Search found 796 matches

by DoomsdayDragonfire
Wed Feb 26, 2020 2:35 pm
Forum: Others
Topic: Spellcasting priority for AI
Replies: 3
Views: 48

Re: Spellcasting priority for AI

Well, for me passive spells and abilities that grants buffs/debuffs should be used more often... But i think we should also take note of the conditions of these events, idk if that can be controled by priority only, like for example, how to define the best moment to AI use the sacrifice killer for e...
by DoomsdayDragonfire
Wed Feb 26, 2020 2:11 pm
Forum: Undead
Topic: The Phantom Update
Replies: 277
Views: 12252

Re: The Phantom Update

Savra wrote:
Wed Feb 26, 2020 12:26 am
Looks great, could you maybe try your hand at the juggernaut?
Sure, but reading again, i don't understand what it turned to be from the old oversized armor, can you clarify your current idea for it?
by DoomsdayDragonfire
Tue Feb 25, 2020 11:27 pm
Forum: Undead
Topic: The Phantom Update
Replies: 277
Views: 12252

Re: The Phantom Update

Anyway, here is the Archer. https://cdn.discordapp.com/attachments/680190643137806345/681965277956800518/Phantom_Archer.png And the corpses of everyone. https://cdn.discordapp.com/attachments/680190643137806345/681965441849229336/1_-_axeman_corpse.png https://cdn.discordapp.com/attachments/680190643...
by DoomsdayDragonfire
Tue Feb 25, 2020 11:25 pm
Forum: Undead
Topic: The Phantom Update
Replies: 277
Views: 12252

Re: The Phantom Update

Skeletons and phantoms are just puppets. They can't be "leaders" who are inspiring their units. Dwarven leader units are working on. Oh.. I understand now, so you mean they only move according to their lord's wishes, (in this case spectral, lich, and necromancer) making them indirectly the leaders ...
by DoomsdayDragonfire
Mon Feb 24, 2020 8:35 pm
Forum: Others
Topic: Undead ai should auto reanimate
Replies: 12
Views: 163

Re: Undead ai should auto reanimate

No, it's actually the oposite. A thing that the player can while AI can't... He mean to make AI better, but not giving unfair advantage to them, but to actually teach them how-to and when-to use their spells correctly, bcz when AI does have casters that own rise the dead or relatives... These units ...
by DoomsdayDragonfire
Mon Feb 24, 2020 8:08 pm
Forum: Undead
Topic: The Phantom Update
Replies: 277
Views: 12252

Re: The Phantom Update

can you do like a "Royal Phantom" where this phantom possesses an armor that has been worn by a fallen king or a skeletal king if that is possible(might make a topic for the skeletal king) Dunno if there is real plans for such unit atm... But if you are looking for a king skeleton, there are few to...
by DoomsdayDragonfire
Sun Feb 23, 2020 8:13 pm
Forum: Undead
Topic: The Phantom Update
Replies: 277
Views: 12252

Re: The Phantom Update

Skirmisher
Image
by DoomsdayDragonfire
Fri Feb 21, 2020 2:20 pm
Forum: Undead
Topic: The Phantom Update
Replies: 277
Views: 12252

Re: The Phantom Update

Done them

Image
by DoomsdayDragonfire
Thu Feb 20, 2020 11:25 pm
Forum: Undead
Topic: The Phantom Update
Replies: 277
Views: 12252

Re: The Phantom Update

Remade the other 3 to match these new ones. https://cdn.discordapp.com/attachments/680190643137806345/680191195795816476/Remake_-_Phantom_Axeman_05.png https://cdn.discordapp.com/attachments/680190643137806345/680191195544027167/Remake_-_Phantom_pikeman_02.png https://cdn.discordapp.com/attachments/...
by DoomsdayDragonfire
Wed Feb 19, 2020 11:27 pm
Forum: Undead
Topic: The Phantom Update
Replies: 277
Views: 12252

Re: The Phantom Update

SirLuciano wrote:
Wed Feb 19, 2020 9:06 pm
That's the one with the possessed sword right?
No new unit, but a img replacement of the current one i made eons ago...

Also

Image
by DoomsdayDragonfire
Wed Feb 19, 2020 3:59 pm
Forum: Undead
Topic: The Phantom Update
Replies: 277
Views: 12252

Re: The Phantom Update

Here is the swordmaster

Image
by DoomsdayDragonfire
Sun Feb 09, 2020 3:05 pm
Forum: Planetary
Topic: Grey ACP Suits
Replies: 3
Views: 54

Re: Grey ACP Suits

Great. About emp missiles, well, depends on how isulated is the eletrical system of the aircrafts, and how much is the digital dependance of the machine, if it is fly-by-ware, then it certainly should be affected, if not, them its about pilot mastery to hold the ties. Anyway, what about if it owns 2...
by DoomsdayDragonfire
Sun Feb 09, 2020 1:31 am
Forum: Planetary
Topic: Grey ACP Suits
Replies: 3
Views: 54

Grey ACP Suits

Grey ACP suit, ACP stands for "Armored Combat Plataform", it is an exosuit developed to provide armored close-combat support to grey units with extreme agility compared to Human AMPs. The basic ACP version comes with a basic anti-infantry weaponry. https://cdn.discordapp.com/attachments/675862763528...
by DoomsdayDragonfire
Sat Feb 08, 2020 11:30 pm
Forum: Undead
Topic: Haunted manor
Replies: 14
Views: 238

Re: Haunted manor

Seens good
by DoomsdayDragonfire
Sat Feb 08, 2020 11:27 pm
Forum: Undead
Topic: Floating Skull:a summon for the Necromancer unit
Replies: 21
Views: 282

Re: Floating Skull:a summon for the Necromancer unit

Alexander82 wrote:
Thu Jan 30, 2020 2:28 pm
I would not make a summon for both as we should differentiate them

Anyway I remember a Inage of a transparent giant skul (I am not sure ifit was from @StormSaint373 or @DoomsdayDragonfire)
You mean the skull lord? Yeah i still have it somewhere :?
by DoomsdayDragonfire
Wed Jan 29, 2020 9:47 pm
Forum: Planetary
Topic: Vtols
Replies: 14
Views: 1069

Re: Vtols

I guess we should see how it perform in game to make the adjustments needed to addapt it to the best aproach
by DoomsdayDragonfire
Sun Jan 26, 2020 11:24 pm
Forum: Planetary
Topic: Vtols
Replies: 14
Views: 1069

Re: Vtols

Well no problems, i just provided some guidelines so you can figure out the best option to them... Go ahead with changes. The only thing i believe that must be settled is about stratosfighter atk power... We, instead of giving such bonus to it on the base... So we can set its base as Bomber or as Fi...
by DoomsdayDragonfire
Sat Jan 18, 2020 8:04 pm
Forum: Other discussions about the game
Topic: Tutorial Request - AUX
Replies: 4
Views: 121

Re: Tutorial Request - AUX

I still don't understand it well...

From what i see, i can just create any group and put it right away? Like "tomato knights", and put it at: "prodGroup":"TOMATOES", // to make it work? Is really that simple? I do not need to define anything else about this group elsewhere?
by DoomsdayDragonfire
Sat Jan 18, 2020 3:50 pm
Forum: Humans
Topic: Golias & Goliath Suits
Replies: 67
Views: 4076

Re: Golias & Goliath Suits

I don't think so, whats the size img of these things on aog?
by DoomsdayDragonfire
Fri Jan 17, 2020 11:54 pm
Forum: Other discussions about the game
Topic: Tutorial Request - AUX
Replies: 4
Views: 121

Tutorial Request - AUX

Hey Stratego (dev) , i was curious about our "hidden possibilities" and wanted to ask about a thing in particular in order to make more use and maybe expand its possibilities... I want to request a tutorial about Roman Auxiliaries function... Or random production. - How does Roman AUX function works...
by DoomsdayDragonfire
Thu Jan 16, 2020 3:21 am
Forum: OFF Topics
Topic: Game idea gathering for Unity game engine learning
Replies: 15
Views: 587

Re: Game idea gathering for Unity game engine learning

I liked the idea of Aos/Aof Tower defense version, i used to play a lot BTD games and its pretty good to start there with it... Btw... What about rebuilding aos/aof with unity engine? Firstly as turn based, then as real time setting like RTS... I know the Unity engine can handle it very easy... Also...
by DoomsdayDragonfire
Mon Jan 13, 2020 5:50 pm
Forum: Undead
Topic: The Phantom Update
Replies: 277
Views: 12252

Re: The Phantom Update

Well if the idea is a fast phantom, you could try to remake the Mail armor, while the average phantom is a hardhitting tank, the mail armor is way more lighter and flexive than these buffed armors, just do a chain mail with some stell plates and it is good to go, some parts you can cover with cloth ...
by DoomsdayDragonfire
Fri Jan 10, 2020 10:11 am
Forum: Undead
Topic: The Phantom Update
Replies: 277
Views: 12252

Re: The Phantom Update

Savra wrote:
Thu Jan 09, 2020 12:50 am
Transparent team colour works right?
Yes, but not like that, here, i fixed that for you.

Image
by DoomsdayDragonfire
Wed Jan 08, 2020 9:26 pm
Forum: Undead
Topic: The Phantom Update
Replies: 277
Views: 12252

Re: The Phantom Update

Juggernaut, good. Bull knight, although I still think they should have cavalry, at least 1, or something similar, I'll spare you the long reason of why I think they should have it and just ask to make one for just map editor only with a redesign to the bull to something like this but more phantom l...
by DoomsdayDragonfire
Wed Jan 08, 2020 9:05 pm
Forum: Undead
Topic: The Phantom Update
Replies: 277
Views: 12252

Re: The Phantom Update

Alexander82 wrote:
Mon Jan 06, 2020 9:04 pm
@Savra I think you might make more fames for the animation or it might be too fast in game
Well, dunno if it is needed, we can control the animation speed already.
by DoomsdayDragonfire
Tue Dec 31, 2019 1:04 am
Forum: Map Design
Topic: Map design - automtically generated things
Replies: 8
Views: 244

Re: Map design - automtically generated things

I've made pretty large maps (75x75) with a single spawn generated to each player based on this, it is kinda fun travel such larger distances with naval units, i will send them as soon as the water-ice fix is released in the public version of AOS...
by DoomsdayDragonfire
Tue Dec 31, 2019 12:47 am
Forum: Vehicles
Topic: Puma armored car
Replies: 7
Views: 120

Re: Puma armored car

Oh nice, i see so many perfectly made stuff... Can we use them right away?
by DoomsdayDragonfire
Tue Dec 31, 2019 12:31 am
Forum: Gameplay & UI
Topic: Ease of managing the many units - idea collection
Replies: 16
Views: 462

Re: Ease of managing the many units - idea collection

I know, just said that bcz... Since this new feature is hidden there as a pop-up button, that will not make it less strange when stuff pops up in the middle of the screen when you actually use it...
by DoomsdayDragonfire
Mon Dec 30, 2019 11:08 pm
Forum: Gameplay & UI
Topic: Ease of managing the many units - idea collection
Replies: 16
Views: 462

Re: Ease of managing the many units - idea collection

I liked the version with the pop-up button aswell, but it being on the middle is an uncorfortable vision as the extra buttons block part of the main game... Can you try it on the side or bellow the 3 dots button?
by DoomsdayDragonfire
Mon Dec 30, 2019 10:50 pm
Forum: Vehicles
Topic: Puma armored car
Replies: 7
Views: 120

Re: Puma armored car

That looks nice, where do you find these templates?

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