Search found 11 matches

by K00
Sat Nov 15, 2014 12:01 pm
Forum: Unit - siege engines / machines
Topic: greek fire launcher
Replies: 26
Views: 10567

Greek Fire

I don't know why no one mentioned it, but why not put Greek fire in the game.
by K00
Thu Oct 16, 2014 12:45 pm
Forum: Unit - ranged (like archers)
Topic: Chu-ko-nu (Chinese repeating crossbow) - IMPLEMENTED
Replies: 32
Views: 12662

Chu-ko-nu (Chinese repeating crossbow) - IMPLEMENTED

The ancient Chinese invented an automatic crossbow. It had a clip of 10 fletching-less arrows and was inaccurate, usually used against masses of men and horses.
by K00
Thu Oct 16, 2014 12:41 pm
Forum: IMPLEMENTED - Siege
Topic: Hwacha - IMPLEMENTED
Replies: 95
Views: 27467

Hwacha - IMPLEMENTED

The ancient Chinese made a machine that shoots 100 arrows at once. It was widely used but became forgotten, it didn't have an english name either.

Can someone give it a name and put it in the game.

The machine should have a splash damage on at least 9 squares, I think 25 should do...
by K00
Thu Oct 16, 2014 12:33 pm
Forum: New upgrades (unit, structure, technology, effect)
Topic: Pre-Forum idea n asset collection
Replies: 93
Views: 96408

Re: Pre-Forum idea collection

• Unit: Ranger o "A ranger is like an archer, but much better combat values and generally are able to conceal themselves in most games or receive a combat bonus in rough terrain (hills, forest, mountains)." o "If you need further knowledge of the ranger genre of units, some good units...
by K00
Thu Oct 16, 2014 10:48 am
Forum: Maps, campaigns
Topic: Choose your destiny campaign
Replies: 9
Views: 5921

Re: Choose your destiny campaign

I have the solution. All we need to do is create a 2 by 1 game map and in the game map you pitch a spartan against a skirmisher. On the launch game screen write: Your army stumble into an enemy army in the forest. Do you: A - ambush the enemy. play campaign "Chapter 2A" B - run. play campa...
by K00
Tue Oct 14, 2014 6:21 am
Forum: Abstract
Topic: DEPRECATED - Map design - How can i create map? OLD WAY!
Replies: 82
Views: 65751

Map Designing - Sending to Dev

We send it to the Dev by email, but, in what type of file?
by K00
Tue Oct 14, 2014 6:03 am
Forum: IMPLEMENTED - Technologies
Topic: Gunpowder? - IMPLEMENTED
Replies: 33
Views: 16393

Re: Gunpowder?

I like the idea of rifles, and yes the English longbow was superior to the musket by leaps and bounds.

We can make like ages in the game:
*Medieval
*Gunpowder
by K00
Tue Oct 14, 2014 5:34 am
Forum: Maps, campaigns
Topic: strategic school
Replies: 7
Views: 5691

Re: strategic school

What if we make a in game campaign each one demonstrating the strategies of different units and eventually combos on different units?

Don't think it'll be easy though, it'll require a lot of time.
by K00
Tue Oct 14, 2014 5:10 am
Forum: Maps, campaigns
Topic: Do you want to build a map?
Replies: 32
Views: 39776

Re: Do you want to build a map?

Daniel (the dev) wrote:do it! it is welcome!
I'll try
by K00
Sun Oct 12, 2014 8:02 am
Forum: Abstract
Topic: DEPRECATED - Map design - How can i create map? OLD WAY!
Replies: 82
Views: 65751

Contact with the Dev

When we make a new map how do we send it to you?
I can't find any way to contact you.
by K00
Sun Oct 12, 2014 6:37 am
Forum: Maps, campaigns
Topic: Do you want to build a map?
Replies: 32
Views: 39776

Re: Do you want to build a map?

Yes. My ambition is to build my own campaign.

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