Search found 69 matches

by eafkcv
Sat Jul 17, 2021 1:22 pm
Forum: Units/techs/effects
Topic: Ability Possibility of Achaemenid Archer
Replies: 4
Views: 874

Re: Ability Possibility of Achaemenid Archer

I still happen to have the bug though (public version 1.144). Is it just a visual error?
by eafkcv
Wed Jul 14, 2021 11:28 am
Forum: Units/techs/effects
Topic: Ability Possibility of Achaemenid Archer
Replies: 4
Views: 874

Ability Possibility of Achaemenid Archer

Achaemenid Archer has 40% ability possibility in place of mental resistance.
by eafkcv
Sat Jun 19, 2021 3:13 pm
Forum: Others
Topic: All unit map will be useful for beginners.
Replies: 8
Views: 1041

Re: All unit map will be useful for beginners.

mkmunnabhai9 wrote: Sat Jun 19, 2021 2:33 pm It seems you guys are annoyed with replying.
Sorry if my reply conveyed the impression that I was annoyed. It was not intended to give that impression and I apologise if I hurt your feelings.

Even so...do I detect a hint of covert aggression in your reply?
by eafkcv
Sat Jun 19, 2021 1:08 pm
Forum: Others
Topic: All unit map will be useful for beginners.
Replies: 8
Views: 1041

Re: All unit map will be useful for beginners.

Strange, in my experience the helpfile shows everything unless the unit is an easter egg unit, whether or not you have unlocked the units yet.
by eafkcv
Sat Jun 05, 2021 1:37 pm
Forum: Maps
Topic: Replaced Peasants in Power Creep 'Adverse' Map FIXED
Replies: 2
Views: 871

Replaced Peasants in Power Creep 'Adverse' Map FIXED

The Peasants in Power Creep 'Adverse' are the inattackable 1000 hp ones from the map editor.
by eafkcv
Sat Apr 24, 2021 3:51 pm
Forum: Units/techs/effects
Topic: Berserk ability heals only 1hp
Replies: 6
Views: 978

Re: Berserk removes health indicator ANSWERED

Yes, sorry for that, the indicator just covered the healthbar. But berserk still heals only 1 hp?
by eafkcv
Sat Apr 24, 2021 12:21 pm
Forum: Units/techs/effects
Topic: Berserk ability heals only 1hp
Replies: 6
Views: 978

Re: Berserk removes health indicator

Isn't the healthbar representative of their health and not their healing bonus? Shadow knights and tie fighters have healthbars too.
by eafkcv
Sat Apr 24, 2021 9:23 am
Forum: Units/techs/effects
Topic: Berserk ability heals only 1hp
Replies: 6
Views: 978

Berserk ability heals only 1hp

Berserk restores only 1 hp and removes health indicator.
by eafkcv
Fri Mar 12, 2021 2:49 pm
Forum: Unit - melee infantry
Topic: Dagger-Axe Wielder (and upgrade)
Replies: 1
Views: 578

Dagger-Axe Wielder (and upgrade)

Dagger-Axe Wielder The dagger-axe was a polearm developed in Ancient China with a length of 9-18ft. One of the earliest weapons made entirely for war they lacked a point for thrusting and were used in the open where its long shaft could be swung. Cost: 2 Hp: 13 Attack: 7 Armours: 2/1 Speed: 3 Sight:...
by eafkcv
Wed Mar 03, 2021 2:11 pm
Forum: Map & campaign designs
Topic: Weird random question from weird random guy about map editing stuff
Replies: 4
Views: 735

Re: Weird random question from weird random guy about map editing stuff

Did you set the nation/faction to the nation/faction the factories are from? If not they cannot produce units.
by eafkcv
Tue Mar 02, 2021 2:50 am
Forum: Units/techs/effects
Topic: Inconvertible Ballista Tower FIXED
Replies: 1
Views: 615

Inconvertible Ballista Tower FIXED

Is the Ballista Tower intentionally designed to be inconvertible? All the other towers can be converted and only this tower has the 'inconvertible' tag.
by eafkcv
Tue Feb 09, 2021 1:50 am
Forum: Main Menu
Topic: Version Log Date
Replies: 1
Views: 959

Version Log Date

Just bringing this to your attention, but the dates in the version log seem to have stalled at 2020 December. The days are correct, though.
by eafkcv
Mon Dec 14, 2020 10:26 am
Forum: Units/techs/effects
Topic: Handgonner Deals 1 Dmg to Raging Berzerk ANSWERED
Replies: 4
Views: 900

Re: Handgonner Deals 1 Dmg to Raging Berzerk

I believe the handgoneer's damage is reduced by armor and not pierce armor, like catapults and other guns.
by eafkcv
Sat Nov 28, 2020 2:41 am
Forum: Main Menu
Topic: Disappearing descriptions IMPLEMENTED
Replies: 6
Views: 2315

Re: Disappearing descriptions

This has not yet been fixed, I believe.
by eafkcv
Wed Nov 25, 2020 8:59 am
Forum: Campaign map discussions
Topic: Battle of Trebia
Replies: 3
Views: 1862

Re: Battle of Trebia

Just don't move until the trigger activates, and the trigger will not affect your units.
by eafkcv
Wed Nov 25, 2020 8:52 am
Forum: Structures
Topic: Land mine
Replies: 2
Views: 890

Land mine

The earliest pressure operated land mines comprised of cast iron spheres containing gunpowder being buried under the ground, with fuses leading out of them ignited by a mechanism triggered by enemy movement. Requires Gunpowder Hp 10 Attack 30 Range 0 Construction Bonus -80% Stealth unit, Inconvertib...
by eafkcv
Wed Nov 25, 2020 8:15 am
Forum: Structures
Topic: Mobile Watch Tower
Replies: 1
Views: 800

Mobile Watch Tower

Mobile watchtowers were regularly used in sieges, as they could be used to observe the activities on the top of the city wall by the attackers or monitor the situation outside the wall by the defenders. The cars commonly have wheels at the bottom and a timber frame to sustain the raised carriage for...
by eafkcv
Sat Nov 14, 2020 3:52 am
Forum: Main Menu
Topic: Disappearing descriptions IMPLEMENTED
Replies: 6
Views: 2315

Re: Disappearing descriptions

The maps in the Revolution, Gorgon-Delight, Grim Company, Carnage, Fire War, Maximus, Owaguchuk, Ambition up to 'Siege Camps', Nyadhos Strategy and Hornburghs Dominion campaigns (I cannot vouch for Age of Nyadhos and Savage Story), Historical Battles except for 'Battle of Kadesh' and 'Alexanders Con...
by eafkcv
Fri Nov 13, 2020 3:48 pm
Forum: Main Menu
Topic: Disappearing descriptions IMPLEMENTED
Replies: 6
Views: 2315

Disappearing descriptions IMPLEMENTED

The descriptions for most of the old format maps seem to have disappeared. There are also a few newer maps affected.
by eafkcv
Fri Oct 30, 2020 8:30 am
Forum: Unit - melee infantry
Topic: Doppelsöldner (Mercenary Zweihander)
Replies: 16
Views: 1488

Doppelsöldner (Mercenary Zweihander)

The Landsknechte fighting with zweihanders were entitled to double pay, hence the term doppelsöldner. They were highly skilled and sought after mercenaries, especially capable at dealing with infantry and buildings. Stats Cost 2 Leaving 4 Other stats same as Heavy Zweihander Wielder 32_unit_mercenar...
by eafkcv
Thu Oct 22, 2020 4:51 am
Forum: Unit - ranged (like archers)
Topic: Bola Thrower
Replies: 20
Views: 1650

Re: Bola Thrower

Changed
by eafkcv
Thu Oct 22, 2020 4:38 am
Forum: Unit - mounted
Topic: Hospitaller Lancer (and upgrade)
Replies: 20
Views: 2273

Shielded Hospitaller Knight (and upgrade)

New unit? Shielded Hospitaller Knight: Strong mounted knights who resist enemy hordes using their extensive defensive capabilites. They can also heal themselves. Elite Shielded Hospitaller: Even stronger than its predecessor, the Shielded Hospitaller Knight. Improved resilience, attack and heal. The...
by eafkcv
Wed Oct 21, 2020 5:48 am
Forum: Unit - ranged (like archers)
Topic: Bola Thrower
Replies: 20
Views: 1650

Re: Bola Thrower

Edited
by eafkcv
Wed Oct 21, 2020 5:42 am
Forum: Unit - mounted
Topic: Hospitaller Lancer (and upgrade)
Replies: 20
Views: 2273

Re: Hospitaller Lancer (and upgrade)

Are the stats all right now? I lowered the bonuses and hp.
by eafkcv
Tue Oct 20, 2020 7:05 am
Forum: Documentation
Topic: Erkdromoi has anti-building category FIXED
Replies: 1
Views: 1062

Erkdromoi has anti-building category FIXED

Erkdromoi has anti-building category without dealing extra damage to buildings.
by eafkcv
Wed Oct 14, 2020 1:40 pm
Forum: Documentation
Topic: Doubled Peasant Archer, Peasant/Peasant with Pitchfork IMPLEMENTED
Replies: 3
Views: 996

Doubled Peasant Archer, Peasant/Peasant with Pitchfork IMPLEMENTED

There are two Peasant Archer units and two Peasant/Peasant with Pitchfork units in the help section.
by eafkcv
Wed Oct 14, 2020 1:29 pm
Forum: Units/techs/effects
Topic: Etruscian Spearman, Triarii Bonus
Replies: 0
Views: 790

Etruscian Spearman, Triarii Bonus

The spear wielding Etruscian does not deal any extra damage to cavalry which makes it have no advantages over the other Etruscian. The same goes for the Triarii.
by eafkcv
Wed Oct 14, 2020 10:49 am
Forum: Structures
Topic: Aqueduct
Replies: 0
Views: 834

Aqueduct

An aqueduct is a watercourse constructed to carry water from a source to a distribution point far away. Aqueducts have been important particularly for the development of areas with limited direct access to fresh water sources. Historically, aqueducts helped keep drinking water free of human waste an...
by eafkcv
Sat Oct 10, 2020 4:10 pm
Forum: Unit - mounted
Topic: Scythian Cavalry
Replies: 1
Views: 979

Scythian Cavalry

The Scythians first disorganised their opponents by attacking them with arrows, then launched javelins and darts before charging with a lance and hand-to-hand weapons as the enemy's lines began to break. Due to firm discipline and great skill, “the Scythian cavalry managed to retain its cohesion aft...
by eafkcv
Fri Oct 09, 2020 3:21 pm
Forum: Unit - ranged (like archers)
Topic: Bola Thrower
Replies: 20
Views: 1650

Bola Thrower

A Bola is a throwing weapon consisting of weights at the end of an elastic cord, commonly used to entangle the legs of an enemy. Stats Cost 4 Hp 8 Attack 3 Range 1 Speed 3 Sight 4 Actions 2 Ability Throw Bola Timeout 1 Range 3 Reduce movement by 2 Cannot affect elephants Decrease dmg -3 Decrease arm...

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