Search found 39 matches
- Fri Nov 03, 2017 1:03 pm
- Forum: Techs
- Topic: spacious chariots - IMPLEMENTED
- Replies: 65
- Views: 10107
Re: spacious chariots
Yes! Amazing idea, chariots are rare used. They need a rework or maybe upgrade or tech like this. Just don't let catapults enter a chriot
- Thu Nov 02, 2017 11:15 am
- Forum: Unit balancing
- Topic: Range more balanced
- Replies: 28
- Views: 3799
Re: Range more balanced
Catapult is very good vs buildings. So catapult is good vs eveything? It is not only army melter.
- Thu Nov 02, 2017 10:25 am
- Forum: Unit balancing
- Topic: Range more balanced
- Replies: 28
- Views: 3799
Re: Range more balanced
Range and dmg for archers, etc... Is good and balanced i think. Only catapults and maybe balist should have less range, they are to op...
- Thu Nov 02, 2017 7:51 am
- Forum: Implemented/Answered
- Topic: Blacksmith problem!
- Replies: 13
- Views: 4182
Re: Blacksmith problem!
They SHOULD be very strong.
- Thu Nov 02, 2017 6:07 am
- Forum: Implemented/Answered
- Topic: Blacksmith problem!
- Replies: 13
- Views: 4182
Re: Blacksmith problem!
I dont think so. Anyway in for example melee dmg upgrade say that ALL melee units will be upgraded. In armour upgrade it say that ALL units will have upgraded armour. Range and dmg upgrade say that ALL range units will be upgraded. I think maybe it will make some units stronger, but they should be s...
- Thu Nov 02, 2017 5:19 am
- Forum: Implemented/Answered
- Topic: Blacksmith problem!
- Replies: 13
- Views: 4182
Blacksmith problem!
I was playing random game, i had all upgrades in blacksmith. Later i noticed that Hatamoto, Spartan Hoplites, Rangers dont have any stats bonuses! Is this bug or special feature? Anyway its very bad maybe more units have bugged blacksmith stats. Pls fix it
- Wed Nov 01, 2017 12:57 pm
- Forum: Implementeds
- Topic: Pay Mercanary - crashes IMPLEMENTED
- Replies: 4
- Views: 1878
Re: Pay Mercanary.
same problem
- Tue Oct 31, 2017 5:19 pm
- Forum: Unit - mounted
- Topic: Templar Knight Upgrade - IMPLEMENTED
- Replies: 32
- Views: 6639
Re: Templar Knight Upgrade
Better name is High Templar in my opinion. Anyway amazing idea for very strong mounted unit.
- Sat Oct 28, 2017 1:33 pm
- Forum: Unit balancing
- Topic: Catapults - the true army melter
- Replies: 10
- Views: 4110
Re: Catapults - the true army melter
It will make catapults less mindless
- Sat Oct 28, 2017 12:36 pm
- Forum: ARCHIVED - Answered suggestions
- Topic: Elite Skirmisher Upgrade - ANSWERED
- Replies: 33
- Views: 6322
Re: Elite Skirmisher Upgrade DISCUSSING
Upraded should be better vs other units.
- Sat Oct 28, 2017 12:35 pm
- Forum: ARCHIVED - Answered suggestions
- Topic: Crossbowman Upgrade - ANSWERED
- Replies: 14
- Views: 3504
Re: Crossbowman Upgrade
Anyway i think this is great idea, picture is great too.
- Sat Oct 28, 2017 11:53 am
- Forum: Unit balancing
- Topic: walls and palisades by laborer IMPLEMENTED
- Replies: 18
- Views: 7064
Re: walls and palisades by laborer
They should build bridges too.
- Sat Oct 28, 2017 11:44 am
- Forum: Unit balancing
- Topic: Catapults - the true army melter
- Replies: 10
- Views: 4110
Re: Catapults - the true army melter
I think catapults should do freindly fire if, they have area damage upgrade or if they miss and shoot friendly unit.
- Sat Oct 28, 2017 11:43 am
- Forum: Unit balancing
- Topic: Poison Stacking? IMPLEMENTED
- Replies: 49
- Views: 8995
Re: Poison Stacking?
Ye its good idea, less poison dmg but let it stack.
- Sat Oct 28, 2017 9:45 am
- Forum: Structures
- Topic: Wonder
- Replies: 13
- Views: 3026
Re: Wonder
Ability like recruting units with less cost, can make game longer. But stat bonus for all units is good, anyway i think that wonders should give a option to win the game. I think there should be only 1 wonders albility for perfect balance.
- Fri Oct 27, 2017 5:12 pm
- Forum: Structures
- Topic: Wonder
- Replies: 13
- Views: 3026
Re: Wonder
Six wonders, much work but with grear effects i think.
- Fri Oct 27, 2017 4:49 pm
- Forum: ARCHIVED - Answered suggestions
- Topic: Elite Skirmisher Upgrade - ANSWERED
- Replies: 33
- Views: 6322
Re: Elite Skirmisher Upgrade
Not bad, good stats. Skirmshers are weak in my opinion even upgraded so this unit needs something that can make it a little stronger. I really like this idea
- Fri Oct 27, 2017 4:40 pm
- Forum: Structures
- Topic: Wonder
- Replies: 13
- Views: 3026
Re: Wonder
I didn't saw post like this. Colosseum and Pyramid is good model.
- Fri Oct 27, 2017 4:16 pm
- Forum: Structures
- Topic: Wonder
- Replies: 13
- Views: 3026
Wonder
I think this game needs a wonders. :D When we are playing on huuuge map it is hard to end a game, so i thing that the wonder like in age of empires is great idea. Player can build this when he have a big big score. Structure schould be bigger than 1x1 maybe 2x2 or 3x2 like castle. When construction ...
- Fri Oct 27, 2017 1:34 pm
- Forum: Structures
- Topic: Armory
- Replies: 1
- Views: 1425
Armory
This is a building that will allow you to improve a single units stats. Unit can enter this boulding and stay here. Its stats will improve with time. For example 1 knight enters armory and he stays here for 4 rounds, after he leaves his stats are better armour +1, p. armour +1 or something like that...
- Thu Jun 23, 2016 8:58 am
- Forum: Implemented/Answered
- Topic: Can no longer delete old random games IMPLEMENTED
- Replies: 7
- Views: 4518
Re: Can no longer delete old random games
I have this problem. Please fix it.
- Tue Jun 21, 2016 6:22 pm
- Forum: Campaign map discussions
- Topic: City Drama map - Help
- Replies: 9
- Views: 8292
City Drama map - Help
What i need to do in City Drama map? I found 2 spyes and? Pls help sorry for bad english...
- Tue Nov 17, 2015 3:59 pm
- Forum: Unit - melee infantry
- Topic: Pike like unit - Not an Upgrade - Needs a new name
- Replies: 115
- Views: 13432
Re: Falangist
Hmm you can make new unit plalanx.
- Tue Nov 17, 2015 10:26 am
- Forum: IMPLEMENTED - Ranged
- Topic: Roman sagittarius - IMPLEMENTED
- Replies: 61
- Views: 34697
Re: Roman sagittarius
Bow looks great. This game need more strong ranged units
- Tue Nov 17, 2015 10:21 am
- Forum: Unit - melee infantry
- Topic: Pike like unit - Not an Upgrade - Needs a new name
- Replies: 115
- Views: 13432
Re: Falangist
Stats: Pikeman: Halberdier Falangist: Hp: 11 Hp: 13 Hp: 15 Attack power: 4 Attack Power: 6 Attack Power: 8 Range: 1 Range: 1 Range: 2 Armor: 0 Armor 0 Armor: 1 Pierce Armor: 0 Pierce Armor: 0 Pierce Armor: 1 Speed: 3 Speed: 3 Speed: 3 More defensive unit 1 armor and pierce armor and 1 or 2 range. :)
- Tue Nov 17, 2015 10:10 am
- Forum: Unit - melee infantry
- Topic: Eagle warriors
- Replies: 8
- Views: 2444
Re: Eagle warriors
Eagle warrior is good name. This will be fast anti ranged and anti healer unit. I think this is good unit for new way on upgrades tree
- Mon Nov 16, 2015 7:41 pm
- Forum: Solved/Answered
- Topic: Turtle ship problem IMPLEMENTED
- Replies: 16
- Views: 5849
Re: Turtle ship problem
When this fix will be on play store(android)? Sorry nad english :p
- Mon Nov 16, 2015 7:19 pm
- Forum: Solved/Answered
- Topic: Turtle ship problem IMPLEMENTED
- Replies: 16
- Views: 5849
Re: Turtle ship problem
Ok thx u are pro ;D
- Mon Nov 16, 2015 2:23 pm
- Forum: Solved/Answered
- Topic: Turtle ship problem IMPLEMENTED
- Replies: 16
- Views: 5849
Re: Turtle ship problem
I have same problem. I think you can move turtle ships to docks and delete from castle. Thx for screenshot :3
- Mon Nov 16, 2015 5:56 am
- Forum: Solved/Answered
- Topic: Turtle ship problem IMPLEMENTED
- Replies: 16
- Views: 5849
Re: Turtle ship problem
I can't leave the castle. When castle is near water too sry for bad english :p