Search found 11 matches
- Sat Nov 15, 2014 12:01 pm
- Forum: Unit - siege engines / machines
- Topic: greek fire launcher
- Replies: 26
- Views: 10620
Greek Fire
I don't know why no one mentioned it, but why not put Greek fire in the game.
- Thu Oct 16, 2014 12:45 pm
- Forum: Unit - ranged (like archers)
- Topic: Chu-ko-nu (Chinese repeating crossbow) - IMPLEMENTED
- Replies: 32
- Views: 12764
Chu-ko-nu (Chinese repeating crossbow) - IMPLEMENTED
The ancient Chinese invented an automatic crossbow. It had a clip of 10 fletching-less arrows and was inaccurate, usually used against masses of men and horses.
- Thu Oct 16, 2014 12:41 pm
- Forum: IMPLEMENTED - Siege
- Topic: Hwacha - IMPLEMENTED
- Replies: 95
- Views: 27866
Hwacha - IMPLEMENTED
The ancient Chinese made a machine that shoots 100 arrows at once. It was widely used but became forgotten, it didn't have an english name either.
Can someone give it a name and put it in the game.
The machine should have a splash damage on at least 9 squares, I think 25 should do...
Can someone give it a name and put it in the game.
The machine should have a splash damage on at least 9 squares, I think 25 should do...
- Thu Oct 16, 2014 12:33 pm
- Forum: New upgrades (unit, structure, technology, effect)
- Topic: Pre-Forum idea n asset collection
- Replies: 93
- Views: 97101
Re: Pre-Forum idea collection
• Unit: Ranger o "A ranger is like an archer, but much better combat values and generally are able to conceal themselves in most games or receive a combat bonus in rough terrain (hills, forest, mountains)." o "If you need further knowledge of the ranger genre of units, some good units...
- Thu Oct 16, 2014 10:48 am
- Forum: Maps, campaigns
- Topic: Choose your destiny campaign
- Replies: 9
- Views: 5965
Re: Choose your destiny campaign
I have the solution. All we need to do is create a 2 by 1 game map and in the game map you pitch a spartan against a skirmisher. On the launch game screen write: Your army stumble into an enemy army in the forest. Do you: A - ambush the enemy. play campaign "Chapter 2A" B - run. play campa...
- Tue Oct 14, 2014 6:21 am
- Forum: Abstract
- Topic: DEPRECATED - Map design - How can i create map? OLD WAY!
- Replies: 82
- Views: 65957
Map Designing - Sending to Dev
We send it to the Dev by email, but, in what type of file?
- Tue Oct 14, 2014 6:03 am
- Forum: IMPLEMENTED - Technologies
- Topic: Gunpowder? - IMPLEMENTED
- Replies: 33
- Views: 16456
Re: Gunpowder?
I like the idea of rifles, and yes the English longbow was superior to the musket by leaps and bounds.
We can make like ages in the game:
*Medieval
*Gunpowder
We can make like ages in the game:
*Medieval
*Gunpowder
- Tue Oct 14, 2014 5:34 am
- Forum: Maps, campaigns
- Topic: strategic school
- Replies: 7
- Views: 5727
Re: strategic school
What if we make a in game campaign each one demonstrating the strategies of different units and eventually combos on different units?
Don't think it'll be easy though, it'll require a lot of time.
Don't think it'll be easy though, it'll require a lot of time.
- Tue Oct 14, 2014 5:10 am
- Forum: Maps, campaigns
- Topic: Do you want to build a map?
- Replies: 32
- Views: 40131
Re: Do you want to build a map?
I'll tryDaniel (the dev) wrote:do it! it is welcome!
- Sun Oct 12, 2014 8:02 am
- Forum: Abstract
- Topic: DEPRECATED - Map design - How can i create map? OLD WAY!
- Replies: 82
- Views: 65957
Contact with the Dev
When we make a new map how do we send it to you?
I can't find any way to contact you.
I can't find any way to contact you.
- Sun Oct 12, 2014 6:37 am
- Forum: Maps, campaigns
- Topic: Do you want to build a map?
- Replies: 32
- Views: 40131
Re: Do you want to build a map?
Yes. My ambition is to build my own campaign.