Search found 28 matches

by poeticquestion
Thu May 14, 2015 7:27 pm
Forum: Other
Topic: Announcement: GEMS!!!
Replies: 27
Views: 10456

Re: Announcement: GEMS!!!

I could really use some gems tbh. Pretty difficult to fight in tourneys without crossbow men xD
by poeticquestion
Thu May 14, 2015 7:23 pm
Forum: Unit - mounted
Topic: New unit: Heavy cavalry (hammer)
Replies: 8
Views: 3671

Re: New unit: Heavy cavalry (special)

balint wrote:What about: ,,Heavy armoured warhammer wielding building destructor knight''
:D
:lol: FOR DOOMHAMMER!
by poeticquestion
Thu May 14, 2015 7:10 pm
Forum: Others
Topic: Unit Promotions
Replies: 66
Views: 16683

Re: Unit promotion/leveling system

Great images patroid. I'd really love to see my idea be given life and implemented if it's possible. If it does get implemented, maybe we could add some random AI units in the map that dont move but guard some TC's. That way, you get rewarded for exploring the map while tat the same time making your...
by poeticquestion
Mon May 11, 2015 12:46 am
Forum: Technologies
Topic: Japanese kamikaze bombers
Replies: 15
Views: 4025

Japanese kamikaze bombers

Is it possible to research a tech that lets jap air units to deal huge damage or destroy a unit? (just like the AOS Assassin) Japs encouraged their bushido code: "loyalty and honor before death" and believed that death before capture and shame was their way of life. Even if these attacks weren't suc...
by poeticquestion
Sun May 10, 2015 6:06 am
Forum: Championship
Topic: First One (Spring '15)
Replies: 75
Views: 23540

Re: First One (Spring '15)

River please pm me as you'll be making the game. Let's have a good one :D
by poeticquestion
Sun May 10, 2015 6:04 am
Forum: Others
Topic: Unit Promotions
Replies: 66
Views: 16683

Re: Unit promotion/leveling system

In my experience, kills are rarely stacked into one unit and is mostly distributed between your offensive party like Ollie said. And my problem with experience gaining with damage dealt is that all units have different attack values and some units could get away lvling faster than others just by bas...
by poeticquestion
Thu Apr 23, 2015 8:14 am
Forum: Championship
Topic: First One (Spring '15)
Replies: 75
Views: 23540

Re: First One (Spring '15)

DoomCarrot wrote:This tournament is really interesting. I'm putting my dime on patroid for this map... Sorry poeticquestion but I have never seen you play :)
No offense taken. Im new and still have things to learn. :)
P.S: I won my match against patroid.
by poeticquestion
Sat Apr 11, 2015 9:18 pm
Forum: Championship
Topic: First One (Spring '15)
Replies: 75
Views: 23540

Re: First One (Spring '15)

Patroid pm me please so we can get the match underway
by poeticquestion
Mon Mar 23, 2015 9:12 pm
Forum: IMPLEMENTED - Infantry
Topic: Banner bearer - IMPLEMENTED
Replies: 64
Views: 15007

Re: Banner bearer

Actually the hungarian hussar has 25 hp and pierce armor of 3 as well. If the bearer had more hp or armor the cost would need to be higher than 6. Reason why i believe it should be 6 is because it gives everyone in a 2 square radius a +1 and 50% loyalty. Sure it doesnt attack but its strength is the...
by poeticquestion
Mon Mar 23, 2015 7:39 pm
Forum: Members
Topic: List of Aliases
Replies: 9
Views: 6184

Re: List of Aliases

Poeticquestion = Ask
by poeticquestion
Mon Mar 23, 2015 5:12 am
Forum: Championship
Topic: First One (Spring '15)
Replies: 75
Views: 23540

Re: First One (Spring '15)

oh ok. Sorry didnt read it clearly.
by poeticquestion
Mon Mar 23, 2015 2:23 am
Forum: Championship
Topic: First One (Spring '15)
Replies: 75
Views: 23540

Re: First One (Spring '15)

Estimated date on the next round?
by poeticquestion
Sat Mar 21, 2015 5:36 am
Forum: IMPLEMENTED - Infantry
Topic: Banner bearer - IMPLEMENTED
Replies: 64
Views: 15007

Re: Banner bearer

HP 25
Attack 2
Armor 1
Pierce armor 3
Speed 3
Cost 6
Resistance to conversion, 100%
Sight 3
+1 Attack, and 50% loyalty to all friendly units within 2 square radius.

Just my thought on the stats from what ive read so far. Is this okay?
I also like Coolguys 2nd banner bearer. Looks pretty dope.
by poeticquestion
Sat Mar 21, 2015 4:55 am
Forum: Gameplay & UI
Topic: Using terrain to your advantage
Replies: 7
Views: 1881

Re: Using terrain to your advantage

I agree with the archers having buffs in forest while mounted units should also have a disadvantage. Archers should not be able to shoot thru walls as well. I really like this idea.
by poeticquestion
Sat Mar 21, 2015 4:16 am
Forum: Multiplayer discussions
Topic: Looking for a 2v2 partner
Replies: 1
Views: 708

Looking for a 2v2 partner

Im looking for a active 2v2 partner thats as active as I am. PM me or post here. I check the forums daily. :) Lets take the world together!
by poeticquestion
Sat Mar 21, 2015 4:07 am
Forum: Recruiting
Topic: League 51 (by balint) FILLED
Replies: 21
Views: 11994

Re: League 51 (by balint) PLAYERS NEEDED!

Applying is there is any space for little ol' me :)
by poeticquestion
Wed Mar 18, 2015 7:33 pm
Forum: Championship
Topic: First One (Spring '15)
Replies: 75
Views: 23540

Re: First One (Spring '15)

Yeah. Thats me.
by poeticquestion
Wed Mar 18, 2015 2:46 am
Forum: Members
Topic: members of league 51
Replies: 9
Views: 5583

Re: members of league 51

Since im part of the league 51 tourney, does that mean im a member of league 51? :lol: If not id like to be though.
by poeticquestion
Tue Mar 17, 2015 12:31 am
Forum: Championship
Topic: First One (Spring '15)
Replies: 75
Views: 23540

Re: First One (Spring '15)

I dont see a room where im supposed to pkay against balint. Do i make one or if im suppose to join how do i join?
by poeticquestion
Mon Mar 16, 2015 12:18 am
Forum: Members
Topic: The List of Leagues
Replies: 46
Views: 17083

Re: The List of Leagues

Id like to join the tournament if possible :o
by poeticquestion
Sun Mar 15, 2015 11:06 pm
Forum: Unit - infantry
Topic: Zweihander - IMPLEMENTED
Replies: 92
Views: 13188

Re: new unit idea: Zweihander

Maybe the 2 handed unit could be named zweihander then? Im glad someone at least brought it up.
by poeticquestion
Sun Mar 15, 2015 10:58 pm
Forum: Multiplayer discussions
Topic: Active player looking for friends
Replies: 5
Views: 981

Re: Active player looking for friends

Sorry for the late reply, was a trip with no reception x.x ill make a private game. Pass is devin
by poeticquestion
Sun Mar 15, 2015 10:56 pm
Forum: Multiplayer discussions
Topic: Best defense against battering rams?
Replies: 6
Views: 1567

Re: Best defense against battering rams?

I usually just make catapults and ornos against them. They take off a good amount of hp. This usually works against AI but i dont think iyd be useful against a human though.
by poeticquestion
Fri Mar 13, 2015 4:41 pm
Forum: Others
Topic: Unit Promotions
Replies: 66
Views: 16683

Re: Unit promotion/leveling system

Would probably be too strong if it were to happen. would need to check it out and due some major rebalancing issues if it were to happen, but otherwise, pretty cool. :)
by poeticquestion
Fri Mar 13, 2015 4:34 pm
Forum: Multiplayer discussions
Topic: Active player looking for friends
Replies: 5
Views: 981

Re: Active player looking for friends

cool, Do you want to play against AI with me?
by poeticquestion
Fri Mar 13, 2015 12:03 am
Forum: Multiplayer discussions
Topic: Active player looking for friends
Replies: 5
Views: 981

Active player looking for friends

Hi, i really enjoy this game and would love it if i could find people that play as much as I do. Hit me up for game :)
IGN: Ask
by poeticquestion
Thu Mar 12, 2015 11:59 pm
Forum: Others
Topic: Unit Promotions
Replies: 66
Views: 16683

Unit promotion/leveling system

I have an idea of adding a leveling system for the game where units gain experience based on how much enemies they kill to get a new form or increased stats. I get that the game already has tech and thats the way to research new troops, but adding such a system with the current tech would give it so...
by poeticquestion
Thu Mar 12, 2015 12:02 am
Forum: Unit - infantry
Topic: Zweihander - IMPLEMENTED
Replies: 92
Views: 13188

new unit idea: Zweihander

I dont know if anyone mentioned this, but this is my suggestion. Zweihanders were german lethal two-handed swordsmen whose job was to charge in and break the enemy stride. I think this unit should have decent mobility, high attack, with bonuses against spear, calvalry, and swordsmen type units. Weak...

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