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by Stratego (dev)
Sun Jul 21, 2019 9:18 pm
Forum: Infantry
Topic: sniper +IMG
Replies: 119
Views: 5992

Re: sniper +IMG

ok i have put in your last json but i have fixed this line to this: "trnSpecUnitActions":["ATTACK_FIRST_STRIKE", "STEALTH_ONLY_UNIT", "STEALTH_FORCES_STEP_BLOCKED", "STEALTH_CAN_SEE_STEALTH"], also i made it to be range 2 - lets try (however will be weird ssome tanks have only 1 range :)) also i wil...
by Stratego (dev)
Sun Jul 21, 2019 5:01 pm
Forum: DEVELOPER version changes
Topic: version 1.092
Replies: 26
Views: 392

Re: version 1.092

sure, the main reason making skirmish maps is to make it fair eg. on tournaments.
(or i misunderstood u :))
by Stratego (dev)
Sun Jul 21, 2019 3:43 pm
Forum: DEVELOPER version changes
Topic: version v0.111
Replies: 8
Views: 29

Re: version v0.111

ok! they are in!
i also added U_SHIPS_BATTLESHIP to mbr to same value as carriers. (i thought you would wanted that too)
by Stratego (dev)
Sun Jul 21, 2019 3:40 pm
Forum: DEVELOPER version changes
Topic: version 1.092
Replies: 26
Views: 392

Re: version 1.092

ok, i see :) but we need to state how the engine knows when to spavn, current 1 TC thing is because of normal random maps where 1 TC is set for each player and into that TC (later when player joined) generated the required units. in a multip-skirmish map any TC can be for player and any other units ...
by Stratego (dev)
Sun Jul 21, 2019 1:49 pm
Forum: DEVELOPER version changes
Topic: version 1.092
Replies: 26
Views: 392

Re: version 1.092

Owning 2 tcs with 1 worker in each will speed up start of the game a lot. sorry maybe i dont understand or i could not explain myself well: you say having: - 2 TC - 2 worker i say it is better having - 1 TC - 2 worker + 1 knight + 1 archer (if u set the game to many starting units ) - these are aut...
by Stratego (dev)
Sun Jul 21, 2019 1:44 pm
Forum: DEVELOPER version changes
Topic: version v0.111
Replies: 8
Views: 29

Re: version v0.111

Ok, so Visconti(DDD) and I agree we should amp up the ship bonus for BV238, which current damage is comparable to B17 against ships, so maybe 400% more bonus to make a significant difference on large ships. Small ship bonuses are fine. Also delete all bonuses for ground targets. 57 base damage is a...
by Stratego (dev)
Sun Jul 21, 2019 1:22 pm
Forum: DEVELOPER version changes
Topic: version v0.110
Replies: 16
Views: 75

Re: version v0.110

"Yeah, now it is holding when transforming": ok unexpected "bonding" to ship problem is fixed, will be in next update.
by Stratego (dev)
Sun Jul 21, 2019 1:20 pm
Forum: Issues
Topic: Paratroopers, and no team color IMPLEMENETED
Replies: 7
Views: 44

Re: Paratroopers, and no team color IMPLEMENETED

shall i update the image? (i dont see difference but i can if sayy so :))
by Stratego (dev)
Sun Jul 21, 2019 12:49 pm
Forum: DEVELOPER version changes
Topic: version 1.092
Replies: 26
Views: 392

Re: version 1.092

I see the problem. Marker thing seems a little too complicated. Idea: 2 or 3 starting TC seems to be almost equal that owning one TC but having 2-3 neutral TCs beside and i can occupy them in first turn. isnt that good? This means that player with random "race" can't choose race upon joining game by...
by Stratego (dev)
Sun Jul 21, 2019 9:58 am
Forum: DEVELOPER version changes
Topic: version 1.092
Replies: 26
Views: 392

Re: version 1.092

Question: how is made "random" select games? Every player gains completely random race? it is up to mapdesigner, which player is random and which is not, but yes, a random "race" (dice icon) will get a race randomly amon normal races. Also for skirmish maps can you add option to generate starting u...
by Stratego (dev)
Sun Jul 21, 2019 8:12 am
Forum: DEVELOPER version changes
Topic: version 1.092
Replies: 26
Views: 392

Re: version 1.092

here also is a new thing: you can set the race to random and playerselect please test it very much, all kind of games uses the same form (random games, campaigns, multipalyer games) to create and launch them. IMPORTANT: in multiplayer use only PASSWORDED games to avoid non-dev version players to joi...
by Stratego (dev)
Sun Jul 21, 2019 8:01 am
Forum: Championship
Topic: Tournament of Gryphons
Replies: 100
Views: 1818

Re: Tournament of Gryphons

now we can make fair tournament maps in mapedior to place TC-s and neutral TC-s fairly, also using SELECT for race select.
by Stratego (dev)
Sun Jul 21, 2019 7:51 am
Forum: Reporting Issues
Topic: Boot loading issue.
Replies: 8
Views: 146

Re: Boot loading issue.

merged here
by Stratego (dev)
Sun Jul 21, 2019 6:50 am
Forum: Technologies, Spells & Abilities
Topic: Visualize tech tree
Replies: 13
Views: 216

Re: Visualize tech tree

Last Word! on your counter

https://www.mtgsalvation.com/cards/dark ... -last-word
splitsecond means you can not counter it :)
by Stratego (dev)
Sun Jul 21, 2019 6:48 am
Forum: DEVELOPER version changes
Topic: version v0.111
Replies: 8
Views: 29

Re: version v0.111

uos 10
by Stratego (dev)
Sun Jul 21, 2019 6:20 am
Forum: DEVELOPER version changes
Topic: version v0.111
Replies: 8
Views: 29

Re: version v0.111

new things in RANDOM/SELECT race thing:
- ai will chose also on random and select.
- you can set them in mapeditor too (to make eg. multipalyer skirmimsh maps)
- new image for question mark

uos 20
by Stratego (dev)
Sun Jul 21, 2019 5:52 am
Forum: DEVELOPER version changes
Topic: version v0.111
Replies: 8
Views: 29

Re: version v0.111

Ok, so Visconti(DDD) and I agree we should amp up the ship bonus for BV238, which current damage is comparable to B17 against ships, so maybe 400% more bonus to make a significant difference on large ships. Small ship bonuses are fine. Also delete all bonuses for ground targets. 57 base damage is a...
by Stratego (dev)
Sun Jul 21, 2019 5:46 am
Forum: Championship
Topic: Tournament of Gryphons
Replies: 100
Views: 1818

Re: Tournament of Gryphons

Puss_in_Boots wrote:
Sat Jul 20, 2019 8:28 pm
I think Brave and Mynameismud aka Ayush is MIA.
i wrote to Warwick and ayush
by Stratego (dev)
Sun Jul 21, 2019 5:32 am
Forum: DEVELOPER version changes
Topic: version v0.111
Replies: 8
Views: 29

Re: version v0.111

ok, i posted this in wrong place: ----------------------------------- ok i need to check those errors (i400) also here is new thing: you can set the race to random and playerselect first version of the modification so there can be problems. please test it very much, all kind of games uses the same f...
by Stratego (dev)
Sat Jul 20, 2019 10:32 pm
Forum: DEVELOPER version changes
Topic: version v0.110
Replies: 16
Views: 75

Re: version v0.110

ok i nee to check those. also here is new thing: you can set the race to random and playerselect first version of the modification so there can be problems. please test it very much, all kind of games uses the same form (random games, campaigns, multipalyer games) to create and launch them. IMPORTAN...
by Stratego (dev)
Sat Jul 20, 2019 10:16 pm
Forum: Nations
Topic: New Nation Addition Compilation
Replies: 1
Views: 10

Re: New Nation Addition Compilation

goosd! but please make separate "collection" topics by nation - thanks!
by Stratego (dev)
Sat Jul 20, 2019 8:17 pm
Forum: Main menu
Topic: Live online status chat
Replies: 2
Views: 1641

Re: Live online status chat

let this post be about "Live online status chat" only as we have this topic for the other:
viewtopic.php?f=8&t=3700&p=87577
by Stratego (dev)
Sat Jul 20, 2019 7:47 pm
Forum: Gameplay & UI
Topic: AOF - choose your race or player slot
Replies: 12
Views: 3954

Re: AOF - choose your race or player slot

thanks! that seems a mixed topic tough - i have splitted it.

i have very bad images for "random" and "select" race icons can someone make or look for better ones?
by Stratego (dev)
Sat Jul 20, 2019 7:07 pm
Forum: Technologies, Spells & Abilities
Topic: Visualize tech tree
Replies: 13
Views: 216

Re: Visualize tech tree

veto the veto of veto :)
by Stratego (dev)
Sat Jul 20, 2019 7:05 pm
Forum: Gameplay & UI
Topic: AOF - choose your race or player slot
Replies: 12
Views: 3954

Re: AOF - choose your race or player slot

i am working on this, but only found this thread - if u know any other similar thread please tell me which is that (i will merge)
by Stratego (dev)
Sat Jul 20, 2019 7:32 am
Forum: DEVELOPER version changes
Topic: version v0.111
Replies: 8
Views: 29

version v0.111

version v0.110 is published
by Stratego (dev)
Sat Jul 20, 2019 6:34 am
Forum: DEVELOPER version changes
Topic: version v0.110
Replies: 16
Views: 75

Re: version v0.110

10 more minutes to be uos

also russian the seaplane got very weak based on xls, shall i increase some bonus?

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