Search found 26 matches

by friedrich
Thu Sep 22, 2022 12:55 am
Forum: Main Menu
Topic: send game to dev function broken
Replies: 5
Views: 782

Re: send game to dev function broken

I tried again
by friedrich
Wed Sep 21, 2022 8:20 pm
Forum: Main Menu
Topic: send game to dev function broken
Replies: 5
Views: 782

Re: send game to dev function broken

It s ElfKing in aof Sent files via mail He cheats by "skiping" my turns, but not with the classical mechanism of someone being late and then gets skipped/kicked. He plays any number of turns, initially he played 2 - 3 turns, then it was my turn (I noticed newly occupied tcs where no unit w...
by friedrich
Wed Sep 21, 2022 6:50 pm
Forum: Main Menu
Topic: send game to dev function broken
Replies: 5
Views: 782

send game to dev function broken

Hi, Wanted to report a person who presumably cheats, but the send game to dev option seems broken, only a text ( e.g., Attached358715986795243x-2022-09-19 18:04:45.000), is created, but not file/attachment. All permissions are given to the app, problem exists for aos and aof (other apps not tested).
by friedrich
Mon Sep 05, 2022 10:16 am
Forum: Introduction
Topic: AoS Tournament 2022 [DRAFT]
Replies: 28
Views: 5113

Re: AoS Tournament 2022 [DRAFT]

@Stratego (dev) would be nice if u will join, are u still planning to?
by friedrich
Mon Jul 11, 2022 5:28 pm
Forum: Unit balancing
Topic: Assassin rebalance/rework ideas and discussion
Replies: 24
Views: 1783

Re: Assassin rebalance/rework ideas and discussion

Nice rework concept! addresses both: Assasins are too strong for capturing tcs but at the same time too weak in all other circumstances. I feel like options like assasins are really important to prevent too much turtling and drawn out games. They motivate a more offensive play which i would consider...
by friedrich
Sun Jul 03, 2022 12:55 pm
Forum: Reporting Issues
Topic: broken game in multiplayer open to join CLOSED
Replies: 8
Views: 1193

broken game in multiplayer open to join CLOSED

Hi, there is an open multiplayer game where u still can join as sixth player, but it has already started, every new sixth player joining can play his turn, then i says its player1' s turn but turntime doesnt go down...not sure if there is an obvious bug to fix but maybe the game can be deleted so no...
by friedrich
Sat Jun 11, 2022 9:48 am
Forum: Reporting Issues
Topic: Dwarven runes
Replies: 9
Views: 991

Re: Dwarven runes

Ah didnt read that addition, sry, than it works:D just poison and lightening
by friedrich
Thu Jun 09, 2022 6:18 pm
Forum: Reporting Issues
Topic: Dwarven runes
Replies: 9
Views: 991

Re: Dwarven runes

Ah ok, now i got the difference. Which units do mean by uncontrollable?
Bloodlust doesnt work as well, giving no extra hp or extra attack
by friedrich
Tue Jun 07, 2022 6:07 pm
Forum: Reporting Issues
Topic: Dwarven runes
Replies: 9
Views: 991

Re: Dwarven runes

Thanks for the fix! As I testd new orc spells a bit and the right person to help is here anyway @Savra I got some more: Poison imbue and lightening imbue of the orc witch is castable on any unit but has no effect at all Enchant Frenzy of ogre shaman sometimes has double effect, somtimes not (double ...
by friedrich
Thu Jun 02, 2022 8:49 pm
Forum: Reporting Issues
Topic: Dwarven runes
Replies: 9
Views: 991

Dwarven runes

Hi, just saw some bugs with dwarven runes: living fire: crossbow tower can cast it, but it has no effect (Problem might be, that burning weapon has only effect on target [non structure units] Rolling thunder: doesnt do anything on rifleman...not sure what it should be, as the description is missing,...
by friedrich
Thu May 26, 2022 12:25 am
Forum: Multiplayer discussions
Topic: Tournament
Replies: 179
Views: 19150

Re: Tournament

Didnt followed this thread! I totally should, wasnt aware that its you, aral! Congrats all! Was a fun tournament, happy to get to the top 4:) thanks for organizing vlad!

My ingame name is Friedrich
by friedrich
Mon Dec 27, 2021 6:46 pm
Forum: Multiplayer discussions
Topic: Tournament
Replies: 179
Views: 19150

Re: Tournament

Merry christmas tournament group:)
Pu55Inboot5, are u free to continue soon?:)
by friedrich
Mon Dec 20, 2021 8:29 pm
Forum: Multiplayer discussions
Topic: Tournament
Replies: 179
Views: 19150

Re: Tournament

Hi pussinboots, u wanna choose map and host?
by friedrich
Tue Sep 07, 2021 4:10 pm
Forum: Units/techs/effects
Topic: Multiplayergames against ai IMPLEMENTED
Replies: 2
Views: 542

Re: Multiplayergames against ai IMPLEMENTED

Oh whoops, yes in aof its ok, just occured in aos
by friedrich
Tue Sep 07, 2021 2:18 pm
Forum: Units/techs/effects
Topic: Multiplayergames against ai IMPLEMENTED
Replies: 2
Views: 542

Multiplayergames against ai IMPLEMENTED

Hey, Reapeating turns bug seems fixed for normal games, but a problem ochurs in games with only one player left (and kicked players = AIs) U can only proceed one turn per launch (start the map, play turn, cornfirm the end of thr turn, wait, leave to multiplayer lobby, reload all games to update the ...
by friedrich
Fri Aug 27, 2021 10:57 am
Forum: Game
Topic: Mine on mountainterain
Replies: 2
Views: 522

Mine on mountainterain

Hi, seems like mines on mountains cant produce anymore as gem carts cannot move on that terrain (same problem on the an impase map with the extra tcs (bottom right for example) which are placed over a mountain -> u can only produce rangers ninjas and flying stuff there, as they are the only ones who...
by friedrich
Sat Jul 10, 2021 12:48 pm
Forum: Units/techs/effects
Topic: EliteWorker roads/stoneroads
Replies: 1
Views: 637

EliteWorker roads/stoneroads

Hey,
Just checked it as it seemed strangr for a while: the construct stone road action leads to a normal road while the "construct road" order starts a stone road, so words are mixed up (graphics are correct though)
by friedrich
Fri May 14, 2021 11:42 pm
Forum: Reporting Issues
Topic: List of bugs to be fixed/checked
Replies: 6
Views: 1101

Re: List of bugs to be fixed/checked

Chilling arrow of frost archer (elves) Effect should be -12 attack for 3 turns, like the opposite of orc strength (at least thats what i thought), but actually it lowers the attack every turn by 12 more (so after 3 turns =-36 attack) and the stat stays reduced even after the chilling effect ended, s...
by friedrich
Tue May 04, 2021 10:15 am
Forum: Units/techs/effects
Topic: Workers autoaction IMPLEMENTED
Replies: 1
Views: 726

Workers autoaction IMPLEMENTED

Hi, after the new options are implemented, workers sometimes decide to use the build road abilities when they are grouped around a castle or factory foundation at the end of the turn. Roads are nice, but I think it would be more useful if workers priorize to construct or mend the buildings. Otherwis...
by friedrich
Mon Mar 29, 2021 10:20 am
Forum: Archived - FAQ
Topic: Undead arcane power? — ANSWERED
Replies: 8
Views: 1554

Re: Undead arcane power?

Wow +3 turns on vanishing instead of +1 sounds super strong, its like havin two additional necromancers or constant triple attack, while flesh golem spam is already OP on small maps with free corpses through John's villagers
by friedrich
Wed Feb 17, 2021 11:20 am
Forum: Archived - Balancing
Topic: Healing upscale - ANSWERED
Replies: 2
Views: 666

Healing upscale - ANSWERED

Healing effects are pretty strong now...it got 4× upscale. Imo it should be viewed as couterpart to attack, so 2× upscale would be better. Now u can easily "outheal" most non letal attacks.

PS: Ambidextria is still not upscaled
by friedrich
Mon Jan 25, 2021 8:31 pm
Forum: Reporting Issues
Topic: Upscale ambidextria /dwarfs blacksmith
Replies: 2
Views: 1039

Re: Upscale ambidextria /dwarfs blacksmith

Ohhh nevermind then, then only shield 3 and 4 are this way, only the description text is wrong then, thats why i was confused, thx!
by friedrich
Mon Jan 25, 2021 7:22 pm
Forum: Reporting Issues
Topic: Upscale ambidextria /dwarfs blacksmith
Replies: 2
Views: 1039

Upscale ambidextria /dwarfs blacksmith

Hey, I think ambidextria is not upscaled (still only +5 on mend rate, thats the same like before the upscale, while worker rate went from 10 to 40). I only checked for humans, i guess the problem is the same for elves. The third blacksmith upgrades for dwarfs have no effect (only unlocking the next ...
by friedrich
Sat Sep 19, 2020 10:48 am
Forum: Archived - Votes and Polls
Topic: AOF Vote: How upsetting if we ruin your running games CLOSED
Replies: 28
Views: 4995

Re: AOF Vote: How upsetting if we ruin your running games

D) as well, and i hope for balancing attempts soon after it:)
Friedrich
by friedrich
Fri May 22, 2020 10:25 am
Forum: Archived - Other
Topic: "1 week balance for AOF 4 races" Project FINISHED
Replies: 133
Views: 12527

Re: "1 week balance for AOF 4 races" Project

Like the new changes, i think the troll hut is a bit wierd in comparison to other orc buildings regarding the building time, so we wont see to many of them probably The building hp thing is i think not too kmportant for now, as if i understood correctly building hp should be reworked soon anyways. W...
by friedrich
Mon May 18, 2020 11:52 pm
Forum: Archived - Other
Topic: "1 week balance for AOF 4 races" Project FINISHED
Replies: 133
Views: 12527

Re: "1 week balance for AOF 4 races" Project

Hi i would just comment on the ideas as well and maybe add some points. At first I m really happy to see all the effort people are making, to make the game better than it already is! I would wish to repeat this balancing stuff regulary, cause by implementing new things there may be new balance issue...

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