Search found 111 matches
- Thu Mar 07, 2024 2:04 am
- Forum: Skins for AoF
- Topic: Skin for wight
- Replies: 21
- Views: 435
Re: Skin for wight
I think that's just another way of saying "cool"
- Sun Nov 26, 2023 3:22 am
- Forum: Others
- Topic: Skirmish Maps for gems (Priority)
- Replies: 24
- Views: 1522
Re: Skirmish Maps for gems (Priority)
I feel like it should be based on map size instead of turns for the anti exploit feature.
Like:
Anything below 20/20 = 0
Maps around 20/20 to 30/30 = 1
Maps 40/40 or above = 2
Like:
Anything below 20/20 = 0
Maps around 20/20 to 30/30 = 1
Maps 40/40 or above = 2
- Tue Oct 24, 2023 2:14 pm
- Forum: Technologies
- Topic: total war
- Replies: 14
- Views: 434
Re: total war
You're acting like the intuitives are massive game winning boost, the reality is that it's just small stat boost that nations without it can still win against it (I'm pretty sure it's also affected by steal technology) And again, pretty sure your idea is impossible under the current engine. "In...
- Tue Oct 24, 2023 6:43 am
- Forum: Technologies
- Topic: total war
- Replies: 14
- Views: 434
Re: total war
Let there be a distinction between technologies and political/economical initiatives. I'll classify Great Patriotic War, War Machine, Total War as perks that should not be researched like normal technology but earned or gained somehow. Perhaps we could just make a new section in match creation, bes...
- Sat Oct 21, 2023 12:49 am
- Forum: Unit - melee infantry
- Topic: New Prince (Skin Requested)
- Replies: 9
- Views: 703
Re: New Prince (Skin Requested)
There is no way this should be a legendary skin. It not even really passable as a common skin.
Legendary skins need to be insanely good (that's why there hasn't been any legendary skin in any other variant)
Legendary skins need to be insanely good (that's why there hasn't been any legendary skin in any other variant)
- Thu Oct 12, 2023 3:12 pm
- Forum: Myconids
- Topic: Spore cloud
- Replies: 7
- Views: 487
Re: Spore cloud
No, it should look more like this
- Thu Oct 12, 2023 5:14 am
- Forum: Myconids
- Topic: Spore cloud
- Replies: 7
- Views: 487
Re: Spore cloud
You should change the color palette.
Currently, the colors don't exactly match Myconids aesthetic (they are usually white and blue)
Currently, the colors don't exactly match Myconids aesthetic (they are usually white and blue)
- Sat Jun 24, 2023 12:45 am
- Forum: Planetary
- Topic: Freezer READY
- Replies: 3
- Views: 237
Re: Freezer.
One extra turn seems too low even for a 1 cost, and that's excluding the time it would take to the Frontlines. Maybe increased the delay time to 2-3 or increase it's speed.
- Tue May 16, 2023 2:36 pm
- Forum: Balancing discussions
- Topic: Push, Dodge and Swap Mechanics
- Replies: 1
- Views: 191
Re: Push, Dodge and Swap Mechanics
Cool idea but there's a reason why these features are not in other variant yet, the engine is pretty limited. Stratego is currently making a unity version of aos, so it is likely possible but it would probably be a while for aoww to get a unity version.
Re: Coffin
I feel like it would be pretty useless without fog of war. even with fog, archers and other range units can easily destroy it even with the decent pierce armor. The best it can do is act as extra health for skeles.
- Fri Jan 20, 2023 11:58 pm
- Forum: Reporting Issues
- Topic: Possible problem with the ability of the Monster Skeleton Denezin ANSWERED
- Replies: 4
- Views: 636
Re: Possible problem with the ability of the Monster Skeleton Denezin
Pretty sure it's on purpose. It meant to be a one time use ability.
- Tue Jan 03, 2023 10:44 pm
- Forum: Archive — Skins for AoF
- Topic: Blossom elves IMPLEMENTED
- Replies: 21
- Views: 2787
Re: Blossom elves
Sure
- Sun Nov 06, 2022 3:41 pm
- Forum: Orc
- Topic: Cthulu Cultist
- Replies: 10
- Views: 1383
Re: Cthulu Cultist
It's still too big, it's in 152x183
The size should be similar like this
The size should be similar like this
- Sun Nov 06, 2022 2:45 am
- Forum: Orc
- Topic: Cthulu Cultist
- Replies: 10
- Views: 1383
Re: Cthulu Cultist
You made the image too large, try to save it into your storage as a 32x32 depending on what app/program your using
- Sun Sep 18, 2022 6:12 pm
- Forum: Elf
- Topic: Classify elves with these 3 races
- Replies: 2
- Views: 649
Re: Classify elves with these 3 races
High elves and dark elves are already planned to be subraces and not part of the base roster for the elves
- Fri Sep 16, 2022 4:34 am
- Forum: Archive — Skins for AoF
- Topic: Blossom elves IMPLEMENTED
- Replies: 21
- Views: 2787
Re: Blossom elves
Are these ready to release or do I need to add some more things.
Re: Link?
You can get the link for both in their respective discord servers in the main ao discord server which is here https://discord.gg/ffMNK3Wj
The server links for alder and colonization should be in the channel called "branched server link"
The server links for alder and colonization should be in the channel called "branched server link"
- Wed Aug 10, 2022 11:46 pm
- Forum: Map & campaign designs
- Topic: Im working on an alternative campaign of China invading the US
- Replies: 4
- Views: 519
Re: Im working on an alternative campaign of China invading the US
Maybe the first few levels are in asia and you have to defend south Korea and japan since those are pretty close American Allies
- Sun Jul 31, 2022 8:25 am
- Forum: Orc
- Topic: Ork Slave can't build troll hut
- Replies: 2
- Views: 649
Re: Ork Slave can't build troll hut
You need to unlock with gems first. It should be one of the very first rows in the first ork page in the upgrade menu.
- Tue Jul 12, 2022 6:35 pm
- Forum: Archive — Skins for AoF
- Topic: Blossom elves IMPLEMENTED
- Replies: 21
- Views: 2787
Re: Blossom elves
Decided I finished up the last few basic units and fixed the marksman dress, I got really lazy for the skirmishers design.
- Sun Jul 10, 2022 7:19 am
- Forum: Reporting Issues
- Topic: Upgrade bug
- Replies: 2
- Views: 647
Re: Upgrade bug
Did you get the blacksmith tech first, it is required to tier up.
- Tue Jun 28, 2022 11:31 pm
- Forum: Undead
- Topic: Skeleton Phalanx
- Replies: 24
- Views: 1921
Re: Skeleton Phalanx
The bones are too grey and dark compared to the other skeleton monsters. The leaning makes it a bit weird and also the upper arm looks a bit too small compared to the other.
- Sat Jun 25, 2022 6:44 am
- Forum: Technologies, Spells & Abilities
- Topic: Zombie fusion CLOSED
- Replies: 1
- Views: 463
Re: Zombie fusion
I feel like this would make training a zombie Goliath in a graveyard completely redundant and useless, not only it's technically 1 turn shorter (and that's excluding zombie infection and raise dead from cemetery reaper) but you can also just form it in the Frontlines right away. normal zombies are a...
- Sat Jun 25, 2022 1:01 am
- Forum: Elf
- Topic: More Fire Unit for Elves
- Replies: 6
- Views: 1147
Re: More Fire Unit for Elves
Off topic but it's weird to see you come back sunrise samurai
Re: Resources
That's sadly impossible for the current engine for this and all other ao variants, that's why all of them use turns as a resource. About the oil part, that would require for almost every maps to be change which might be a Hassel for the devs.
- Sun Jun 19, 2022 5:51 pm
- Forum: Orc
- Topic: Ocean lord Merlock
- Replies: 2
- Views: 426
Re: Ocean lord Merlock
The cost is way too high especially with such low health, unless it has really good abilities anyone would rarely use it
- Sat Jun 18, 2022 6:48 pm
- Forum: Units & structures
- Topic: Prussia: Landwehr
- Replies: 2
- Views: 473
Re: Prussia: Landwehr
Please post it in the age of revolution Discord, the devs for this variant are a lot more active on there compared to the forums
- Sat Jun 18, 2022 6:05 pm
- Forum: Orc
- Topic: Goblin Bomber
- Replies: 7
- Views: 644
Re: Goblin Bomber
Not sure on this idea, the 2 actions is unnecessary and doesn't make sense, it will probably be rare for explosive barrel and set bomb to get any used due to its low health and how vulnerable it is to ranged, there are simply better siege options such as giants and goblin cannon which is the same co...
- Sat Jun 18, 2022 5:38 am
- Forum: Balancing discussions
- Topic: Jets on TC are really OP
- Replies: 31
- Views: 1217
Re: Jets on TC are really OP
I think what he meant is that the axis are able to produce jet planes on tc while the allies can't, making the axis have a huge advantage in air since they can have more jets which can do really high damage.
- Fri Jun 10, 2022 1:08 am
- Forum: Issues
- Topic: AI is still a mess
- Replies: 5
- Views: 515
Re: AI is still a mess
I would like to ad to this list of demand that the AI still seems to be inable of proper use of parashooters. If you place some parashoot planes on top of water, to simulate some form of amphibious attack... they just wait at their position and do not move at all. units tend to use abilities first ...