Search found 111 matches

by Puppeteer12
Thu Mar 07, 2024 2:04 am
Forum: Skins for AoF
Topic: Skin for wight
Replies: 21
Views: 435

Re: Skin for wight

I think that's just another way of saying "cool"
by Puppeteer12
Sun Nov 26, 2023 3:22 am
Forum: Others
Topic: Skirmish Maps for gems (Priority)
Replies: 24
Views: 1522

Re: Skirmish Maps for gems (Priority)

I feel like it should be based on map size instead of turns for the anti exploit feature.

Like:
Anything below 20/20 = 0

Maps around 20/20 to 30/30 = 1

Maps 40/40 or above = 2
by Puppeteer12
Tue Oct 24, 2023 2:14 pm
Forum: Technologies
Topic: total war
Replies: 14
Views: 434

Re: total war

You're acting like the intuitives are massive game winning boost, the reality is that it's just small stat boost that nations without it can still win against it (I'm pretty sure it's also affected by steal technology) And again, pretty sure your idea is impossible under the current engine. "In...
by Puppeteer12
Tue Oct 24, 2023 6:43 am
Forum: Technologies
Topic: total war
Replies: 14
Views: 434

Re: total war

Let there be a distinction between technologies and political/economical initiatives. I'll classify Great Patriotic War, War Machine, Total War as perks that should not be researched like normal technology but earned or gained somehow. Perhaps we could just make a new section in match creation, bes...
by Puppeteer12
Sat Oct 21, 2023 12:49 am
Forum: Unit - melee infantry
Topic: New Prince (Skin Requested)
Replies: 9
Views: 703

Re: New Prince (Skin Requested)

There is no way this should be a legendary skin. It not even really passable as a common skin.

Legendary skins need to be insanely good (that's why there hasn't been any legendary skin in any other variant)
by Puppeteer12
Thu Oct 12, 2023 3:12 pm
Forum: Myconids
Topic: Spore cloud
Replies: 7
Views: 487

Re: Spore cloud

Sombrar +1 wrote: Thu Oct 12, 2023 11:07 am Like that? More bluish?

tech_spore_cloud (1) (1).png
No, it should look more like this
by Puppeteer12
Thu Oct 12, 2023 5:14 am
Forum: Myconids
Topic: Spore cloud
Replies: 7
Views: 487

Re: Spore cloud

You should change the color palette.

Currently, the colors don't exactly match Myconids aesthetic (they are usually white and blue)
by Puppeteer12
Sat Jun 24, 2023 12:45 am
Forum: Planetary
Topic: Freezer READY
Replies: 3
Views: 237

Re: Freezer.

One extra turn seems too low even for a 1 cost, and that's excluding the time it would take to the Frontlines. Maybe increased the delay time to 2-3 or increase it's speed.
by Puppeteer12
Tue May 16, 2023 2:36 pm
Forum: Balancing discussions
Topic: Push, Dodge and Swap Mechanics
Replies: 1
Views: 191

Re: Push, Dodge and Swap Mechanics

Cool idea but there's a reason why these features are not in other variant yet, the engine is pretty limited. Stratego is currently making a unity version of aos, so it is likely possible but it would probably be a while for aoww to get a unity version.
by Puppeteer12
Thu Feb 23, 2023 9:31 pm
Forum: Undead
Topic: Coffin
Replies: 2
Views: 654

Re: Coffin

I feel like it would be pretty useless without fog of war. even with fog, archers and other range units can easily destroy it even with the decent pierce armor. The best it can do is act as extra health for skeles.
by Puppeteer12
Fri Jan 20, 2023 11:58 pm
Forum: Reporting Issues
Topic: Possible problem with the ability of the Monster Skeleton Denezin ANSWERED
Replies: 4
Views: 636

Re: Possible problem with the ability of the Monster Skeleton Denezin

Pretty sure it's on purpose. It meant to be a one time use ability.
by Puppeteer12
Tue Jan 03, 2023 10:44 pm
Forum: Archive — Skins for AoF
Topic: Blossom elves IMPLEMENTED
Replies: 21
Views: 2787

Re: Blossom elves

Sure
by Puppeteer12
Sun Nov 06, 2022 3:41 pm
Forum: Orc
Topic: Cthulu Cultist
Replies: 10
Views: 1383

Re: Cthulu Cultist

It's still too big, it's in 152x183

The size should be similar like this
by Puppeteer12
Sun Nov 06, 2022 2:45 am
Forum: Orc
Topic: Cthulu Cultist
Replies: 10
Views: 1383

Re: Cthulu Cultist

You made the image too large, try to save it into your storage as a 32x32 depending on what app/program your using
by Puppeteer12
Sun Sep 18, 2022 6:12 pm
Forum: Elf
Topic: Classify elves with these 3 races
Replies: 2
Views: 649

Re: Classify elves with these 3 races

High elves and dark elves are already planned to be subraces and not part of the base roster for the elves
by Puppeteer12
Fri Sep 16, 2022 4:34 am
Forum: Archive — Skins for AoF
Topic: Blossom elves IMPLEMENTED
Replies: 21
Views: 2787

Re: Blossom elves

Are these ready to release or do I need to add some more things.
by Puppeteer12
Mon Aug 22, 2022 11:10 pm
Forum: Others
Topic: Link?
Replies: 1
Views: 789

Re: Link?

You can get the link for both in their respective discord servers in the main ao discord server which is here https://discord.gg/ffMNK3Wj

The server links for alder and colonization should be in the channel called "branched server link"
by Puppeteer12
Wed Aug 10, 2022 11:46 pm
Forum: Map & campaign designs
Topic: Im working on an alternative campaign of China invading the US
Replies: 4
Views: 519

Re: Im working on an alternative campaign of China invading the US

Maybe the first few levels are in asia and you have to defend south Korea and japan since those are pretty close American Allies
by Puppeteer12
Sun Jul 31, 2022 8:25 am
Forum: Orc
Topic: Ork Slave can't build troll hut
Replies: 2
Views: 649

Re: Ork Slave can't build troll hut

You need to unlock with gems first. It should be one of the very first rows in the first ork page in the upgrade menu.
by Puppeteer12
Tue Jul 12, 2022 6:35 pm
Forum: Archive — Skins for AoF
Topic: Blossom elves IMPLEMENTED
Replies: 21
Views: 2787

Re: Blossom elves

Decided I finished up the last few basic units and fixed the marksman dress, I got really lazy for the skirmishers design.
by Puppeteer12
Sun Jul 10, 2022 7:19 am
Forum: Reporting Issues
Topic: Upgrade bug
Replies: 2
Views: 647

Re: Upgrade bug

Did you get the blacksmith tech first, it is required to tier up.
by Puppeteer12
Tue Jun 28, 2022 11:31 pm
Forum: Undead
Topic: Skeleton Phalanx
Replies: 24
Views: 1921

Re: Skeleton Phalanx

The bones are too grey and dark compared to the other skeleton monsters. The leaning makes it a bit weird and also the upper arm looks a bit too small compared to the other.
by Puppeteer12
Sat Jun 25, 2022 6:44 am
Forum: Technologies, Spells & Abilities
Topic: Zombie fusion CLOSED
Replies: 1
Views: 463

Re: Zombie fusion

I feel like this would make training a zombie Goliath in a graveyard completely redundant and useless, not only it's technically 1 turn shorter (and that's excluding zombie infection and raise dead from cemetery reaper) but you can also just form it in the Frontlines right away. normal zombies are a...
by Puppeteer12
Sat Jun 25, 2022 1:01 am
Forum: Elf
Topic: More Fire Unit for Elves
Replies: 6
Views: 1147

Re: More Fire Unit for Elves

Off topic but it's weird to see you come back sunrise samurai
by Puppeteer12
Fri Jun 24, 2022 9:41 pm
Forum: Others
Topic: Resources
Replies: 2
Views: 268

Re: Resources

That's sadly impossible for the current engine for this and all other ao variants, that's why all of them use turns as a resource. About the oil part, that would require for almost every maps to be change which might be a Hassel for the devs.
by Puppeteer12
Sun Jun 19, 2022 5:51 pm
Forum: Orc
Topic: Ocean lord Merlock
Replies: 2
Views: 426

Re: Ocean lord Merlock

The cost is way too high especially with such low health, unless it has really good abilities anyone would rarely use it
by Puppeteer12
Sat Jun 18, 2022 6:48 pm
Forum: Units & structures
Topic: Prussia: Landwehr
Replies: 2
Views: 473

Re: Prussia: Landwehr

Please post it in the age of revolution Discord, the devs for this variant are a lot more active on there compared to the forums
by Puppeteer12
Sat Jun 18, 2022 6:05 pm
Forum: Orc
Topic: Goblin Bomber
Replies: 7
Views: 644

Re: Goblin Bomber

Not sure on this idea, the 2 actions is unnecessary and doesn't make sense, it will probably be rare for explosive barrel and set bomb to get any used due to its low health and how vulnerable it is to ranged, there are simply better siege options such as giants and goblin cannon which is the same co...
by Puppeteer12
Sat Jun 18, 2022 5:38 am
Forum: Balancing discussions
Topic: Jets on TC are really OP
Replies: 31
Views: 1217

Re: Jets on TC are really OP

I think what he meant is that the axis are able to produce jet planes on tc while the allies can't, making the axis have a huge advantage in air since they can have more jets which can do really high damage.
by Puppeteer12
Fri Jun 10, 2022 1:08 am
Forum: Issues
Topic: AI is still a mess
Replies: 5
Views: 515

Re: AI is still a mess

I would like to ad to this list of demand that the AI still seems to be inable of proper use of parashooters. If you place some parashoot planes on top of water, to simulate some form of amphibious attack... they just wait at their position and do not move at all. units tend to use abilities first ...

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