheaper cost.
by Puss_in_Boots
Sun Jun 30, 2019 2:18 pm
Forum: Implemented/Closed ones
Topic: US Paratrooper and C47 IMPLEMENTED
Replies: 56
Views: 2192

Re: US Paratrooper and C47 IMPLEMENTED

I was trying to explain how transport trucks, not planes are more viable than the paratrooper planes, which are slower and only transforms to one paratrooper

It's a comparison to say how underpowered paratroopers are for their cost.
by Puss_in_Boots
Sun Jun 30, 2019 1:52 am
Forum: Implemented/Closed ones
Topic: US Paratrooper and C47 IMPLEMENTED
Replies: 56
Views: 2192

Re: US Paratrooper and C47 IMPLEMENTED

Transport trucks were supposed to be 5? I mean they are cheaper than most tanks and have less capacity and available units for carry than wagons. 3 makes sense for me.
If cost 3 isn't fine how about 4?
by Puss_in_Boots
Sat Jun 29, 2019 1:15 pm
Forum: Unit balancing
Topic: spartan color
Replies: 3
Views: 43

Re: spartan color

I'm pretty sure that's a cape.
by Puss_in_Boots
Sat Jun 29, 2019 1:12 pm
Forum: Implemented/Closed ones
Topic: US Paratrooper and C47 IMPLEMENTED
Replies: 56
Views: 2192

Re: US Paratrooper and C47 IMPLEMENTED

I've yet to see that happen, but I think their speed should be calculated as bombers are with real world measurements. 3 speed seems to slow for paratroopers, Transport jimmies can go faster without self sacrifice, more unit capacity and variety, and only 3 turns worth of production costs.

Go to advanced search