Search found 2 matches

by BlanceandIdeaguy
Wed Aug 20, 2014 12:28 am
Forum: Others
Topic: Resources - ANSWERED
Replies: 18
Views: 3330

Being Extremely Overwhelmed

Listen, we need to create a vitural Economy, to balance unit creation. If turns create units, people get ovetwhelmed due to the fact at each 2 turns they get around 5 pikemen. But we could decrease that by making resources. Wood, wheat, Leather, Iron, copper and Magic stone (For Healer). Let me give...
by BlanceandIdeaguy
Wed Aug 20, 2014 12:20 am
Forum: Others
Topic: Resources - ANSWERED
Replies: 18
Views: 3330

Resources - ANSWERED

I am getting extremely overwhelmed at the fact that each unit are produced by turns. Sometimes i actually have troubles keeping them, theres too many being produced. Thats why we need a vitrual enecomny. I am extremely sorry for my spelling. Such as Leather, copper, wheat, iron, coal, silver, wood a...

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